Searched refs:save_maps (Results 1 – 5 of 5) sorted by relevance
752 bool save_maps();
1025 save_maps(); //Omap also contains the npcs who need to be saved. in cleanup_at_end()3118 bool game::save_maps() in save_maps() function in game3196 !save_maps() || in save()
2829 static void save_maps(void) in save_maps() function3096 save_maps(); in get_info()