/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/perf_tests/ |
H A D | DrawCallPerf.cpp | 440 unsigned int scissorX = windowWidth / 2 - 1; in ChangeScissorThenDraw() local 448 glScissor(scissorX, scissorY, scissorWidth, scissorHeight); in ChangeScissorThenDraw() 451 if (scissorX < kScissorStep || scissorHeight < kScissorStep * 2) in ChangeScissorThenDraw() 454 scissorX = windowWidth / 2 - 1 - scissorPatternIteration * 2; in ChangeScissorThenDraw() 461 scissorX -= kScissorStep; in ChangeScissorThenDraw()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Directx9/ |
H A D | StateMappingDX9.cpp | 249 …dxstate.scissorRect.set(vpAndScissor.scissorX, vpAndScissor.scissorY, vpAndScissor.scissorX + vpAn… in ApplyDrawState()
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Directx9/ |
H A D | StateMappingDX9.cpp | 249 …dxstate.scissorRect.set(vpAndScissor.scissorX, vpAndScissor.scissorY, vpAndScissor.scissorX + vpAn… in ApplyDrawState()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Directx9/ |
H A D | StateMappingDX9.cpp | 249 …dxstate.scissorRect.set(vpAndScissor.scissorX, vpAndScissor.scissorY, vpAndScissor.scissorX + vpAn… in ApplyDrawState()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/glshared/ |
H A D | glsInteractionTestUtil.cpp | 164 int scissorX = rnd.getInt(-maxScissorOutOfBounds, targetWidth+maxScissorOutOfBounds-scissorW); in computeRandomRenderState() local 167 state.scissorRectangle = rr::WindowRectangle(scissorX, scissorY, scissorW, scissorH); in computeRandomRenderState()
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/dports/games/evq3/evq3/code/renderer/ |
H A D | tr_backend.c | 814 qglScissor(ia->scissorX, ia->scissorY, ia->scissorWidth, ia->scissorHeight); in RB_RenderInteractions() 1041 qglScissor(ia->scissorX, ia->scissorY, ia->scissorWidth, ia->scissorHeight); in RB_RenderInteractionsStencilShadowed() 1688 …qglReadPixels(ia->scissorX, ia->scissorY, ia->scissorWidth, ia->scissorHeight, GL_STENCIL_INDEX, G… in RB_RenderOcclusionQueries() 2050 qglVertex2f(ia->scissorX, ia->scissorY); in RB_RenderDebugUtils() 2051 qglVertex2f(ia->scissorX + ia->scissorWidth - 1, ia->scissorY); in RB_RenderDebugUtils() 2052 qglVertex2f(ia->scissorX + ia->scissorWidth - 1, ia->scissorY + ia->scissorHeight - 1); in RB_RenderDebugUtils() 2053 qglVertex2f(ia->scissorX, ia->scissorY + ia->scissorHeight - 1); in RB_RenderDebugUtils() 2060 qglVertex2f(ia->scissorX, ia->scissorY); in RB_RenderDebugUtils() 2062 qglVertex2f(ia->scissorX + ia->scissorWidth - 1, ia->scissorY); in RB_RenderDebugUtils() 2064 qglVertex2f(ia->scissorX + ia->scissorWidth - 1, ia->scissorY + ia->scissorHeight - 1); in RB_RenderDebugUtils() [all …]
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/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
H A D | Context.cpp | 96 mState.scissorX = 0; in Context() 288 mState.scissorX = 0; in makeCurrent() 680 if (mState.scissorX != x || mState.scissorY != y || in setScissorParams() 683 mState.scissorX = x; in setScissorParams() 1312 params[0] = mState.scissorX; in getIntegerv() 1669 RECT rect = {mState.scissorX, in applyRenderTarget() 1671 mState.scissorX + mState.scissorWidth, in applyRenderTarget() 3341 if (destRect.left < mState.scissorX) in blitFramebuffer() 3343 int xDiff = mState.scissorX - destRect.left; in blitFramebuffer() 3344 destScissoredRect.left = mState.scissorX; in blitFramebuffer() [all …]
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Common/ |
H A D | GPUStateUtils.h | 70 int scissorX; member
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Common/ |
H A D | GPUStateUtils.h | 70 int scissorX; member
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Common/ |
H A D | GPUStateUtils.h | 70 int scissorX; member
