Searched refs:scg_loadcg_no (Results 1 – 6 of 6) sorted by relevance
/dports/emulators/xsystem35/xsystem35-1.7.3-pre5/modules/NIGHTDLL/ |
H A D | sprite.c | 20 if (cg1) sp->cg1 = scg_loadcg_no(cg1, TRUE); else sp->cg1 = NULL; in sp_new() 21 if (cg2) sp->cg2 = scg_loadcg_no(cg2, TRUE); else sp->cg2 = NULL; in sp_new() 22 if (cg3) sp->cg3 = scg_loadcg_no(cg3, TRUE); else sp->cg3 = NULL; in sp_new() 110 cg = scg_loadcg_no(no, TRUE);
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H A D | sactcg.c | 64 cginfo_t *scg_loadcg_no(int no, boolean refinc) { in scg_loadcg_no() function 128 if (NULL == (srccg = scg_loadcg_no(wNumSrcCG, FALSE))) { in scg_create_reverse() 156 if (NULL == (srccg = scg_loadcg_no(wNumSrcCG, FALSE))) { in scg_create_stretch() 185 basecg = scg_loadcg_no(wNumBaseCG, FALSE); in scg_create_blend() 186 blendcg = scg_loadcg_no(wNumBlendCG, FALSE); in scg_create_blend() 288 if (NULL == (srccg = scg_loadcg_no(wNumSrcCG, FALSE))) { in scg_copy() 315 if (NULL == (srccg = scg_loadcg_no(wNumSrcCG, FALSE))) { in scg_cut() 356 if (NULL == (srccg = scg_loadcg_no(wNumSrcCG, FALSE))) { in scg_partcopy()
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H A D | sactcg.h | 30 extern cginfo_t *scg_loadcg_no(int no, boolean refinc);
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/dports/emulators/xsystem35/xsystem35-1.7.3-pre5/modules/SACT/ |
H A D | sactcg.c | 62 cginfo_t *scg_loadcg_no(int no, boolean refinc) { in scg_loadcg_no() function 127 if (NULL == (srccg = scg_loadcg_no(wNumSrcCG, FALSE))) { in scg_create_reverse() 155 if (NULL == (srccg = scg_loadcg_no(wNumSrcCG, FALSE))) { in scg_create_stretch() 184 basecg = scg_loadcg_no(wNumBaseCG, FALSE); in scg_create_blend() 185 blendcg = scg_loadcg_no(wNumBlendCG, FALSE); in scg_create_blend() 287 if (NULL == (srccg = scg_loadcg_no(wNumSrcCG, FALSE))) { in scg_copy() 314 if (NULL == (srccg = scg_loadcg_no(wNumSrcCG, FALSE))) { in scg_cut() 355 if (NULL == (srccg = scg_loadcg_no(wNumSrcCG, FALSE))) { in scg_partcopy()
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H A D | sactcg.h | 30 extern cginfo_t *scg_loadcg_no(int no, boolean refinc);
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H A D | sprite.c | 149 if (cg1) sp->cg1 = scg_loadcg_no(cg1, TRUE); else sp->cg1 = NULL; in sp_new() 150 if (cg2) sp->cg2 = scg_loadcg_no(cg2, TRUE); else sp->cg2 = NULL; in sp_new() 151 if (cg3) sp->cg3 = scg_loadcg_no(cg3, TRUE); else sp->cg3 = NULL; in sp_new() 245 sp->curcg = scg_loadcg_no(no, TRUE); in sp_set_wall_paper()
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