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Searched refs:sc_canvas (Results 1 – 25 of 63) sorted by relevance

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/dports/games/d2x/d2x-0.2.5/arch/win32/
H A Dgr.c188 h=grd_curscreen->sc_canvas.cv_bitmap.bm_h; in gr_update()
189 w=grd_curscreen->sc_canvas.cv_bitmap.bm_w; in gr_update()
192 j+=grd_curscreen->sc_canvas.cv_bitmap.bm_rowsize; in gr_update()
305 grd_curscreen->sc_canvas.cv_bitmap.bm_x = 0; in gr_set_mode()
306 grd_curscreen->sc_canvas.cv_bitmap.bm_y = 0; in gr_set_mode()
307 grd_curscreen->sc_canvas.cv_bitmap.bm_w = w; in gr_set_mode()
372 grd_curscreen->sc_canvas.cv_color = 0; in gr_init()
373 grd_curscreen->sc_canvas.cv_drawmode = 0; in gr_init()
374 grd_curscreen->sc_canvas.cv_font = NULL; in gr_init()
375 grd_curscreen->sc_canvas.cv_font_fg_color = 0; in gr_init()
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H A Dwin32.c117 grd_curscreen->sc_canvas.cv_bitmap.bm_x = 0; in gr_set_mode()
118 grd_curscreen->sc_canvas.cv_bitmap.bm_y = 0; in gr_set_mode()
119 grd_curscreen->sc_canvas.cv_bitmap.bm_w = w; in gr_set_mode()
120 grd_curscreen->sc_canvas.cv_bitmap.bm_h = h; in gr_set_mode()
121 grd_curscreen->sc_canvas.cv_bitmap.bm_rowsize = w; in gr_set_mode()
149 grd_curscreen->sc_canvas.cv_color = 0; in gr_init()
150 grd_curscreen->sc_canvas.cv_drawmode = 0; in gr_init()
151 grd_curscreen->sc_canvas.cv_font = NULL; in gr_init()
152 grd_curscreen->sc_canvas.cv_font_fg_color = 0; in gr_init()
153 grd_curscreen->sc_canvas.cv_font_bg_color = 0; in gr_init()
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/dports/games/d2x/d2x-0.2.5/arch/ggi/
H A Dgr.c92 grd_curscreen->sc_canvas.cv_bitmap.bm_x = 0; in gr_set_mode()
93 grd_curscreen->sc_canvas.cv_bitmap.bm_y = 0; in gr_set_mode()
94 grd_curscreen->sc_canvas.cv_bitmap.bm_w = w; in gr_set_mode()
95 grd_curscreen->sc_canvas.cv_bitmap.bm_h = h; in gr_set_mode()
108 grd_curscreen->sc_canvas.cv_bitmap.bm_rowsize = w; in gr_set_mode()
135 grd_curscreen->sc_canvas.cv_color = 0; in gr_init()
136 grd_curscreen->sc_canvas.cv_drawmode = 0; in gr_init()
137 grd_curscreen->sc_canvas.cv_font = NULL; in gr_init()
138 grd_curscreen->sc_canvas.cv_font_fg_color = 0; in gr_init()
139 grd_curscreen->sc_canvas.cv_font_bg_color = 0; in gr_init()
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/dports/games/d2x/d2x-0.2.5/arch/svgalib/
H A Dgr.c116 grd_curscreen->sc_canvas.cv_bitmap.bm_x = 0; in gr_set_mode()
117 grd_curscreen->sc_canvas.cv_bitmap.bm_y = 0; in gr_set_mode()
118 grd_curscreen->sc_canvas.cv_bitmap.bm_w = w; in gr_set_mode()
119 grd_curscreen->sc_canvas.cv_bitmap.bm_h = h; in gr_set_mode()
121 grd_curscreen->sc_canvas.cv_bitmap.bm_type = BM_LINEAR; in gr_set_mode()
146 grd_curscreen->sc_canvas.cv_color = 0; in gr_init()
147 grd_curscreen->sc_canvas.cv_drawmode = 0; in gr_init()
148 grd_curscreen->sc_canvas.cv_font = NULL; in gr_init()
149 grd_curscreen->sc_canvas.cv_font_fg_color = 0; in gr_init()
150 grd_curscreen->sc_canvas.cv_font_bg_color = 0; in gr_init()
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/dports/games/d2x/d2x-0.2.5/arch/ogl/
