Searched refs:saveRecording (Results 1 – 8 of 8) sorted by relevance
61 func (gui *Gui) saveRecording(recording *gocui.Recording) error { func
562 if err := gui.saveRecording(gui.g.Recording); err != nil {
241 void saveRecording (const QString & filetype); // Type "rec_" or "sol_".
1016 saveRecording (QStringLiteral("rec_")); in endLevel()2046 saveRecording (QStringLiteral("sol_")); in saveSolution()2127 void KGrGame::saveRecording (const QString & filetype) in saveRecording() function in KGrGame
552 || sel == @selector(saveRecording:)598 - (IBAction) saveRecording: (id) sender {
1091 saveRecording(recordingFilename); in gameOver()1244 saveRecording(recordingFilename); in victory()
1212 void saveRecording(char *filePathWithoutSuffix) { in saveRecording() function
3232 void saveRecording(char *filePath);