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Context.cpp | 114 mState.scissorX = 0; in Context() 280 mState.scissorX = 0; in makeCurrent() 695 mState.scissorX = x; in setScissorParams() 2092 params[0] = mState.scissorX; in getIntegerv() 2760 …sw::Rect scissor = { mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mSta… in applyScissor() 3492 …clearRect.clip(mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.sci… in clearColorBuffer() 3535 …clearRect.clip(mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.sci… in clearDepthBuffer() 3563 …clearRect.clip(mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.sci… in clearStencilBuffer() 4114 …sw::Rect scissorRect(mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mSta… in blitFramebuffer()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Context.cpp | 114 mState.scissorX = 0; in Context() 280 mState.scissorX = 0; in makeCurrent() 695 mState.scissorX = x; in setScissorParams() 2092 params[0] = mState.scissorX; in getIntegerv() 2760 …sw::Rect scissor = { mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mSta… in applyScissor() 3492 …clearRect.clip(mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.sci… in clearColorBuffer() 3535 …clearRect.clip(mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.sci… in clearDepthBuffer() 3563 …clearRect.clip(mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mState.sci… in clearStencilBuffer() 4114 …sw::Rect scissorRect(mState.scissorX, mState.scissorY, mState.scissorX + mState.scissorWidth, mSta… in blitFramebuffer()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/D3D11/ |
H A D | StateMappingD3D11.cpp | 401 scissor.left = vpAndScissor.scissorX; in ApplyDrawState() 403 scissor.right = vpAndScissor.scissorX + std::max(0, vpAndScissor.scissorW); in ApplyDrawState()
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/D3D11/ |
H A D | StateMappingD3D11.cpp | 401 scissor.left = vpAndScissor.scissorX; in ApplyDrawState() 403 scissor.right = vpAndScissor.scissorX + std::max(0, vpAndScissor.scissorW); in ApplyDrawState()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/D3D11/ |
H A D | StateMappingD3D11.cpp | 401 scissor.left = vpAndScissor.scissorX; in ApplyDrawState() 403 scissor.right = vpAndScissor.scissorX + std::max(0, vpAndScissor.scissorW); in ApplyDrawState()
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/GLES/ |
H A D | StateMappingGLES.cpp | 289 …renderManager->SetScissor(GLRect2D{ vpAndScissor.scissorX, vpAndScissor.scissorY, vpAndScissor.sci… in ApplyDrawState()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/GLES/ |
H A D | StateMappingGLES.cpp | 289 …renderManager->SetScissor(GLRect2D{ vpAndScissor.scissorX, vpAndScissor.scissorY, vpAndScissor.sci… in ApplyDrawState()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/GLES/ |
H A D | StateMappingGLES.cpp | 289 …renderManager->SetScissor(GLRect2D{ vpAndScissor.scissorX, vpAndScissor.scissorY, vpAndScissor.sci… in ApplyDrawState()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Common/GPU/OpenGL/ |
H A D | GLQueueRunner.h | 137 int16_t scissorX; member
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H A D | GLRenderManager.h | 853 …olor, float clearZ, int clearStencil, int clearMask, int colorMask, int scissorX, int scissorY, in… in BindFramebufferAsTexture() 863 data.clear.scissorX = scissorX; in BindFramebufferAsTexture()
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/dports/emulators/ppsspp/ppsspp-1.12.3/Common/GPU/OpenGL/ |
H A D | GLQueueRunner.h | 137 int16_t scissorX; member
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H A D | GLRenderManager.h | 853 …olor, float clearZ, int clearStencil, int clearMask, int colorMask, int scissorX, int scissorY, in… in Clear() argument 863 data.clear.scissorX = scissorX; in Clear()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Common/GPU/OpenGL/ |
H A D | GLQueueRunner.h | 137 int16_t scissorX; member
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H A D | GLRenderManager.h | 853 …olor, float clearZ, int clearStencil, int clearMask, int colorMask, int scissorX, int scissorY, in… in Clear() argument 863 data.clear.scissorX = scissorX; in Clear()
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_OpenGL/ |
H A D | GSH_OpenGL.h | 139 GLint scissorX; member
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