H A Dgr.c258 grd_curscreen->sc_canvas.cv_bitmap.bm_x = 0; in gr_set_mode()
259 grd_curscreen->sc_canvas.cv_bitmap.bm_y = 0; in gr_set_mode()
260 grd_curscreen->sc_canvas.cv_bitmap.bm_w = w; in gr_set_mode()
261 grd_curscreen->sc_canvas.cv_bitmap.bm_h = h; in gr_set_mode()
263 grd_curscreen->sc_canvas.cv_bitmap.bm_rowsize = w; in gr_set_mode()
421 grd_curscreen->sc_canvas.cv_color = 0; in gr_init()
422 grd_curscreen->sc_canvas.cv_drawmode = 0; in gr_init()
423 grd_curscreen->sc_canvas.cv_font = NULL; in gr_init()
424 grd_curscreen->sc_canvas.cv_font_fg_color = 0; in gr_init()
425 grd_curscreen->sc_canvas.cv_font_bg_color = 0; in gr_init()
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/dports/games/d2x/d2x-0.2.5/arch/sdl/
H A Dgr.c132 grd_curscreen->sc_canvas.cv_bitmap.bm_x = 0; in gr_set_mode()
133 grd_curscreen->sc_canvas.cv_bitmap.bm_y = 0; in gr_set_mode()
134 grd_curscreen->sc_canvas.cv_bitmap.bm_w = w; in gr_set_mode()
135 grd_curscreen->sc_canvas.cv_bitmap.bm_h = h; in gr_set_mode()
137 grd_curscreen->sc_canvas.cv_bitmap.bm_type = BM_LINEAR; in gr_set_mode()
187 grd_curscreen->sc_canvas.cv_color = 0; in gr_init()
188 grd_curscreen->sc_canvas.cv_drawmode = 0; in gr_init()
189 grd_curscreen->sc_canvas.cv_font = NULL; in gr_init()
190 grd_curscreen->sc_canvas.cv_font_fg_color = 0; in gr_init()
191 grd_curscreen->sc_canvas.cv_font_bg_color = 0; in gr_init()
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/dports/games/d2x/d2x-0.2.5/arch/dos/
H A Dgr.c436 grd_curscreen->sc_canvas.cv_bitmap.bm_x = 0; in gr_set_mode()
437 grd_curscreen->sc_canvas.cv_bitmap.bm_y = 0; in gr_set_mode()
438 grd_curscreen->sc_canvas.cv_bitmap.bm_w = w; in gr_set_mode()
439 grd_curscreen->sc_canvas.cv_bitmap.bm_h = h; in gr_set_mode()
440 grd_curscreen->sc_canvas.cv_bitmap.bm_rowsize = r; in gr_set_mode()
441 grd_curscreen->sc_canvas.cv_bitmap.bm_type = t; in gr_set_mode()
521 grd_curscreen->sc_canvas.cv_color = 0; in gr_init()
522 grd_curscreen->sc_canvas.cv_drawmode = 0; in gr_init()
523 grd_curscreen->sc_canvas.cv_font = NULL; in gr_init()
524 grd_curscreen->sc_canvas.cv_font_fg_color = 0; in gr_init()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/ui/
H A Dmessage.cpp70 gr_set_current_canvas(grd_curscreen->sc_canvas); in callback_handler()
72 temp_font = grd_curscreen->sc_canvas.cv_font; in callback_handler()
75 grd_curscreen->sc_canvas.cv_font = ui_small_font.get(); in callback_handler()
84 grd_curscreen->sc_canvas.cv_font = temp_font; in callback_handler()
113 gr_set_current_canvas(grd_curscreen->sc_canvas);
/dports/games/d2x/d2x-0.2.5/unused/ui/
H A Dmouse.c102 … Mouse.background->bm_h, 0, 0, Mouse.bg_x, Mouse.bg_y, &(grd_curscreen->sc_canvas.cv_bitmap),Mouse… in ui_mouse_show()
104 …se.pointer->bm_h, Mouse.x, Mouse.y, 0, 0, Mouse.pointer, &(grd_curscreen->sc_canvas.cv_bitmap) ); in ui_mouse_show()
113 …ound->bm_h, Mouse.bg_x, Mouse.bg_y, 0, 0, Mouse.background,&(grd_curscreen->sc_canvas.cv_bitmap) ); in ui_mouse_hide()
153 …d->bm_h, Mouse.bg_x, Mouse.bg_y, 0, 0, Mouse.background, &(grd_curscreen->sc_canvas.cv_bitmap) ); in ui_mouse_process()
