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Searched refs:savemoddata (Results 1 – 14 of 14) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dg_game.c95 boolean savemoddata = false; variable
764 if (modifiedgame && !savemoddata) in G_SetGameModified()
768 savemoddata = false; in G_SetGameModified()
3744 if ((!modifiedgame || savemoddata) // Not modified in G_UpdateVisited()
3813 …else if ((!modifiedgame || savemoddata) && !(netgame || multiplayer || ultimatemode || demorecordi… in G_HandleSaveLevel()
3819 && (!modifiedgame || savemoddata) && cursaveslot > 0 && CanSaveLevel(lastmap+1)) in G_HandleSaveLevel()
4085 …demorecording || metalrecording || modeattacking) && (!modifiedgame || savemoddata) && cursaveslot… in G_DoContinued()
4211 if ((modded && !savemoddata)) in G_LoadGameData()
4339 if (modifiedgame && !savemoddata) in G_SaveGameData()
4351 btemp = (UINT8)(savemoddata || modifiedgame); in G_SaveGameData()
H A Ddoomstat.h77 extern boolean savemoddata; // This mod saves time/emblem data.
H A Dm_cond.c203 if (modifiedgame && !savemoddata) in M_UpdateUnlockablesAndExtraEmblems()
H A Dy_inter.c1106 if ((!modifiedgame || savemoddata) && !(netgame || multiplayer) && !demoplayback) in Y_Ticker()
1198 if ((!modifiedgame || savemoddata) && !(netgame || multiplayer) && !demoplayback) in Y_Ticker()
H A Dlua_script.c200 lua_pushboolean(L, modifiedgame && !savemoddata); in LUA_PushGlobals()
H A Dd_netcmd.c1867 (!modifiedgame || savemoddata ); in Command_Map_f()
4340 if (savemoddata) in Command_Isgamemodified_f()
H A Df_finale.c1601 if (!(netgame) && (!modifiedgame || savemoddata)) in F_GameEvaluationDrawer()
1683 else if (!modifiedgame || savemoddata) in F_GameEvaluationTicker()
H A Dp_setup.c4242 if (!(netgame || multiplayer || demoplayback) && (!modifiedgame || savemoddata)) in P_LoadLevel()
4258 && (!modifiedgame || savemoddata) && cursaveslot > 0) in P_LoadLevel()
H A Dhu_stuff.c3112 if (LUA_HudEnabled(hud_tabemblems) && (!modifiedgame || savemoddata)) in HU_DrawCoopOverlay()
H A Dp_spec.c1732 if ((modifiedgame && !savemoddata) || (netgame || multiplayer)) in P_RunTriggerLinedef()
1748 if ((modifiedgame && !savemoddata) || (netgame || multiplayer)) in P_RunTriggerLinedef()
3075 if ((!modifiedgame || savemoddata) && !(netgame || multiplayer)) in P_ProcessLineSpecial()
H A Dm_menu.c3515 …nu->menuitems[itemOn].status & IT_CALLTYPE) & IT_CALL_NOTMODIFIED) && modifiedgame && !savemoddata) in M_Responder()
6585 …V_DrawSmallScaledPatch(x, y + 4, ((!modifiedgame || savemoddata) ? 0 : V_TRANSLUCENT), addonsp[NUM…
8826 … != NOSAVESLOT && savegameinfo[saveSlotSelected-1].lives == -42 && !(!modifiedgame || savemoddata))
H A Ddeh_soc.c3847 savemoddata = true; in readmaincfg()
H A Dp_inter.c2591 if ((!modifiedgame || savemoddata) && cursaveslot > 0) in P_KillMobj()
H A Dp_mobj.c11820 if (modifiedgame && !savemoddata) in P_AllowMobjSpawn()