/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/world/ |
H A D | Scenery.cpp | 320 static size_t GetMaxObjectsForSceneryType(const uint8_t sceneryType) in GetMaxObjectsForSceneryType() argument 322 switch (sceneryType) in GetMaxObjectsForSceneryType() 387 for (uint8_t sceneryType = SCENERY_TYPE_SMALL; sceneryType < SCENERY_TYPE_COUNT; sceneryType++) in RestrictAllMiscScenery() local 389 const auto maxObjects = GetMaxObjectsForSceneryType(sceneryType); in RestrictAllMiscScenery() 392 const ScenerySelection sceneryItem = { sceneryType, i }; in RestrictAllMiscScenery()
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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/management/ |
H A D | Research.cpp | 649 for (auto sceneryType = 0; sceneryType < SCENERY_TYPE_COUNT; sceneryType++) in set_all_scenery_items_invented() local 651 …std::fill(std::begin(_researchedSceneryItems[sceneryType]), std::end(_researchedSceneryItems[scene… in set_all_scenery_items_invented() 657 for (auto sceneryType = 0; sceneryType < SCENERY_TYPE_COUNT; sceneryType++) in set_all_scenery_items_not_invented() local 659 …std::fill(std::begin(_researchedSceneryItems[sceneryType]), std::end(_researchedSceneryItems[scene… in set_all_scenery_items_not_invented()
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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/object/ |
H A D | SceneryGroupObject.cpp | 106 auto sceneryType = GetSceneryType(ori->Type); in UpdateEntryIndexes() local 107 if (sceneryType.has_value()) in UpdateEntryIndexes() 109 … _legacyType.scenery_entries[_legacyType.entry_count] = { sceneryType.value(), entryIndex }; in UpdateEntryIndexes()
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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/actions/ |
H A D | SmallScenerySetColourAction.cpp | 29 …const CoordsXYZ& loc, uint8_t quadrant, ObjectEntryIndex sceneryType, uint8_t primaryColour, uint8… in SmallScenerySetColourAction() argument 32 , _sceneryType(sceneryType) in SmallScenerySetColourAction()
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H A D | SmallSceneryRemoveAction.cpp | 29 …SmallSceneryRemoveAction(const CoordsXYZ& location, uint8_t quadrant, ObjectEntryIndex sceneryType) in SmallSceneryRemoveAction() argument 32 , _sceneryType(sceneryType) in SmallSceneryRemoveAction()
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H A D | SmallSceneryRemoveAction.h | 24 …mallSceneryRemoveAction(const CoordsXYZ& location, uint8_t quadrant, ObjectEntryIndex sceneryType);
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H A D | SmallScenerySetColourAction.h | 26 …const CoordsXYZ& loc, uint8_t quadrant, ObjectEntryIndex sceneryType, uint8_t primaryColour, uint8…
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H A D | SmallSceneryPlaceAction.h | 34 …const CoordsXYZD& loc, uint8_t quadrant, ObjectEntryIndex sceneryType, uint8_t primaryColour, uint…
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H A D | LargeSceneryPlaceAction.h | 35 …const CoordsXYZD& loc, ObjectEntryIndex sceneryType, uint8_t primaryColour, uint8_t secondaryColou…
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H A D | SmallSceneryPlaceAction.cpp | 32 …const CoordsXYZD& loc, uint8_t quadrant, ObjectEntryIndex sceneryType, uint8_t primaryColour, uint… in SmallSceneryPlaceAction() argument 35 , _sceneryType(sceneryType) in SmallSceneryPlaceAction()
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H A D | LargeSceneryPlaceAction.cpp | 22 …const CoordsXYZD& loc, ObjectEntryIndex sceneryType, uint8_t primaryColour, uint8_t secondaryColou… in LargeSceneryPlaceAction() argument 24 , _sceneryType(sceneryType) in LargeSceneryPlaceAction()
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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/rct1/ |
H A D | Tables.h | 48 const std::vector<const char*> GetSceneryObjects(uint8_t sceneryType);
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H A D | Tables.cpp | 1355 const std::vector<const char *> GetSceneryObjects(uint8_t sceneryType) in GetSceneryObjects() argument 1401 return map[sceneryType]; in GetSceneryObjects()
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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/windows/ |
H A D | TopToolbar.cpp | 1737 uint8_t sceneryType = selectedTab.SceneryType; in window_top_toolbar_scenery_tool_down() local 1741 switch (sceneryType) in window_top_toolbar_scenery_tool_down()
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