163 … Mouse.background->bm_h, 0, 0, Mouse.bg_x, Mouse.bg_y, &(grd_curscreen->sc_canvas.cv_bitmap),Mouse… in ui_mouse_process()
166 …se.pointer->bm_h, Mouse.x, Mouse.y, 0, 0, Mouse.pointer, &(grd_curscreen->sc_canvas.cv_bitmap) ); in ui_mouse_process()
H A Dmessage.c51 gr_set_current_canvas( &grd_curscreen->sc_canvas ); in MessageBoxN()
54 temp_font = grd_curscreen->sc_canvas.cv_font; in MessageBoxN()
57 grd_curscreen->sc_canvas.cv_font = ui_small_font; in MessageBoxN()
167 grd_curscreen->sc_canvas.cv_font = temp_font; in MessageBoxN()
H A Dbarbox.c46 temp_font = grd_curscreen->sc_canvas.cv_font; in ui_barbox_open()
47 grd_curscreen->sc_canvas.cv_font = ui_small_font; in ui_barbox_open()
87 grd_curscreen->sc_canvas.cv_font = temp_font; in ui_barbox_open()
H A Dwindow.c250 gr_bm_ubitblt(w, h, 0, 0, x, y, &(grd_curscreen->sc_canvas.cv_bitmap), W_BACKGROUND ); in ui_open_window()
257 …W_CANVAS = gr_create_sub_canvas( &(grd_curscreen->sc_canvas), x+BORDER_WIDTH, y+BORDER_WIDTH, req_… in ui_open_window()
262 W_CANVAS = gr_create_sub_canvas( &(grd_curscreen->sc_canvas), x, y, req_w, req_h ); in ui_open_window()
289 …gr_bm_ubitblt(W_WIDTH, W_HEIGHT, W_X, W_Y, 0, 0, W_BACKGROUND, &(grd_curscreen->sc_canvas.cv_bitma… in ui_close_window()
H A Dnumber.c44 gr_set_current_canvas( &grd_curscreen->sc_canvas ); in ui_input_number()
H A Dpopup.c64 gr_set_current_canvas( &grd_curscreen->sc_canvas ); in PopupMenu()
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/arch/sdl/
H A Dgr.cpp134 …gr_init_canvas(grd_curscreen->sc_canvas, reinterpret_cast<unsigned char *>(canvas->pixels), bm_mod… in gr_set_mode()
195 grd_curscreen->sc_canvas.cv_fade_level = GR_FADE_OFF; in gr_init()
196 grd_curscreen->sc_canvas.cv_font = NULL; in gr_init()
197 grd_curscreen->sc_canvas.cv_font_fg_color = 0; in gr_init()
198 grd_curscreen->sc_canvas.cv_font_bg_color = 0; in gr_init()
199 gr_set_current_canvas( &grd_curscreen->sc_canvas ); in gr_init()
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/arch/ogl/
H A Dgr.cpp716 …gr_bm_data = grd_curscreen->sc_canvas.cv_bitmap.get_bitmap_data();//since we use realloc, we want … in gr_set_mode()
723 gr_init_canvas(grd_curscreen->sc_canvas, gr_new_bm_data, bm_mode::ogl, w, h); in gr_set_mode()
855 grd_curscreen->sc_canvas.cv_bitmap.bm_data = NULL; in gr_init()
858 grd_curscreen->sc_canvas.cv_fade_level = GR_FADE_OFF; in gr_init()
859 grd_curscreen->sc_canvas.cv_font = NULL; in gr_init()
860 grd_curscreen->sc_canvas.cv_font_fg_color = 0; in gr_init()
861 grd_curscreen->sc_canvas.cv_font_bg_color = 0; in gr_init()
862 gr_set_current_canvas(grd_curscreen->sc_canvas); in gr_init()
883 if (grd_curscreen->sc_canvas.cv_bitmap.bm_mdata) in gr_close()
884 d_free(grd_curscreen->sc_canvas.cv_bitmap.bm_mdata); in gr_close()
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/
H A Dmenu.cpp680 scores_view_menu(grd_curscreen->sc_canvas); in dispatch_menu_option()
819 auto menu = window_create<main_menu>(grd_curscreen->sc_canvas); in DoMenu()
1765 auto menu = window_create<input_config_menu>(grd_curscreen->sc_canvas); in input_config()
1855 auto menu = window_create<reticle_config_menu>(grd_curscreen->sc_canvas); in reticle_config()
