/dports/graphics/povray37/povray-3.7.0.10/distribution/platform-specific/windows/Insert Menu/ |
H A D | Animation.pov | 20 #case(11) #declare Txt_Path="11 - animation1 scene_file.txt" #break 23 #case(21) #declare Txt_Path="21 - animation2 scene_file.txt" #break 45 #if (Typ=11) // In_Path,"11 - animation1 scene_file.txt" 80 #if (Typ=21) // In_Path,"21 - animation2 scene_file."
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/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/boxm2/volm/exe/ |
H A D | boxm2_volm_prepare_location_hypotheses.cxx | 21 vul_arg<std::string> scene_file("-scene", "scene xml filename", ""); in main() local 30 if (scene_file().compare("") == 0 || dem_file().compare("") == 0 || out_file().compare("") == 0) { in main() 35 boxm2_scene_sptr scene = new boxm2_scene(scene_file()); in main() 48 …std::cout << "generating hypotheses for scene: " << scene_file() << " using " << dem_file() << std… in main()
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/dports/audio/lsp-plugins-lv2/lsp-plugins-1.1.31/src/testing/mtest/3d/ |
H A D | bsp_context.cpp | 206 const char *scene_file = (argc < 1) ? "res/test/3d/cross.obj" : argv[0]; 211 status_t res = Model3DFile::load(&s, scene_file, true); 212 MTEST_ASSERT_MSG(res == STATUS_OK, "Error loading scene from file %s", scene_file);
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/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/boxm2/ocl/exe/ |
H A D | boxm2_ocl_refine_scene.cxx | 18 vul_arg<std::string> scene_file("-scene", "scene filename", ""); in main() local 24 boxm2_scene_sptr scene = new boxm2_scene(scene_file()); in main()
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H A D | boxm2_ocl_render_view.cxx | 58 vul_arg<std::string> scene_file("-scene", "scene filename", vul_arg<std::string>::is_required); in main() local 100 boxm2_scene_sptr scene = new boxm2_scene(scene_file()); in main()
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H A D | boxm2_ocl_render_firstperson_view.cxx | 52 vul_arg<std::string> scene_file("-scene", "scene filename", vul_arg<std::string>::is_required); in main() local 88 boxm2_scene_sptr scene = new boxm2_scene(scene_file()); in main()
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/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/bstm_multi/pro/processes/ |
H A D | bstm_multi_load_scene_process.cxx | 45 std::string scene_file = pro.get_input<std::string>(i++); in bstm_multi_load_scene_process() local 46 bstm_multi_scene_sptr scene = new bstm_multi_scene(scene_file); in bstm_multi_load_scene_process()
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/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/bstm/pro/processes/ |
H A D | bstm_load_scene_process.cxx | 49 std::string scene_file = pro.get_input<std::string>(i++); in bstm_load_scene_process() local 50 bstm_scene_sptr scene= new bstm_scene(scene_file); in bstm_load_scene_process()
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/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/bstm/pyscripts/ |
H A D | bstm_from_boxm2.py | 155 scene_file = os.path.join(args.bstm_model_dir, "scene.xml") 156 if not os.path.exists(scene_file): 165 if not os.path.exists(scene_file): 179 bstm_scene = bstm_scene_adaptor(scene_file, "gpu0")
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/dports/games/searchandrescue/searchandrescue_1.4.0/sar/ |
H A D | sarcamp.c | 61 char *scene_file; in Create_Campaign_Scenery() local 63 scene_file = (char *) calloc(128, sizeof(char)); in Create_Campaign_Scenery() 64 if (! scene_file) in Create_Campaign_Scenery() 67 strcpy(scene_file, "mission_scene_file scenery/los_angeles.scn"); in Create_Campaign_Scenery() 68 return scene_file; in Create_Campaign_Scenery()
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H A D | sarsimbegin.c | 39 const char *scene_file, 296 const char *scene_file, in SARSimBeginFreeFlight() argument 330 if(scene_file == NULL) in SARSimBeginFreeFlight() 395 core_ptr, scene, scene_file, in SARSimBeginFreeFlight()
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H A D | missionio.c | 1541 mission->scene_file = NULL; in SARMissionLoadFromFile() 1740 if(ISPATHABSOLUTE(scene_file)) in SARMissionLoadFromFile() 1742 full_path = STRDUP(scene_file); in SARMissionLoadFromFile() 1748 dname.local_data, scene_file in SARMissionLoadFromFile() 1754 dname.global_data, scene_file in SARMissionLoadFromFile() 1762 filename, scene_file in SARMissionLoadFromFile() 1766 free(mission->scene_file); in SARMissionLoadFromFile() 1773 mission->scene_file, in SARMissionLoadFromFile() 1783 filename, mission->scene_file in SARMissionLoadFromFile() 2357 free(pv->scene_file); in SARMissionLogReset() [all …]
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H A D | sarsimbegin.h | 19 const char *scene_file,
