/dports/games/d2x/d2x-0.2.5/arch/win32/ |
H A D | gr.c | 188 h=grd_curscreen->sc_canvas.cv_bitmap.bm_h; in gr_update() 189 w=grd_curscreen->sc_canvas.cv_bitmap.bm_w; in gr_update() 192 j+=grd_curscreen->sc_canvas.cv_bitmap.bm_rowsize; in gr_update() 305 grd_curscreen->sc_canvas.cv_bitmap.bm_x = 0; in gr_set_mode() 306 grd_curscreen->sc_canvas.cv_bitmap.bm_y = 0; in gr_set_mode() 307 grd_curscreen->sc_canvas.cv_bitmap.bm_w = w; in gr_set_mode() 372 grd_curscreen->sc_canvas.cv_color = 0; in gr_init() 373 grd_curscreen->sc_canvas.cv_drawmode = 0; in gr_init() 374 grd_curscreen->sc_canvas.cv_font = NULL; in gr_init() 375 grd_curscreen->sc_canvas.cv_font_fg_color = 0; in gr_init() [all …]
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H A D | win32.c | 117 grd_curscreen->sc_canvas.cv_bitmap.bm_x = 0; in gr_set_mode() 118 grd_curscreen->sc_canvas.cv_bitmap.bm_y = 0; in gr_set_mode() 119 grd_curscreen->sc_canvas.cv_bitmap.bm_w = w; in gr_set_mode() 120 grd_curscreen->sc_canvas.cv_bitmap.bm_h = h; in gr_set_mode() 121 grd_curscreen->sc_canvas.cv_bitmap.bm_rowsize = w; in gr_set_mode() 149 grd_curscreen->sc_canvas.cv_color = 0; in gr_init() 150 grd_curscreen->sc_canvas.cv_drawmode = 0; in gr_init() 151 grd_curscreen->sc_canvas.cv_font = NULL; in gr_init() 152 grd_curscreen->sc_canvas.cv_font_fg_color = 0; in gr_init() 153 grd_curscreen->sc_canvas.cv_font_bg_color = 0; in gr_init() [all …]
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/dports/games/d2x/d2x-0.2.5/arch/ggi/ |
H A D | gr.c | 92 grd_curscreen->sc_canvas.cv_bitmap.bm_x = 0; in gr_set_mode() 93 grd_curscreen->sc_canvas.cv_bitmap.bm_y = 0; in gr_set_mode() 94 grd_curscreen->sc_canvas.cv_bitmap.bm_w = w; in gr_set_mode() 95 grd_curscreen->sc_canvas.cv_bitmap.bm_h = h; in gr_set_mode() 108 grd_curscreen->sc_canvas.cv_bitmap.bm_rowsize = w; in gr_set_mode() 135 grd_curscreen->sc_canvas.cv_color = 0; in gr_init() 136 grd_curscreen->sc_canvas.cv_drawmode = 0; in gr_init() 137 grd_curscreen->sc_canvas.cv_font = NULL; in gr_init() 138 grd_curscreen->sc_canvas.cv_font_fg_color = 0; in gr_init() 139 grd_curscreen->sc_canvas.cv_font_bg_color = 0; in gr_init() [all …]
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/dports/games/d2x/d2x-0.2.5/arch/svgalib/ |
H A D | gr.c | 116 grd_curscreen->sc_canvas.cv_bitmap.bm_x = 0; in gr_set_mode() 117 grd_curscreen->sc_canvas.cv_bitmap.bm_y = 0; in gr_set_mode() 118 grd_curscreen->sc_canvas.cv_bitmap.bm_w = w; in gr_set_mode() 119 grd_curscreen->sc_canvas.cv_bitmap.bm_h = h; in gr_set_mode() 121 grd_curscreen->sc_canvas.cv_bitmap.bm_type = BM_LINEAR; in gr_set_mode() 146 grd_curscreen->sc_canvas.cv_color = 0; in gr_init() 147 grd_curscreen->sc_canvas.cv_drawmode = 0; in gr_init() 148 grd_curscreen->sc_canvas.cv_font = NULL; in gr_init() 149 grd_curscreen->sc_canvas.cv_font_fg_color = 0; in gr_init() 150 grd_curscreen->sc_canvas.cv_font_bg_color = 0; in gr_init() [all …]
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/dports/games/d2x/d2x-0.2.5/arch/ogl/ |
