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Searched refs:scr_drawloading (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dscreen.c124 static qboolean scr_drawloading; variable
171 if (scr_drawloading) in SCR_SetUpToDrawConsole()
560 scr_drawloading = true; in SCR_BeginLoadingPlaque()
564 scr_drawloading = false; in SCR_BeginLoadingPlaque()
580 if (!scr_drawloading) in SCR_DrawLoading()
699 } else if (scr_drawloading) { in SCR_UpdateScreen()
/dports/games/tenebrae/tenebrae_0/
H A Dscreen.c59 qboolean scr_drawloading; variable
428 if (!scr_drawloading) in SCR_DrawLoading()
450 if (scr_drawloading) in SCR_SetUpToDrawConsole()
677 scr_drawloading = true; in SCR_BeginLoadingPlaque()
681 scr_drawloading = false; in SCR_BeginLoadingPlaque()
906 else if (scr_drawloading) in SCR_UpdateScreen()
H A Dgl_screen.c113 qboolean scr_drawloading; variable
489 if (!scr_drawloading) in SCR_DrawLoading()
589 if (scr_drawloading) in SCR_SetUpToDrawConsole()
809 scr_drawloading = true; in SCR_BeginLoadingPlaque()
813 scr_drawloading = false; in SCR_BeginLoadingPlaque()
1044 else if (scr_drawloading) in SCR_UpdateScreen()
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dgl_screen.c114 qboolean scr_drawloading; variable
513 if (!scr_drawloading) in SCR_DrawLoading()
535 if (scr_drawloading) in SCR_SetUpToDrawConsole()
694 scr_drawloading = true; in SCR_BeginLoadingPlaque()
698 scr_drawloading = false; in SCR_BeginLoadingPlaque()
925 else if (scr_drawloading) in SCR_UpdateScreen()
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dgl_screen.c118 qboolean scr_drawloading; variable
653 if (!scr_drawloading) in SCR_DrawLoading()
697 if (scr_drawloading) in SCR_SetUpToDrawConsole()
779 scr_drawloading = true; in SCR_BeginLoadingPlaque()
782 scr_drawloading = false; in SCR_BeginLoadingPlaque()
1015 else if (scr_drawloading) //loading in SCR_UpdateScreen()
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dgl_screen.c105 static qboolean scr_drawloading; variable
628 if (!scr_drawloading && loading_stage == 0) in SCR_DrawLoading()
641 if (!scr_drawloading && loading_stage == 0) in SCR_DrawLoading()
693 scr_drawloading = true; in SCR_BeginLoadingPlaque()
697 scr_drawloading = false; in SCR_BeginLoadingPlaque()
731 if (scr_drawloading) in SCR_SetUpToDrawConsole()
1315 if (scr_drawloading) in SCR_UpdateScreen()
1320 else if (scr_drawloading) in SCR_UpdateScreen()
H A Dscreen.c106 static qboolean scr_drawloading; variable
659 if (!scr_drawloading && loading_stage == 0) in SCR_DrawLoading()
672 if (!scr_drawloading && loading_stage == 0) in SCR_DrawLoading()
724 scr_drawloading = true; in SCR_BeginLoadingPlaque()
728 scr_drawloading = false; in SCR_BeginLoadingPlaque()
762 if (scr_drawloading) in SCR_SetUpToDrawConsole()
1383 if (scr_drawloading) in SCR_UpdateScreen()
1388 else if (scr_drawloading) in SCR_UpdateScreen()
/dports/games/uhexen2/hexen2source-1.5.9/docs/
H A DCHANGES3155 loading plaque drawing and the scr_drawloading global, because of
3168 is called. Changed scr_drawloading from a boolean to int, so that