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Searched refs:scan_artefacts (Results 1 – 11 of 11) sorted by relevance

/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dactor.cc213 || scan_artefacts(ARTP_RCORR, calc_unid) in res_corr()
240 return items && scan_artefacts(ARTP_ANGRY, calc_unid); in angry()
245 return items && scan_artefacts(ARTP_CLARITY, calc_unid); in clarity()
256 || scan_artefacts(ARTP_ARCHMAGI, calc_unid)); in archmagi()
275 return items && scan_artefacts(ARTP_PREVENT_SPELLCASTING, calc_unid); in no_cast()
287 || scan_artefacts(ARTP_HARM, calc_unid)); in extra_harm()
292 return scan_artefacts(ARTP_RMUT, calc_unid); in rmut_from_item()
297 return scan_artefacts(ARTP_BERSERK, calc_unid); in evokable_berserk()
303 || scan_artefacts(ARTP_INVISIBLE, calc_unid); in evokable_invis()
315 + scan_artefacts(ARTP_FLY, calc_unid); in equip_flight()
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H A Dplayer-stats.cc411 result += you.scan_artefacts(ARTP_STRENGTH); in _strength_modifier()
446 result += you.scan_artefacts(ARTP_INTELLIGENCE); in _int_modifier()
475 result += you.scan_artefacts(ARTP_DEXTERITY); in _dex_modifier()
H A Dplayer.cc1259 rf += you.scan_artefacts(ARTP_FIRE, calc_unid); in player_res_fire()
1360 rc += you.scan_artefacts(ARTP_COLD, calc_unid); in player_res_cold()
1503 rp += you.scan_artefacts(ARTP_POISON, calc_unid); in player_res_poison()
1944 evbonus += you.scan_artefacts(ARTP_EVASION); in _player_evasion_bonuses()
2150 shield += you.scan_artefacts(ARTP_SHIELDING) * 200; in player_shield_class()
3375 ret += you.scan_artefacts(ARTP_SLAYING); in slaying_bonus()
3816 hitp += you.scan_artefacts(ARTP_HP); in get_real_hp()
3867 enp += you.scan_artefacts(ARTP_MAGICAL_POWER); in get_real_mp()
5448 || you.scan_artefacts(ARTP_SHIELDING) in shielded()
5483 || scan_artefacts(ARTP_RMSL, true) in missile_repulsion()
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H A Dmonster.cc3169 return has_ench(ENCH_REPEL_MISSILES) || scan_artefacts(ARTP_RMSL); in missile_repulsion()
3697 u += scan_artefacts(ARTP_FIRE); in res_fire()
3751 u += scan_artefacts(ARTP_COLD); in res_cold()
3792 u += scan_artefacts(ARTP_ELECTRICITY); in res_elec()
3854 u += scan_artefacts(ARTP_POISON); in res_poison()
3932 u += scan_artefacts(ARTP_NEGATIVE_ENERGY); in res_negative_energy()
4037 u += WL_PIP * scan_artefacts(ARTP_WILLPOWER); in willpower()
4115 || scan_artefacts(ARTP_FLY) > 0 in airborne()
5171 if (scan_artefacts(ARTP_SEE_INVISIBLE) > 0) in can_see_invisible()
H A Douch.cc712 int corrosion_sources = you.scan_artefacts(ARTP_CORRODE); in _maybe_corrode()
723 int slow_sources = you.scan_artefacts(ARTP_SLOW); in _maybe_slow()
H A Dactor.h124 virtual int scan_artefacts(artefact_prop_type which_property,
H A Dattack.cc254 mhit += attacker->scan_artefacts(ARTP_SLAYING); in calc_pre_roll_to_hit()
1217 wpn_damage_plus += attacker->scan_artefacts(ARTP_SLAYING); in calc_damage()
H A Dmonster.h286 int scan_artefacts(artefact_prop_type which_property,
H A Dplayer.h656 int scan_artefacts(artefact_prop_type which_property,
H A Dability.cc3466 return you.scan_artefacts(ARTP_BLINK) in player_has_ability()
H A Dmon-util.cc585 int monster::scan_artefacts(artefact_prop_type ra_prop, bool /*calc_unid*/, in scan_artefacts() function in monster