Searched refs:scay0 (Results 1 – 6 of 6) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/ps2/ |
H A D | GsDefs.h | 211 #define GS_SET_SCISSOR(scax0, scax1, scay0, scay1) \ argument 212 ( (uint64)(scax0) | ((uint64)(scax1) << 16) | ((uint64)(scay0) << 32) | ((uint64)(scay1) << 48) )
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_Vulkan/ |
H A D | GSH_Vulkan.cpp | 695 m_draw->SetScissor(scissor.scax0, scissor.scay0, in SetRenderingContext() 697 scissor.scay1 - scissor.scay0 + 1); in SetRenderingContext()
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/ |
H A D | GSHandler.h | 609 unsigned int scay0 : 11; member
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H A D | GSHandler.cpp | 1771 …gisterId == GS_REG_SCISSOR_1) ? 1 : 2, scissor.scax0, scissor.scax1, scissor.scay0, scissor.scay1); in DisassembleWrite()
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_OpenGL/ |
H A D | GSH_OpenGL.cpp | 963 CommitFramebufferDirtyPages(framebuffer, scissor.scay0, scissor.scay1); in SetupFramebuffer() 1005 m_renderState.scissorY = scissor.scay0; in SetupFramebuffer() 1007 m_renderState.scissorHeight = scissor.scay1 - scissor.scay0 + 1; in SetupFramebuffer()
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_Direct3D9/ |
H A D | GSH_Direct3D9.cpp | 1567 scissorRect.top = scissor.scay0; in SetupFramebuffer()
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