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Searched refs:sampoff (Results 1 – 3 of 3) sorted by relevance

/dports/audio/ocp/ocp-0.2.90/playit/
H A Ditload.c88 uint32_t sampoff[MAX_SAMPLES]; in it_load() local
190 if (file->read (file, sampoff, hdr.nsmps * sizeof(uint32_t)) != (hdr.nsmps * sizeof(uint32_t))) in it_load()
203 sampoff[i] = uint32_little (sampoff[i]); in it_load()
554 file->seek_set (file, sampoff[i]); in it_load()
569 sampoff[i]=shdr.off; in it_load()
627 file->seek_set (file, sampoff[i]); in it_load()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/players/
H A Dplayer_v2a.cpp102 … uint16 chan1off, uint16 chan2off, uint16 chan3off, uint16 chan4off, uint16 sampoff, bool looped) : in V2A_Sound_Music() argument
103 … _chan2off(chan2off), _chan3off(chan3off), _chan4off(chan4off), _sampoff(sampoff), _looped(looped)… in V2A_Sound_Music()
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/players/
H A Dplayer_v2a.cpp102 … uint16 chan1off, uint16 chan2off, uint16 chan3off, uint16 chan4off, uint16 sampoff, bool looped) : in V2A_Sound_Music() argument
103 … _chan2off(chan2off), _chan3off(chan3off), _chan4off(chan4off), _sampoff(sampoff), _looped(looped)… in V2A_Sound_Music()