H A D | gr.c | 258 grd_curscreen->sc_canvas.cv_bitmap.bm_x = 0; in gr_set_mode() 259 grd_curscreen->sc_canvas.cv_bitmap.bm_y = 0; in gr_set_mode() 260 grd_curscreen->sc_canvas.cv_bitmap.bm_w = w; in gr_set_mode() 261 grd_curscreen->sc_canvas.cv_bitmap.bm_h = h; in gr_set_mode() 263 grd_curscreen->sc_canvas.cv_bitmap.bm_rowsize = w; in gr_set_mode() 421 grd_curscreen->sc_canvas.cv_color = 0; in gr_init() 422 grd_curscreen->sc_canvas.cv_drawmode = 0; in gr_init() 423 grd_curscreen->sc_canvas.cv_font = NULL; in gr_init() 424 grd_curscreen->sc_canvas.cv_font_fg_color = 0; in gr_init() 425 grd_curscreen->sc_canvas.cv_font_bg_color = 0; in gr_init() [all …]
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/dports/games/d2x/d2x-0.2.5/arch/sdl/ |
H A D | gr.c | 132 grd_curscreen->sc_canvas.cv_bitmap.bm_x = 0; in gr_set_mode() 133 grd_curscreen->sc_canvas.cv_bitmap.bm_y = 0; in gr_set_mode() 134 grd_curscreen->sc_canvas.cv_bitmap.bm_w = w; in gr_set_mode() 135 grd_curscreen->sc_canvas.cv_bitmap.bm_h = h; in gr_set_mode() 137 grd_curscreen->sc_canvas.cv_bitmap.bm_type = BM_LINEAR; in gr_set_mode() 187 grd_curscreen->sc_canvas.cv_color = 0; in gr_init() 188 grd_curscreen->sc_canvas.cv_drawmode = 0; in gr_init() 189 grd_curscreen->sc_canvas.cv_font = NULL; in gr_init() 190 grd_curscreen->sc_canvas.cv_font_fg_color = 0; in gr_init() 191 grd_curscreen->sc_canvas.cv_font_bg_color = 0; in gr_init() [all …]
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/dports/games/d2x/d2x-0.2.5/arch/dos/ |
H A D | gr.c | 436 grd_curscreen->sc_canvas.cv_bitmap.bm_x = 0; in gr_set_mode() 437 grd_curscreen->sc_canvas.cv_bitmap.bm_y = 0; in gr_set_mode() 438 grd_curscreen->sc_canvas.cv_bitmap.bm_w = w; in gr_set_mode() 439 grd_curscreen->sc_canvas.cv_bitmap.bm_h = h; in gr_set_mode() 440 grd_curscreen->sc_canvas.cv_bitmap.bm_rowsize = r; in gr_set_mode() 441 grd_curscreen->sc_canvas.cv_bitmap.bm_type = t; in gr_set_mode() 521 grd_curscreen->sc_canvas.cv_color = 0; in gr_init() 522 grd_curscreen->sc_canvas.cv_drawmode = 0; in gr_init() 523 grd_curscreen->sc_canvas.cv_font = NULL; in gr_init() 524 grd_curscreen->sc_canvas.cv_font_fg_color = 0; in gr_init() [all …]
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/ui/ |
H A D | message.cpp | 70 gr_set_current_canvas(grd_curscreen->sc_canvas); in callback_handler() 72 temp_font = grd_curscreen->sc_canvas.cv_font; in callback_handler() 75 grd_curscreen->sc_canvas.cv_font = ui_small_font.get(); in callback_handler() 84 grd_curscreen->sc_canvas.cv_font = temp_font; in callback_handler() 113 gr_set_current_canvas(grd_curscreen->sc_canvas);
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/dports/games/d2x/d2x-0.2.5/unused/ui/ |
H A D | mouse.c | 102 … Mouse.background->bm_h, 0, 0, Mouse.bg_x, Mouse.bg_y, &(grd_curscreen->sc_canvas.cv_bitmap),Mouse… in ui_mouse_show() 104 …se.pointer->bm_h, Mouse.x, Mouse.y, 0, 0, Mouse.pointer, &(grd_curscreen->sc_canvas.cv_bitmap) ); in ui_mouse_show() 113 …ound->bm_h, Mouse.bg_x, Mouse.bg_y, 0, 0, Mouse.background,&(grd_curscreen->sc_canvas.cv_bitmap) ); in ui_mouse_hide() 153 …d->bm_h, Mouse.bg_x, Mouse.bg_y, 0, 0, Mouse.background, &(grd_curscreen->sc_canvas.cv_bitmap) ); in ui_mouse_process() 163 … Mouse.background->bm_h, 0, 0, Mouse.bg_x, Mouse.bg_y, &(grd_curscreen->sc_canvas.cv_bitmap),Mouse… in ui_mouse_process() 166 …se.pointer->bm_h, Mouse.x, Mouse.y, 0, 0, Mouse.pointer, &(grd_curscreen->sc_canvas.cv_bitmap) ); in ui_mouse_process()
