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Searched refs:save_script_lua (Results 1 – 2 of 2) sorted by relevance

/dports/games/freeciv/freeciv-2.6.6/tools/ruledit/
H A Drulesave.c2379 static bool save_script_lua(const char *filename, const char *name) in save_script_lua() function
2465 success = save_script_lua(filename, name); in save_ruleset()
/dports/games/freeciv-nox11/freeciv-2.6.6/tools/ruledit/
H A Drulesave.c2379 static bool save_script_lua(const char *filename, const char *name) in save_script_lua() function
2465 success = save_script_lua(filename, name); in save_ruleset()