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Searched refs:saveToBinary (Results 1 – 13 of 13) sorted by relevance

/dports/audio/faust/faust-2.37.3/tools/physicalModeling/mesh2faust/vega/libraries/include/
H A DcubicMesh.h99 virtual int saveToBinary(const char * filename, unsigned int * bytesWritten = NULL) const;
100 …virtual int saveToBinary(FILE * binaryOutputStream, unsigned int * bytesWritten = NULL, bool count…
H A DtetMesh.h93 virtual int saveToBinary(const char * filename, unsigned int * bytesWritten = NULL) const;
94 …virtual int saveToBinary(FILE * binaryOutputStream, unsigned int * bytesWritten = NULL, bool count…
H A DvolumetricMesh.h83 virtual int saveToBinary(const char * filename, unsigned int * bytesWritten = NULL) const = 0;
85 …virtual int saveToBinary(FILE * binaryOutputStream, unsigned int * bytesWritten = NULL, bool count…
371 …int saveToBinary(const char * filename, unsigned int * bytesWritten, elementType elementType_) con…
372 …int saveToBinary(FILE * binaryOutputStream, unsigned int * bytesWritten, elementType elementType_,…
H A DobjMesh.h508 int saveToBinary(const std::string & filename, int outputMaterials = 0, int verbose = 0) const;
509 …int saveToBinary(FILE * binaryOutputStream, int outputMaterials = 0, unsigned int * bytesWritten =…
/dports/audio/faust/faust-2.37.3/tools/physicalModeling/mesh2faust/vega/libraries/volumetricMesh/
H A DtetMesh.h93 virtual int saveToBinary(const char * filename, unsigned int * bytesWritten = NULL) const;
94 …virtual int saveToBinary(FILE * binaryOutputStream, unsigned int * bytesWritten = NULL, bool count…
H A DcubicMesh.h99 virtual int saveToBinary(const char * filename, unsigned int * bytesWritten = NULL) const;
100 …virtual int saveToBinary(FILE * binaryOutputStream, unsigned int * bytesWritten = NULL, bool count…
H A DvolumetricMesh.h83 virtual int saveToBinary(const char * filename, unsigned int * bytesWritten = NULL) const = 0;
85 …virtual int saveToBinary(FILE * binaryOutputStream, unsigned int * bytesWritten = NULL, bool count…
371 …int saveToBinary(const char * filename, unsigned int * bytesWritten, elementType elementType_) con…
372 …int saveToBinary(FILE * binaryOutputStream, unsigned int * bytesWritten, elementType elementType_,…
H A DtetMesh.cpp166 int TetMesh::saveToBinary(const char * filename, unsigned int * bytesWritten) const in saveToBinary() function in TetMesh
168 return VolumetricMesh::saveToBinary(filename, bytesWritten, elementType_); in saveToBinary()
171 int TetMesh::saveToBinary(FILE * binaryOutputStream, unsigned int * bytesWritten, bool countBytesOn… in saveToBinary() function in TetMesh
173 …return VolumetricMesh::saveToBinary(binaryOutputStream, bytesWritten, elementType_, countBytesOnly… in saveToBinary()
H A DvolumetricMeshLoader.cpp197 volumetricMeshes[i]->saveToBinary(NULL, &bytesWritten[i], countBytesOnly); in save()
219 volumetricMeshes[i]->saveToBinary(output, &bytesWritten[i], countBytesOnly); in save()
H A DcubicMesh.cpp198 int CubicMesh::saveToBinary(const char * filename, unsigned int * bytesWritten) const in saveToBinary() function in CubicMesh
200 return VolumetricMesh::saveToBinary(filename, bytesWritten, elementType_); in saveToBinary()
203 int CubicMesh::saveToBinary(FILE * binaryOutputStream, unsigned int * bytesWritten, bool countBytes… in saveToBinary() function in CubicMesh
205 …return VolumetricMesh::saveToBinary(binaryOutputStream, bytesWritten, elementType_, countBytesOnly… in saveToBinary()
H A DvolumetricMesh.cpp1361 int VolumetricMesh::saveToBinary(const char * filename, unsigned int * bytesWritten, elementType el… in saveToBinary() function in VolumetricMesh
1369 int code = saveToBinary(fout, bytesWritten, elementType_); in saveToBinary()
1388 int VolumetricMesh::saveToBinary(FILE * binaryOutputStream, unsigned int * bytesWritten, elementTyp… in saveToBinary() function in VolumetricMesh
/dports/audio/faust/faust-2.37.3/tools/physicalModeling/mesh2faust/vega/libraries/objMesh/
H A DobjMesh.h508 int saveToBinary(const std::string & filename, int outputMaterials = 0, int verbose = 0) const;
509 …int saveToBinary(FILE * binaryOutputStream, int outputMaterials = 0, unsigned int * bytesWritten =…
H A DobjMesh.cpp859 objMeshes[i]->saveToBinary(NULL, outputMaterials, &bytesWritten[i], countBytesOnly); in saveObjMeshesToBinary()
881 objMeshes[i]->saveToBinary(output, outputMaterials, &bytesWritten[i], countBytesOnly, verbose); in saveObjMeshesToBinary()
890 int ObjMesh::saveToBinary(const std::string & filename_, int outputMaterials, int verbose) const in saveToBinary() function in ObjMesh
898 int code = saveToBinary(fout, outputMaterials, NULL, countBytesOnly, verbose); in saveToBinary()
906 int ObjMesh::saveToBinary(FILE * binaryOutputStream, int outputMaterials, unsigned int * bytesWritt… in saveToBinary() function in ObjMesh
1268 saveToBinary(filename, outputMaterials, verbose); in save()