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Searched refs:scay0 (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/ps2/
H A DGsDefs.h211 #define GS_SET_SCISSOR(scax0, scax1, scay0, scay1) \ argument
212 ( (uint64)(scax0) | ((uint64)(scax1) << 16) | ((uint64)(scay0) << 32) | ((uint64)(scay1) << 48) )
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_Vulkan/
H A DGSH_Vulkan.cpp695 m_draw->SetScissor(scissor.scax0, scissor.scay0, in SetRenderingContext()
697 scissor.scay1 - scissor.scay0 + 1); in SetRenderingContext()
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/
H A DGSHandler.h609 unsigned int scay0 : 11; member
H A DGSHandler.cpp1771 …gisterId == GS_REG_SCISSOR_1) ? 1 : 2, scissor.scax0, scissor.scax1, scissor.scay0, scissor.scay1); in DisassembleWrite()
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_OpenGL/
H A DGSH_OpenGL.cpp963 CommitFramebufferDirtyPages(framebuffer, scissor.scay0, scissor.scay1); in SetupFramebuffer()
1005 m_renderState.scissorY = scissor.scay0; in SetupFramebuffer()
1007 m_renderState.scissorHeight = scissor.scay1 - scissor.scay0 + 1; in SetupFramebuffer()
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_Direct3D9/
H A DGSH_Direct3D9.cpp1567 scissorRect.top = scissor.scay0; in SetupFramebuffer()