Searched refs:savedrenderflags (Results 1 – 2 of 2) sorted by relevance
577 int* savedrenderflags = static_cast<int*>(lua_touserdata(state, -1)); in cleanup() local578 appCore->getRenderer()->setRenderFlags(*savedrenderflags); in cleanup()757 int* savedrenderflags = static_cast<int*>(lua_touserdata(costate, -1)); in charEntered() local758 appCore->getRenderer()->setRenderFlags(*savedrenderflags); in charEntered()1097 int* savedrenderflags = static_cast<int*>(lua_newuserdata(state, sizeof(int))); in tick() local1098 *savedrenderflags = appCore->getRenderer()->getRenderFlags(); in tick()