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Searched refs:sceneIdx (Results 1 – 6 of 6) sorted by relevance

/dports/www/domoticz/domoticz-2020.2/dzVents/runtime/integration-tests/
H A DtestIntegration.lua496 local sceneIdx = 1 -- api doesn't return the idx so we assume this is 1
503 ok = TestTools.addSceneDevice(sceneIdx, switchIdx)
529 local sceneIdx = 3 -- api doesn't return the idx so we assume this is 1
536 ok = TestTools.addSceneDevice(sceneIdx, switchIdx)
559 local sceneIdx = 5 -- api doesn't return the idx so we assume this is 1
566 ok = TestTools.addSceneDevice(sceneIdx, switchIdx)
573 local sceneIdx = 6
580 ok = TestTools.addSceneDevice(sceneIdx, switchIdx)
602 local sceneIdx = 8
609 ok = TestTools.addSceneDevice(sceneIdx, switchIdx)
H A DtestDelayedVariableScene.lua29 TestTools.addSceneDevice(sceneIdx, scSwitchIdx)
H A DtestEventState.lua31 TestTools.addSceneDevice(sceneIdx, scSwitchIdx)
H A DdomoticzTestTools.lua380 function self.addSceneDevice(sceneIdx, devIdx)
382 …local url = "param=addscenedevice&type=command&idx=" .. tostring(sceneIdx) .. "&isscene=false&devi…
/dports/games/scummvm/scummvm-2.5.1/engines/twine/scene/
H A Dgamestate.cpp235 int32 sceneIdx = _engine->_scene->_currentSceneIdx; in saveGame() local
236 …if (sceneIdx == Polar_Island_end_scene || sceneIdx == Citadel_Island_end_sequence_1 || sceneIdx ==… in saveGame()
240 sceneIdx = Polar_Island_Final_Battle; in saveGame()
250 file->writeByte(sceneIdx); in saveGame()
/dports/games/scummvm/scummvm-2.5.1/engines/twine/script/
H A Dscript_life_v1.cpp1028 const int32 sceneIdx = ctx.stream.readByte(); in lCHANGE_CUBE() local
1029 engine->_scene->_needChangeScene = sceneIdx; in lCHANGE_CUBE()