/dports/games/minerbold/minerbold-1.4/ |
H A D | menu.lua | 32 sprite.draw(bant, banner, (scr_w - w) / 2, 0) 56 sprite.draw(bant, banner, (scr_w - w) / 2, 0) 184 (scr_w - w) / 2, scr_h - h * 2, w, h, 'black'); 187 (scr_w - w) / 2, scr_h - h * 2); 248 if bank_select_mode < -scr_w + (scr_w - sw )/ 2 then 249 bank_select_mode = -scr_w + (scr_w - sw )/ 2 256 if bank_select_mode > (scr_w + sw )/ 2 then 257 bank_select_mode = (scr_w + sw )/ 2 262 if bank_select_mode <= -scr_w + (scr_w - sw )/ 2 or bank_select_mode >= (scr_w + sw )/ 2 then 323 (scr_w - w) / 2, scr_h - h * 2); [all …]
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/dports/multimedia/mpv/mpv-0.34.1/video/out/ |
H A D | win_state.c | 23 static void calc_monitor_aspect(struct mp_vo_opts *opts, int scr_w, int scr_h, in calc_monitor_aspect() argument 28 if (scr_w > 0 && scr_h > 0 && opts->force_monitor_aspect) in calc_monitor_aspect() 29 *pixelaspect = 1.0 / (opts->force_monitor_aspect * scr_h / scr_w); in calc_monitor_aspect() 39 static void apply_autofit(int *w, int *h, int scr_w, int scr_h, in apply_autofit() argument 47 m_geometry_apply(&dummy, &dummy, &n_w, &n_h, scr_w, scr_h, geo); in apply_autofit() 105 int scr_w = screen->x1 - screen->x0; in vo_calc_window_geometry3() local 111 MP_DBG(vo, "max content size: %dx%d\n", scr_w, scr_h); in vo_calc_window_geometry3() 116 apply_autofit(&d_w, &d_h, scr_w, scr_h, &opts->autofit, true, true); in vo_calc_window_geometry3() 118 apply_autofit(&d_w, &d_h, scr_w, scr_h, &opts->autofit_larger, false, true); in vo_calc_window_geometry3() 120 out_geo->win.x0 = (int)(scr_w - d_w) / 2; in vo_calc_window_geometry3() [all …]
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/dports/games/cube/cube_source/src/ |
H A D | main.cpp | 45 int scr_w = 640; variable 53 … if(image = SDL_CreateRGBSurface(SDL_SWSURFACE, scr_w, scr_h, 24, 0x0000FF, 0x00FF00, 0xFF0000, 0)) in screenshot() 57 glReadPixels(0, 0, scr_w, scr_h, GL_RGB, GL_UNSIGNED_BYTE, image->pixels); in screenshot() 60 char *dest = (char *)temp->pixels+3*scr_w*idx; in screenshot() 61 memcpy(dest, (char *)image->pixels+3*scr_w*(scr_h-1-idx), 3*scr_w); in screenshot() 62 endianswap(dest, 3, scr_w); in screenshot() 104 case 'w': scr_w = atoi(a); break; in main() 147 gl_init(scr_w, scr_h); in main() 193 readdepth(scr_w, scr_h); in main() 199 gl_drawframe(scr_w, scr_h, fps); in main() [all …]
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/dports/games/heroes/heroes-0.21/src/media/ggi/ |
H A D | video.c | 51 static int scr_w, scr_h; /* rendering buffer width and height */ variable 103 vid_mode.visible.x = scr_w; in setup_320x200x8_display() 119 vid_mode.visible.x = scr_w; in setup_320x200xB_display() 135 vid_mode.visible.x = scr_w; in setup_WWWxHHHxB_display() 198 scr_w = 320 * stretch; in init_video_low() 225 if (ggiSetGraphMode (render_visu, scr_w, scr_h, scr_w, scr_h, GT_8BIT)) in init_video_low() 227 scr_pitch = scr_w; in init_video_low() 310 dest += (vid_mode.visible.x - scr_w)/2 + in vsynchro2_low() 325 ggiCrossBlit (render_visu, 0, 0, scr_w, scr_h, visu, in vsynchro2_low() 326 (vid_mode.visible.x - scr_w)/2, in vsynchro2_low()
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/dports/games/libretro-picodrive/picodrive-600894e/platform/linux/ |
H A D | io.c | 34 static int scr_changed = 0, scr_w = 320, scr_h = 240; variable 120 xlib_screen = calloc(scr_w * scr_h, 4); in ximage_realloc() 123 xlib_screen, scr_w, scr_h, 32, 0); in ximage_realloc() 189 display_width / 2 - scr_w / 2, in xlib_threadf() 191 scr_w + 2, scr_h + 2, 1, in xlib_threadf() 218 if (scr_w != width - 2 || scr_h != height - 2) { in xlib_threadf() 219 scr_w = width - 2; in xlib_threadf() 260 int size = scr_w * scr_h * 2; in realloc_screen() 261 g_screen_width = g_menuscreen_w = scr_w; in realloc_screen() 263 g_screen_ppitch = g_menuscreen_pp = scr_w; in realloc_screen()
