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Searched refs:scaleMaskY (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/
H A Dsprites.cpp204 uint16 scaleMaskX = scaleMask, scaleMaskY = scaleMask; in draw() local
222 destPos.y = pt.y + getScaledVal(yOffset, scaleMaskY); in draw()
249 destPos.y += getScaledVal(numLines + 1, scaleMaskY); in draw()
255 uint bit = (scaleMaskY >> 15) & 1; in draw()
256 scaleMaskY = ((scaleMaskY & 0x7fff) << 1) + bit; in draw()
/dports/games/scummvm/scummvm-2.5.1/engines/xeen/
H A Dsprites.cpp210 uint16 scaleMaskX = scaleMask, scaleMaskY = scaleMask; in draw() local
232 destPos.y = pt.y + getScaledVal(yOffset, scaleMaskY); in draw()
259 destPos.y += getScaledVal(numLines + 1, scaleMaskY); in draw()
265 uint bit = (scaleMaskY >> 15) & 1; in draw()
266 scaleMaskY = ((scaleMaskY & 0x7fff) << 1) + bit; in draw()