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/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/boxm2/vecf/ |
H A D | boxm2_vecf_mandible_scene.h | 42 boxm2_vecf_mandible_scene(std::string const& scene_file); 45 boxm2_vecf_mandible_scene(std::string const& scene_file, std::string const& geometry_file); 47 …boxm2_vecf_mandible_scene(std::string const& scene_file, std::string const& geometry_file, std::st…
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H A D | boxm2_vecf_cranium_scene.h | 41 boxm2_vecf_cranium_scene(std::string const& scene_file); 43 boxm2_vecf_cranium_scene(std::string const& scene_file, std::string const& geometry_file);
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H A D | boxm2_vecf_skin_scene.h | 39 boxm2_vecf_skin_scene(std::string const& scene_file); 41 boxm2_vecf_skin_scene(std::string const& scene_file, std::string const& geometry_file);
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H A D | boxm2_vecf_shuttle_scene.h | 48 boxm2_vecf_shuttle_scene(std::string const& scene_file, std::string const& imesh_file); 50 boxm2_vecf_shuttle_scene(std::string const& scene_file);
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H A D | boxm2_vecf_shuttle_scene.cxx | 48 boxm2_vecf_shuttle_scene::boxm2_vecf_shuttle_scene(std::string const& scene_file): in boxm2_vecf_shuttle_scene() argument 49 …base_model_(new boxm2_scene(scene_file)), alpha_data_(nullptr), app_data_(nullptr), nobs_data_(nul… in boxm2_vecf_shuttle_scene() 54 boxm2_vecf_shuttle_scene::boxm2_vecf_shuttle_scene(std::string const& scene_file, std::string const… in boxm2_vecf_shuttle_scene() argument 55 …base_model_(new boxm2_scene(scene_file)), alpha_data_(nullptr), app_data_(nullptr), nobs_data_(nul… in boxm2_vecf_shuttle_scene()
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H A D | boxm2_vecf_mandible_scene.cxx | 102 boxm2_vecf_mandible_scene::boxm2_vecf_mandible_scene(std::string const& scene_file): in boxm2_vecf_mandible_scene() argument 103 …boxm2_vecf_articulated_scene(scene_file),mandible_base_(nullptr), left_ramus_(nullptr), left_angle… in boxm2_vecf_mandible_scene() 110 boxm2_vecf_mandible_scene::boxm2_vecf_mandible_scene(std::string const& scene_file, std::string con… in boxm2_vecf_mandible_scene() argument 111 boxm2_vecf_articulated_scene(scene_file),mandible_base_(nullptr), in boxm2_vecf_mandible_scene() 135 boxm2_vecf_mandible_scene::boxm2_vecf_mandible_scene(std::string const& scene_file, std::string con… in boxm2_vecf_mandible_scene() argument 136 …boxm2_vecf_articulated_scene(scene_file),left_ramus_(nullptr), left_angle_(nullptr), body_(nullptr… in boxm2_vecf_mandible_scene()
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H A D | boxm2_vecf_cranium_scene.cxx | 59 …cene::boxm2_vecf_cranium_scene(std::string const& scene_file): boxm2_vecf_articulated_scene(scene_… in boxm2_vecf_cranium_scene() argument 68 boxm2_vecf_cranium_scene::boxm2_vecf_cranium_scene(std::string const& scene_file, std::string const… in boxm2_vecf_cranium_scene() argument 69 boxm2_vecf_articulated_scene(scene_file) in boxm2_vecf_cranium_scene()
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/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/boxm2/pro/processes/ |
H A D | boxm2_load_scene_process.cxx | 44 std::string scene_file = pro.get_input<std::string>(i++); in boxm2_load_scene_process() local 47 scene = new boxm2_scene(scene_file); in boxm2_load_scene_process()
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/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/bstm/ocl/exe/ |
H A D | bstm_ocl_render_view.cxx | 63 vul_arg<std::string> scene_file("-scene", "scene filename", ""); in main() local 79 bstm_scene_sptr scene = new bstm_scene(scene_file()); in main()
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H A D | bstm_ocl_multi_render_view.cxx | 64 vul_arg<std::string> scene_file("-scene", "scene filename", ""); in main() local 79 bstm_scene_sptr scene = new bstm_scene(scene_file()); in main()
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/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/boxm2/vecf/ocl/ |
H A D | boxm2_vecf_ocl_head_model.cxx | 18 boxm2_vecf_ocl_head_model::boxm2_vecf_ocl_head_model(std::string const& scene_file,const bocl_devic… in boxm2_vecf_ocl_head_model() argument 20 boxm2_vecf_articulated_scene(scene_file,std::move(color_apm_ident)), in boxm2_vecf_ocl_head_model()
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/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/boxm2_multi/exe/ |
H A D | boxm2_multi_update.cxx | 43 vul_arg<std::string> scene_file("-scene", "scene filename", ""); in main() local 53 boxm2_scene_sptr scene = new boxm2_scene(scene_file()); in main()
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