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/dports/games/kodi-addon-game.libretro.picodrive/game.libretro.picodrive-1.97.0.19-Matrix/depends/common/picodrive/platform/linux/ |
H A D | io.c | 34 static int scr_changed = 0, scr_w = 320, scr_h = 240; variable 120 xlib_screen = calloc(scr_w * scr_h, 4); in ximage_realloc() 123 xlib_screen, scr_w, scr_h, 32, 0); in ximage_realloc() 189 display_width / 2 - scr_w / 2, in xlib_threadf() 191 scr_w + 2, scr_h + 2, 1, in xlib_threadf() 218 if (scr_w != width - 2 || scr_h != height - 2) { in xlib_threadf() 219 scr_w = width - 2; in xlib_threadf() 260 int size = scr_w * scr_h * 2; in realloc_screen() 261 g_screen_width = g_menuscreen_w = scr_w; in realloc_screen() 263 g_screen_ppitch = g_menuscreen_pp = scr_w; in realloc_screen()
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/dports/games/bloodfrontier/bloodfrontier/src/engine/ |
H A D | main.cpp | 169 f->printf("scr_w %d\n", scr_w); in writeinitcfg() 223 scr_w = clamp(*w, SCR_MINW, SCR_MAXW); in screenres() 233 scr_w = screen->w; in screenres() 235 glViewport(0, 0, scr_w, scr_h); in screenres() 289 if((scr_w < 0 || scr_h < 0) && ratio > 0) in setupscreen() 291 int w = scr_w, h = scr_h; in setupscreen() 301 int w = scr_w, h = scr_h; in setupscreen() 319 …scr_w = min(scr_w >= 0 ? scr_w : (scr_h >= 0 ? (scr_h*SCR_DEFAULTW)/SCR_DEFAULTH : SCR_DEFAULTW), … in setupscreen() 323 if(scr_w < 0 && scr_h < 0) { scr_w = SCR_DEFAULTW; scr_h = SCR_DEFAULTH; } in setupscreen() 324 else if(scr_w < 0) scr_w = (scr_h*SCR_DEFAULTW)/SCR_DEFAULTH; in setupscreen() [all …]
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/dports/math/giacxcas/fltk-1.3.0/src/ |
H A D | Fl_Window_hotspot.cxx | 43 int scr_x, scr_y, scr_w, scr_h; in hotspot() local 44 Fl::screen_xywh(scr_x, scr_y, scr_w, scr_h); in hotspot() 76 if (X+w()+right > scr_w-scr_x) X = scr_w-scr_x-right-w(); in hotspot()
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H A D | fl_show_colormap.cxx | 122 int scr_x, scr_y, scr_w, scr_h; in handle() local 123 Fl::screen_xywh(scr_x, scr_y, scr_w, scr_h); in handle() 125 if (px+bx+BOXSIZE+BORDER >= scr_x+scr_w) px = scr_x+scr_w-bx-BOXSIZE-BORDER; in handle()
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/dports/x11-toolkits/fltk/fltk-1.3.8/src/ |
H A D | Fl_Window_hotspot.cxx | 34 int scr_x, scr_y, scr_w, scr_h; in hotspot() local 35 Fl::screen_work_area(scr_x, scr_y, scr_w, scr_h); in hotspot() 67 if (X+w()+right > scr_w+scr_x) X = scr_w+scr_x-right-w(); in hotspot()
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H A D | fl_show_colormap.cxx | 113 int scr_x, scr_y, scr_w, scr_h; in handle() local 114 Fl::screen_xywh(scr_x, scr_y, scr_w, scr_h); in handle() 116 if (px+bx+BOXSIZE+BORDER >= scr_x+scr_w) px = scr_x+scr_w-bx-BOXSIZE-BORDER; in handle()
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/dports/x11/virtualgl/virtualgl-3.0/server/fltk/src/ |
H A D | Fl_Window_hotspot.cxx | 43 int scr_x, scr_y, scr_w, scr_h; in hotspot() local 44 Fl::screen_xywh(scr_x, scr_y, scr_w, scr_h); in hotspot() 76 if (X+w()+right > scr_w-scr_x) X = scr_w-scr_x-right-w(); in hotspot()
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H A D | fl_show_colormap.cxx | 122 int scr_x, scr_y, scr_w, scr_h; in handle() local 123 Fl::screen_xywh(scr_x, scr_y, scr_w, scr_h); in handle() 125 if (px+bx+BOXSIZE+BORDER >= scr_x+scr_w) px = scr_x+scr_w-bx-BOXSIZE-BORDER; in handle()
