/dports/audio/faust/faust-2.37.3/tools/physicalModeling/mesh2faust/vega/libraries/include/ |
H A D | cubicMesh.h | 99 virtual int saveToBinary(const char * filename, unsigned int * bytesWritten = NULL) const; 100 …virtual int saveToBinary(FILE * binaryOutputStream, unsigned int * bytesWritten = NULL, bool count…
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H A D | tetMesh.h | 93 virtual int saveToBinary(const char * filename, unsigned int * bytesWritten = NULL) const; 94 …virtual int saveToBinary(FILE * binaryOutputStream, unsigned int * bytesWritten = NULL, bool count…
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H A D | volumetricMesh.h | 83 virtual int saveToBinary(const char * filename, unsigned int * bytesWritten = NULL) const = 0; 85 …virtual int saveToBinary(FILE * binaryOutputStream, unsigned int * bytesWritten = NULL, bool count… 371 …int saveToBinary(const char * filename, unsigned int * bytesWritten, elementType elementType_) con… 372 …int saveToBinary(FILE * binaryOutputStream, unsigned int * bytesWritten, elementType elementType_,…
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H A D | objMesh.h | 508 int saveToBinary(const std::string & filename, int outputMaterials = 0, int verbose = 0) const; 509 …int saveToBinary(FILE * binaryOutputStream, int outputMaterials = 0, unsigned int * bytesWritten =…
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/dports/audio/faust/faust-2.37.3/tools/physicalModeling/mesh2faust/vega/libraries/volumetricMesh/ |
H A D | tetMesh.h | 93 virtual int saveToBinary(const char * filename, unsigned int * bytesWritten = NULL) const; 94 …virtual int saveToBinary(FILE * binaryOutputStream, unsigned int * bytesWritten = NULL, bool count…
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H A D | cubicMesh.h | 99 virtual int saveToBinary(const char * filename, unsigned int * bytesWritten = NULL) const; 100 …virtual int saveToBinary(FILE * binaryOutputStream, unsigned int * bytesWritten = NULL, bool count…
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H A D | volumetricMesh.h | 83 virtual int saveToBinary(const char * filename, unsigned int * bytesWritten = NULL) const = 0; 85 …virtual int saveToBinary(FILE * binaryOutputStream, unsigned int * bytesWritten = NULL, bool count… 371 …int saveToBinary(const char * filename, unsigned int * bytesWritten, elementType elementType_) con… 372 …int saveToBinary(FILE * binaryOutputStream, unsigned int * bytesWritten, elementType elementType_,…
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H A D | tetMesh.cpp | 166 int TetMesh::saveToBinary(const char * filename, unsigned int * bytesWritten) const in saveToBinary() function in TetMesh 168 return VolumetricMesh::saveToBinary(filename, bytesWritten, elementType_); in saveToBinary() 171 int TetMesh::saveToBinary(FILE * binaryOutputStream, unsigned int * bytesWritten, bool countBytesOn… in saveToBinary() function in TetMesh 173 …return VolumetricMesh::saveToBinary(binaryOutputStream, bytesWritten, elementType_, countBytesOnly… in saveToBinary()
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H A D | volumetricMeshLoader.cpp | 197 volumetricMeshes[i]->saveToBinary(NULL, &bytesWritten[i], countBytesOnly); in save() 219 volumetricMeshes[i]->saveToBinary(output, &bytesWritten[i], countBytesOnly); in save()
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H A D | cubicMesh.cpp | 198 int CubicMesh::saveToBinary(const char * filename, unsigned int * bytesWritten) const in saveToBinary() function in CubicMesh 200 return VolumetricMesh::saveToBinary(filename, bytesWritten, elementType_); in saveToBinary() 203 int CubicMesh::saveToBinary(FILE * binaryOutputStream, unsigned int * bytesWritten, bool countBytes… in saveToBinary() function in CubicMesh 205 …return VolumetricMesh::saveToBinary(binaryOutputStream, bytesWritten, elementType_, countBytesOnly… in saveToBinary()
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H A D | volumetricMesh.cpp | 1361 int VolumetricMesh::saveToBinary(const char * filename, unsigned int * bytesWritten, elementType el… in saveToBinary() function in VolumetricMesh 1369 int code = saveToBinary(fout, bytesWritten, elementType_); in saveToBinary() 1388 int VolumetricMesh::saveToBinary(FILE * binaryOutputStream, unsigned int * bytesWritten, elementTyp… in saveToBinary() function in VolumetricMesh
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/dports/audio/faust/faust-2.37.3/tools/physicalModeling/mesh2faust/vega/libraries/objMesh/ |
H A D | objMesh.h | 508 int saveToBinary(const std::string & filename, int outputMaterials = 0, int verbose = 0) const; 509 …int saveToBinary(FILE * binaryOutputStream, int outputMaterials = 0, unsigned int * bytesWritten =…
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H A D | objMesh.cpp | 859 objMeshes[i]->saveToBinary(NULL, outputMaterials, &bytesWritten[i], countBytesOnly); in saveObjMeshesToBinary() 881 objMeshes[i]->saveToBinary(output, outputMaterials, &bytesWritten[i], countBytesOnly, verbose); in saveObjMeshesToBinary() 890 int ObjMesh::saveToBinary(const std::string & filename_, int outputMaterials, int verbose) const in saveToBinary() function in ObjMesh 898 int code = saveToBinary(fout, outputMaterials, NULL, countBytesOnly, verbose); in saveToBinary() 906 int ObjMesh::saveToBinary(FILE * binaryOutputStream, int outputMaterials, unsigned int * bytesWritt… in saveToBinary() function in ObjMesh 1268 saveToBinary(filename, outputMaterials, verbose); in save()
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