2011 auto menu = window_create<hud_config_menu>(grd_curscreen->sc_canvas); in hud_config()
2152 auto menu = window_create<graphics_config_menu>(grd_curscreen->sc_canvas); in graphics_config()
2708 auto menu = window_create<sound_menu>(grd_curscreen->sc_canvas); in do_sound_menu()
2816 auto menu = window_create<gameplay_config_menu>(grd_curscreen->sc_canvas); in gameplay_config()
2839 auto menu = window_create<netgame_menu>(grd_curscreen->sc_canvas); in do_multi_player_menu()
2852 auto menu = window_create<options_menu>(grd_curscreen->sc_canvas); in do_options_menu()
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H A Dgamefont.cpp196 …gamefont_choose_game_font(grd_curscreen->sc_canvas.cv_bitmap.bm_w,grd_curscreen->sc_canvas.cv_bitm… in gamefont_init()
H A Dgame.cpp407 gr_init_sub_canvas(VR_hud_left, grd_curscreen->sc_canvas, l.x, l.y, l.w, l.h); in game_init_render_sub_buffers()
408 gr_init_sub_canvas(VR_hud_right, grd_curscreen->sc_canvas, r.x, r.y, r.w, r.h); in game_init_render_sub_buffers()
991 …auto write_error = write_screenshot_png(file, tm, grd_curscreen->sc_canvas.cv_bitmap, void /* unus… in save_screen_shot()
998 grs_canvas &screen_canv = grd_curscreen->sc_canvas; in save_screen_shot()
1013 auto write_error = write_screenshot_png(file, tm, grd_curscreen->sc_canvas.cv_bitmap, pal); in save_screen_shot()
1474 auto menu = window_create<help_menu>(grd_curscreen->sc_canvas); in show_help()
1523 auto menu = window_create<help_menu>(grd_curscreen->sc_canvas); in show_netgame_help()
1569 auto menu = window_create<help_menu>(grd_curscreen->sc_canvas); in show_newdemo_help()
1704 auto game_wind = window_create<game_window>(grd_curscreen->sc_canvas, 0, 0, SWIDTH, SHEIGHT); in game_setup()
/dports/games/d2x/d2x-0.2.5/main/editor/
H A Dmed.c776 w = grd_curscreen->sc_canvas.cv_bitmap.bm_w; in DosShell()
777 h = grd_curscreen->sc_canvas.cv_bitmap.bm_h; in DosShell()
780 gr_bm_ubitblt(w, h, 0, 0, 0, 0, &(grd_curscreen->sc_canvas.cv_bitmap), save_bitmap ); in DosShell()
796 gr_bm_ubitblt(w, h, 0, 0, 0, 0, save_bitmap, &(grd_curscreen->sc_canvas.cv_bitmap)); in DosShell()
878 grd_curscreen->sc_canvas.cv_font = editor_font; in init_editor_screen()
964 canv_offscreen->cv_font = grd_curscreen->sc_canvas.cv_font; in init_editor_screen()
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/include/
H A Dinternal.h44 glViewport(x,grd_curscreen->sc_canvas.cv_bitmap.bm_h-y-h,w,h); in OGL_VIEWPORT()
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/d2x-rebirth/main/
H A Dgamepal.cpp90 gr_remap_bitmap_good(grd_curscreen->sc_canvas.cv_bitmap, old_pal, -1, -1); in load_palette()
/dports/games/d2x/d2x-0.2.5/main/
H A Dgamepal.c145 gr_remap_bitmap_good( &grd_curscreen->sc_canvas.cv_bitmap, old_pal, -1, -1 ); in load_palette()
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/2d/
H A Dcanvas.cpp89 …(gr_set_current_canvas)(grd_curscreen->sc_canvas DXX_DEBUG_CURRENT_CANVAS_FILE_LINE_COMMA_L_PASS_V… in gr_set_default_canvas()
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/editor/
H A Dautosave.cpp150 auto &canvas = grd_curscreen->sc_canvas; in TimedAutosave()

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