/dports/games/nethack33-nox11/nethack-3.3.1/src/ |
H A D | bones.c | 184 savebones(corpse) in savebones() function
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H A D | end.c | 639 savebones(corpse);
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/dports/games/nethack34/nethack-3.4.3/src/ |
H A D | bones.c | 193 savebones(corpse) in savebones() function
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H A D | end.c | 730 savebones(corpse);
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/dports/games/nethack34-nox11/nethack-3.4.3/src/ |
H A D | bones.c | 193 savebones(corpse) in savebones() function
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H A D | end.c | 730 savebones(corpse);
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/dports/games/nethack33/nethack-3.3.1/src/ |
H A D | bones.c | 184 savebones(corpse) in savebones() function
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H A D | end.c | 639 savebones(corpse);
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/dports/games/falconseye/falconseye-1.9.3_11/src/ |
H A D | bones.c | 184 savebones(corpse) in savebones() function
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H A D | end.c | 641 savebones(corpse);
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/dports/games/vultures-eye/vulture-2.3.67/nethack/src/ |
H A D | bones.c | 193 savebones(corpse) in savebones() function
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H A D | end.c | 863 savebones(corpse);
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/dports/games/vultures-eye/vulture-2.3.67/slashem/src/ |
H A D | bones.c | 214 savebones(corpse) in savebones() function
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H A D | end.c | 893 savebones(corpse);
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/dports/games/vultures-eye/vulture-2.3.67/unnethack/src/ |
H A D | bones.c | 241 savebones(corpse) in savebones() function
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H A D | end.c | 841 savebones(corpse);
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/dports/games/unnethack/unnethack-5.1.0-20131208/src/ |
H A D | bones.c | 248 savebones(corpse) in savebones() function
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H A D | end.c | 860 savebones(corpse);
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/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/src/ |
H A D | bones.c | 356 savebones(how, when, corpse) in savebones() function
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H A D | end.c | 1423 savebones(how, endtime, corpse);
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/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/src/ |
H A D | bones.c | 356 savebones(how, when, corpse) in savebones() function
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H A D | end.c | 1423 savebones(how, endtime, corpse);
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/dports/games/xnethack/xNetHack-xnh6.1/src/ |
H A D | bones.c | 376 savebones(int how, time_t when, struct obj *corpse) in savebones() function
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H A D | end.c | 1626 savebones(how, endtime, corpse); in really_done()
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/dports/games/xnethack/xNetHack-xnh6.1/doc/ |
H A D | fixes33.1 | 159 don't let savebones() name a ghost without checking for sufficient space
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