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H A D | message.c | 51 gr_set_current_canvas( &grd_curscreen->sc_canvas ); in MessageBoxN() 54 temp_font = grd_curscreen->sc_canvas.cv_font; in MessageBoxN() 57 grd_curscreen->sc_canvas.cv_font = ui_small_font; in MessageBoxN() 167 grd_curscreen->sc_canvas.cv_font = temp_font; in MessageBoxN()
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H A D | barbox.c | 46 temp_font = grd_curscreen->sc_canvas.cv_font; in ui_barbox_open() 47 grd_curscreen->sc_canvas.cv_font = ui_small_font; in ui_barbox_open() 87 grd_curscreen->sc_canvas.cv_font = temp_font; in ui_barbox_open()
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H A D | window.c | 250 gr_bm_ubitblt(w, h, 0, 0, x, y, &(grd_curscreen->sc_canvas.cv_bitmap), W_BACKGROUND ); in ui_open_window() 257 …W_CANVAS = gr_create_sub_canvas( &(grd_curscreen->sc_canvas), x+BORDER_WIDTH, y+BORDER_WIDTH, req_… in ui_open_window() 262 W_CANVAS = gr_create_sub_canvas( &(grd_curscreen->sc_canvas), x, y, req_w, req_h ); in ui_open_window() 289 …gr_bm_ubitblt(W_WIDTH, W_HEIGHT, W_X, W_Y, 0, 0, W_BACKGROUND, &(grd_curscreen->sc_canvas.cv_bitma… in ui_close_window()
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H A D | number.c | 44 gr_set_current_canvas( &grd_curscreen->sc_canvas ); in ui_input_number()
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H A D | popup.c | 64 gr_set_current_canvas( &grd_curscreen->sc_canvas ); in PopupMenu()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/arch/sdl/ |
H A D | gr.cpp | 134 …gr_init_canvas(grd_curscreen->sc_canvas, reinterpret_cast<unsigned char *>(canvas->pixels), bm_mod… in gr_set_mode() 195 grd_curscreen->sc_canvas.cv_fade_level = GR_FADE_OFF; in gr_init() 196 grd_curscreen->sc_canvas.cv_font = NULL; in gr_init() 197 grd_curscreen->sc_canvas.cv_font_fg_color = 0; in gr_init() 198 grd_curscreen->sc_canvas.cv_font_bg_color = 0; in gr_init() 199 gr_set_current_canvas( &grd_curscreen->sc_canvas ); in gr_init()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/arch/ogl/ |
H A D | gr.cpp | 716 …gr_bm_data = grd_curscreen->sc_canvas.cv_bitmap.get_bitmap_data();//since we use realloc, we want … in gr_set_mode() 723 gr_init_canvas(grd_curscreen->sc_canvas, gr_new_bm_data, bm_mode::ogl, w, h); in gr_set_mode() 855 grd_curscreen->sc_canvas.cv_bitmap.bm_data = NULL; in gr_init() 858 grd_curscreen->sc_canvas.cv_fade_level = GR_FADE_OFF; in gr_init() 859 grd_curscreen->sc_canvas.cv_font = NULL; in gr_init() 860 grd_curscreen->sc_canvas.cv_font_fg_color = 0; in gr_init() 861 grd_curscreen->sc_canvas.cv_font_bg_color = 0; in gr_init() 862 gr_set_current_canvas(grd_curscreen->sc_canvas); in gr_init() 883 if (grd_curscreen->sc_canvas.cv_bitmap.bm_mdata) in gr_close() 884 d_free(grd_curscreen->sc_canvas.cv_bitmap.bm_mdata); in gr_close()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/ |
H A D | menu.cpp | 680 scores_view_menu(grd_curscreen->sc_canvas); in dispatch_menu_option() 819 auto menu = window_create<main_menu>(grd_curscreen->sc_canvas); in DoMenu() 1765 auto menu = window_create<input_config_menu>(grd_curscreen->sc_canvas); in input_config() 1855 auto menu = window_create<reticle_config_menu>(grd_curscreen->sc_canvas); in reticle_config() 2011 auto menu = window_create<hud_config_menu>(grd_curscreen->sc_canvas); in hud_config() 2152 auto menu = window_create<graphics_config_menu>(grd_curscreen->sc_canvas); in graphics_config() 2708 auto menu = window_create<sound_menu>(grd_curscreen->sc_canvas); in do_sound_menu() 2816 auto menu = window_create<gameplay_config_menu>(grd_curscreen->sc_canvas); in gameplay_config() 2839 auto menu = window_create<netgame_menu>(grd_curscreen->sc_canvas); in do_multi_player_menu() 2852 auto menu = window_create<options_menu>(grd_curscreen->sc_canvas); in do_options_menu() [all …]
