Searched refs:save_origin (Results 1 – 5 of 5) sorted by relevance
310 Combat_Pt save_origin; in player_fire_handtohand() local342 save_origin = origin; in player_fire_handtohand()348 origin = save_origin; in player_fire_handtohand()421 origin = save_origin; in player_fire_handtohand()
290 bool save_origin; variable
283 save_origin = false; in setDefaults()921 lexrc >> save_origin; in read()2376 save_origin != system_lyxrc.save_origin) { in write()2377 os << "\\save_origin " << convert<string>(save_origin) << '\n'; in write()
1145 else if (!save_transient_properties || !lyxrc.save_origin) in writeFile()
2753 rc.save_origin = saveOriginCB->isChecked(); in applyRC()2789 saveOriginCB->setChecked(rc.save_origin); in updateRC()