Searched refs:save_sectnum (Results 1 – 2 of 2) sorted by relevance
2836 short save_sectnum; in DoPlayerMoveBoat() local2899 save_sectnum = pp->cursectnum; in DoPlayerMoveBoat()3234 short save_sectnum; in DoPlayerMoveTank() local3333 save_sectnum = pp->cursectnum; in DoPlayerMoveTank()3449 short save_sectnum; in DoPlayerMoveTurret() local6020 short save_sectnum; in DoPlayerBeginRemoteOperate() local6043 save_sectnum = pp->cursectnum; in DoPlayerBeginRemoteOperate()6194 short save_sectnum; in DoPlayerOperateTurret() local6216 save_sectnum = pp->cursectnum; in DoPlayerOperateTurret()6235 short save_sectnum; in DoPlayerOperateBoat() local[all …]
2944 short save_sectnum; in DoPlayerMoveBoat() local3005 save_sectnum = pp->cursectnum; in DoPlayerMoveBoat()3330 short save_sectnum; in DoPlayerMoveTank() local3427 save_sectnum = pp->cursectnum; in DoPlayerMoveTank()6065 short save_sectnum; in DoPlayerBeginRemoteOperate() local6088 save_sectnum = pp->cursectnum; in DoPlayerBeginRemoteOperate()6238 short save_sectnum; in DoPlayerOperateTurret() local6260 save_sectnum = pp->cursectnum; in DoPlayerOperateTurret()6278 short save_sectnum; in DoPlayerOperateBoat() local6300 save_sectnum = pp->cursectnum; in DoPlayerOperateBoat()[all …]