Searched refs:scenes_and_groups (Results 1 – 1 of 1) sorted by relevance
2042 obs_data_array_t *scenes_and_groups; member2098 struct passthrough npass = {nids, pass->scenes_and_groups, in save_transform_states()2105 obs_data_array_push_back(pass->scenes_and_groups, temp); in save_transform_states()2118 obs_data_array_t *scenes_and_groups = obs_data_array_create(); in obs_scene_save_transform_states() local2121 struct passthrough pass = {item_ids, scenes_and_groups, all_items}; in obs_scene_save_transform_states()2132 obs_data_array_push_back(scenes_and_groups, temp); in obs_scene_save_transform_states()2134 obs_data_set_array(wrapper, "scenes_and_groups", scenes_and_groups); in obs_scene_save_transform_states()2137 obs_data_array_release(scenes_and_groups); in obs_scene_save_transform_states()2203 obs_data_array_t *scenes_and_groups = in obs_scene_load_transform_states() local2206 obs_data_array_enum(scenes_and_groups, in obs_scene_load_transform_states()[all …]