/dports/graphics/openorienteering-mapper/mapper-0.9.2/src/libocad/ |
H A D | string.c | 35 &(bg->s), &(bg->trnx), &(bg->trny), &(bg->angle), &(bg->sclx), &(bg->scly), in ocad_to_background() 45 bg->filename, bg->s, bg->trnx, bg->trny, bg->angle, bg->sclx, bg->scly, in ocad_string_size_background() 52 bg->filename, bg->s, bg->trnx, bg->trny, bg->angle, bg->sclx, bg->scly, in ocad_background_to_string()
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H A D | libocad.h | 513 double scly; // Vertical scale (v) member
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/dports/graphics/4va/4va-1.21/ |
H A D | 4vaproj.c | 38 emptyparams.sclx=emptyparams.scly=emptyparams.sclz=emptyparams.sclw=1; in makeemptyparams() 52 thept.y *= params->scly;
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H A D | 4vahead.h | 31 float sclx, scly, sclz, sclw; member
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H A D | 4vad_x.c | 93 coptr->params.scly *= change; in g_checkevents()
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H A D | 4vamain.c | 242 coptr->params.sclx=coptr->params.scly=coptr->params.sclz=coptr->params.sclw=SCL;
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/dports/graphics/ogre3d/ogre-1.11.6/Tools/XSIExport/src/ |
H A D | OgreXSISkeletonExporter.cpp | 503 double sclx, scly, sclz; in sampleAllBones() local 504 transformation.GetScalingValues(sclx, scly, sclz); in sampleAllBones() 517 kf->setScale(Vector3(sclx / initsclx, scly / initscly, sclz / initsclz)); in sampleAllBones()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Tools/XSIExport/src/ |
H A D | OgreXSISkeletonExporter.cpp | 503 double sclx, scly, sclz; in sampleAllBones() local 504 transformation.GetScalingValues(sclx, scly, sclz); in sampleAllBones() 517 kf->setScale(Vector3(sclx / initsclx, scly / initscly, sclz / initsclz)); in sampleAllBones()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/taito/ |
H A D | tc0180vcu.cpp | 234 INT32 scly = (sy + scroll_y[(sy + TC0180VCU_y_offset) & 0xff] + TC0180VCU_y_offset) & 0x3ff; in TC0180VCUDrawLayer() local 236 INT32 scly_off = (scly >> 4) << 6; in TC0180VCUDrawLayer() 237 INT32 scly_ts = (scly & 0x0f) << 4; in TC0180VCUDrawLayer()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/taito/ |
H A D | tc0180vcu.cpp | 234 INT32 scly = (sy + scroll_y[(sy + TC0180VCU_y_offset) & 0xff] + TC0180VCU_y_offset) & 0x3ff; in TC0180VCUDrawLayer() local 236 INT32 scly_off = (scly >> 4) << 6; in TC0180VCUDrawLayer() 237 INT32 scly_ts = (scly & 0x0f) << 4; in TC0180VCUDrawLayer()
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/dports/graphics/xfractint/xfractint-20.04p16/common/ |
H A D | line3d.c | 73 static double sclx, scly, sclz; /* scale factors */ variable 364 lv[1] = (long) (ycenter + costheta * cosphi * scly * r); /* y */ in line3d() 371 f_cur.y = (float) (ycenter0 + costheta * cosphi * scly * r0); in line3d() 405 + costheta * cosphi * scly * r + yyadjust)); in line3d() 2320 scly = YSCALE / 100.0; in first_time() 2355 scale(sclx, scly, sclz, m); in first_time() 2356 scale(sclx, scly, sclz, lightm); in first_time() 2509 sclz = sclx = scly = RADIUS / 100.0; /* Need x,y,z for RAY */ in first_time()
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/dports/science/gnudatalanguage/gdl-1.0.1/src/ |
H A D | plotting.cpp | 414 … PLFLT scly=actStream->dLineSpacing()/actStream->ySubPageSize(); //current char length/subpage size in CheckMargin() local 415 yMB=(yMarginB)*scly; in CheckMargin() 416 yMT=(yMarginT)*scly; //to allow subscripts and superscripts (as in IDL) in CheckMargin()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/n64/ |
H A D | reality_render.cpp | 901 float scly = ydim / 240.f; in RT_DisplayTileWorld() local 902 float sclx = scly; in RT_DisplayTileWorld() 961 glTexCoord2f(u1, v1); glVertex3f(x1 * sclx + xo, y1 * scly, -rt_globaldepth); in RT_DisplayTileWorld() 962 glTexCoord2f(u2, v1); glVertex3f(x2 * sclx + xo, y1 * scly, -rt_globaldepth); in RT_DisplayTileWorld() 963 glTexCoord2f(u2, v2); glVertex3f(x2 * sclx + xo, y2 * scly, -rt_globaldepth); in RT_DisplayTileWorld() 964 glTexCoord2f(u1, v2); glVertex3f(x1 * sclx + xo, y2 * scly, -rt_globaldepth); in RT_DisplayTileWorld()
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/dports/graphics/openorienteering-mapper/mapper-0.9.2/src/fileformats/ |
H A D | ocad8_file_format.cpp | 1229 templ->setTemplateScaleY(convertTemplateScale(background.scly)); in importTemplate() 1253 background.scly = 100.0; in importBackground() 1287 background.scly = value; in importBackground() 1320 templ->setTemplateScaleY(convertTemplateScale(background.scly)); in importRasterTemplate()
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/dports/chinese/scim-tables/scim-tables-0.5.10/tables/zh/ |
H A D | Erbi.txt.in | 29091 scly 生产领域 2
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H A D | Erbi-QS.txt.in | 60941 scly 生产领域 2
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/dports/textproc/scim-table-imengine/scim-tables-0.5.10/tables/zh/ |
H A D | Erbi.txt.in | 29091 scly 生产领域 2
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H A D | Erbi-QS.txt.in | 60941 scly 生产领域 2
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/dports/japanese/scim-tables/scim-tables-0.5.10/tables/zh/ |
H A D | Erbi.txt.in | 29091 scly 生产领域 2
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H A D | Erbi-QS.txt.in | 60941 scly 生产领域 2
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/dports/korean/scim-tables/scim-tables-0.5.10/tables/zh/ |
H A D | Erbi.txt.in | 29091 scly 生产领域 2
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H A D | Erbi-QS.txt.in | 60941 scly 生产领域 2
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/dports/chinese/wenju/wenju-1.6/src/tim/tables/ |
H A D | erbi.tim | 32598 scly=生产领域
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