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H A D | gamefont.cpp | 196 …gamefont_choose_game_font(grd_curscreen->sc_canvas.cv_bitmap.bm_w,grd_curscreen->sc_canvas.cv_bitm… in gamefont_init()
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H A D | game.cpp | 407 gr_init_sub_canvas(VR_hud_left, grd_curscreen->sc_canvas, l.x, l.y, l.w, l.h); in game_init_render_sub_buffers() 408 gr_init_sub_canvas(VR_hud_right, grd_curscreen->sc_canvas, r.x, r.y, r.w, r.h); in game_init_render_sub_buffers() 991 …auto write_error = write_screenshot_png(file, tm, grd_curscreen->sc_canvas.cv_bitmap, void /* unus… in save_screen_shot() 998 grs_canvas &screen_canv = grd_curscreen->sc_canvas; in save_screen_shot() 1013 auto write_error = write_screenshot_png(file, tm, grd_curscreen->sc_canvas.cv_bitmap, pal); in save_screen_shot() 1474 auto menu = window_create<help_menu>(grd_curscreen->sc_canvas); in show_help() 1523 auto menu = window_create<help_menu>(grd_curscreen->sc_canvas); in show_netgame_help() 1569 auto menu = window_create<help_menu>(grd_curscreen->sc_canvas); in show_newdemo_help() 1704 auto game_wind = window_create<game_window>(grd_curscreen->sc_canvas, 0, 0, SWIDTH, SHEIGHT); in game_setup()
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/dports/games/d2x/d2x-0.2.5/main/editor/ |
H A D | med.c | 776 w = grd_curscreen->sc_canvas.cv_bitmap.bm_w; in DosShell() 777 h = grd_curscreen->sc_canvas.cv_bitmap.bm_h; in DosShell() 780 gr_bm_ubitblt(w, h, 0, 0, 0, 0, &(grd_curscreen->sc_canvas.cv_bitmap), save_bitmap ); in DosShell() 796 gr_bm_ubitblt(w, h, 0, 0, 0, 0, save_bitmap, &(grd_curscreen->sc_canvas.cv_bitmap)); in DosShell() 878 grd_curscreen->sc_canvas.cv_font = editor_font; in init_editor_screen() 964 canv_offscreen->cv_font = grd_curscreen->sc_canvas.cv_font; in init_editor_screen()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/include/ |
H A D | internal.h | 44 glViewport(x,grd_curscreen->sc_canvas.cv_bitmap.bm_h-y-h,w,h); in OGL_VIEWPORT()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/d2x-rebirth/main/ |
H A D | gamepal.cpp | 90 gr_remap_bitmap_good(grd_curscreen->sc_canvas.cv_bitmap, old_pal, -1, -1); in load_palette()
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/dports/games/d2x/d2x-0.2.5/main/ |
H A D | gamepal.c | 145 gr_remap_bitmap_good( &grd_curscreen->sc_canvas.cv_bitmap, old_pal, -1, -1 ); in load_palette()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/2d/ |
H A D | canvas.cpp | 89 …(gr_set_current_canvas)(grd_curscreen->sc_canvas DXX_DEBUG_CURRENT_CANVAS_FILE_LINE_COMMA_L_PASS_V… in gr_set_default_canvas()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/editor/ |
H A D | autosave.cpp | 150 auto &canvas = grd_curscreen->sc_canvas; in TimedAutosave()
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