Searched refs:savemoddata (Results 1 – 14 of 14) sorted by relevance
95 boolean savemoddata = false; variable764 if (modifiedgame && !savemoddata) in G_SetGameModified()768 savemoddata = false; in G_SetGameModified()3744 if ((!modifiedgame || savemoddata) // Not modified in G_UpdateVisited()3813 …else if ((!modifiedgame || savemoddata) && !(netgame || multiplayer || ultimatemode || demorecordi… in G_HandleSaveLevel()3819 && (!modifiedgame || savemoddata) && cursaveslot > 0 && CanSaveLevel(lastmap+1)) in G_HandleSaveLevel()4085 …demorecording || metalrecording || modeattacking) && (!modifiedgame || savemoddata) && cursaveslot… in G_DoContinued()4211 if ((modded && !savemoddata)) in G_LoadGameData()4339 if (modifiedgame && !savemoddata) in G_SaveGameData()4351 btemp = (UINT8)(savemoddata || modifiedgame); in G_SaveGameData()
77 extern boolean savemoddata; // This mod saves time/emblem data.
203 if (modifiedgame && !savemoddata) in M_UpdateUnlockablesAndExtraEmblems()
1106 if ((!modifiedgame || savemoddata) && !(netgame || multiplayer) && !demoplayback) in Y_Ticker()1198 if ((!modifiedgame || savemoddata) && !(netgame || multiplayer) && !demoplayback) in Y_Ticker()
200 lua_pushboolean(L, modifiedgame && !savemoddata); in LUA_PushGlobals()
1867 (!modifiedgame || savemoddata ); in Command_Map_f()4340 if (savemoddata) in Command_Isgamemodified_f()
1601 if (!(netgame) && (!modifiedgame || savemoddata)) in F_GameEvaluationDrawer()1683 else if (!modifiedgame || savemoddata) in F_GameEvaluationTicker()
4242 if (!(netgame || multiplayer || demoplayback) && (!modifiedgame || savemoddata)) in P_LoadLevel()4258 && (!modifiedgame || savemoddata) && cursaveslot > 0) in P_LoadLevel()
3112 if (LUA_HudEnabled(hud_tabemblems) && (!modifiedgame || savemoddata)) in HU_DrawCoopOverlay()
1732 if ((modifiedgame && !savemoddata) || (netgame || multiplayer)) in P_RunTriggerLinedef()1748 if ((modifiedgame && !savemoddata) || (netgame || multiplayer)) in P_RunTriggerLinedef()3075 if ((!modifiedgame || savemoddata) && !(netgame || multiplayer)) in P_ProcessLineSpecial()
3515 …nu->menuitems[itemOn].status & IT_CALLTYPE) & IT_CALL_NOTMODIFIED) && modifiedgame && !savemoddata) in M_Responder()6585 …V_DrawSmallScaledPatch(x, y + 4, ((!modifiedgame || savemoddata) ? 0 : V_TRANSLUCENT), addonsp[NUM…8826 … != NOSAVESLOT && savegameinfo[saveSlotSelected-1].lives == -42 && !(!modifiedgame || savemoddata))
3847 savemoddata = true; in readmaincfg()
2591 if ((!modifiedgame || savemoddata) && cursaveslot > 0) in P_KillMobj()
11820 if (modifiedgame && !savemoddata) in P_AllowMobjSpawn()