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H A D | Fl_Tooltip.cxx | 78 int scr_x, scr_y, scr_w, scr_h; in layout() local 79 Fl::screen_xywh(scr_x, scr_y, scr_w, scr_h); in layout() 80 if (ox+ww > scr_x+scr_w) ox = scr_x+scr_w - ww; in layout()
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/dports/x11-toolkits/ntk/ntk/src/ |
H A D | Fl_Window_hotspot.cxx | 43 int scr_x, scr_y, scr_w, scr_h; in hotspot() local 44 Fl::screen_xywh(scr_x, scr_y, scr_w, scr_h); in hotspot() 76 if (X+w()+right > scr_w-scr_x) X = scr_w-scr_x-right-w(); in hotspot()
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H A D | fl_show_colormap.cxx | 122 int scr_x, scr_y, scr_w, scr_h; in handle() local 123 Fl::screen_xywh(scr_x, scr_y, scr_w, scr_h); in handle() 125 if (px+bx+BOXSIZE+BORDER >= scr_x+scr_w) px = scr_x+scr_w-bx-BOXSIZE-BORDER; in handle()
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/dports/games/abuse_sdl/abuse-0.8/src/ |
H A D | light.cpp | 798 int scr_w=screen->Size().x; in light_screen() local 826 MAP_PUT(caddr,r,suffix); caddr+=scr_w; in light_screen() 829 { MAP_PUT(caddr,r,suffix); caddr+=scr_w; } in light_screen() 831 { MAP_PUT(caddr,r,suffix); caddr+=scr_w; } in light_screen() 852 caddr+=scr_w; in light_screen() 855 { MAP_PUT(caddr,r,prefix); caddr+=scr_w; } in light_screen() 857 { MAP_PUT(caddr,r,prefix); caddr+=scr_w; } in light_screen() 956 int scr_w=sc->Size().x; in double_light_screen() local 1075 in_line+=scr_w; out_line+=dscr_w; y++; todoy--; in double_light_screen() 1087 in_line+=scr_w; out_line+=dscr_w; y++; todoy--; in double_light_screen() [all …]
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/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | main.cpp | 173 VARF(0, scr_w, SCR_MINW, -1, SCR_MAXW, initwarning("screen resolution")); 186 f->printf("scr_w %d\n", scr_w); in writeinitcfg() 228 SDL_SetWindowSize(screen, scr_w, scr_h); in setfullscreen() 250 scr_w = clamp(w, SCR_MINW, SCR_MAXW); in screenres() 256 scr_w = min(scr_w, desktopw); in screenres() 264 else SDL_SetWindowSize(screen, scr_w, scr_h); in screenres() 330 if(scr_w < 0) scr_w = (scr_h*desktopw)/desktoph; in setupscreen() 331 scr_w = clamp(scr_w, SCR_MINW, SCR_MAXW); in setupscreen() 335 scr_w = min(scr_w, desktopw); in setupscreen() 339 …int winx = SDL_WINDOWPOS_UNDEFINED, winy = SDL_WINDOWPOS_UNDEFINED, winw = scr_w, winh = scr_h, fl… in setupscreen() [all …]
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/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | main.cpp | 196 VARFN(IDF_INIT, screenw, scr_w, SCR_MINW, -1, SCR_MAXW, initwarning("screen resolution")); 220 scr_w = clamp(display.w, SCR_MINW, SCR_MAXW); in setupdisplay() 226 scr_w = screenw; in setupdisplay() 243 SDL_SetWindowSize(screen, scr_w, scr_h); in setfullscreen() 261 scr_w = clamp(w, SCR_MINW, SCR_MAXW); in screenres() 268 scr_w = min(scr_w, desktopw); in screenres() 274 SDL_SetWindowSize(screen, scr_w, scr_h); in screenres() 340 if(scr_w < 0) scr_w = (scr_h*desktopw)/desktoph; in setupscreen() 341 scr_w = clamp(scr_w, SCR_MINW, SCR_MAXW); in setupscreen() 345 scr_w = min(scr_w, desktopw); in setupscreen() [all …]
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/dports/games/vultures-eye/vulture-2.3.67/slashem/win/gl/ |
H A D | gl_map.c | 79 mx = win->base->total_w * tw / 2 - win->base->scr_w / 2; in center_on_text_map() 97 fx = win->focus_x * tw + tw / 2 - win->base->scr_w / 2 + in center_on_player() 598 fx > win->map_px + base->scr_w - marg_x) in update_jail() 600 win->map_px = fx - win->base->scr_w / 2; in update_jail() 636 jw = max(tw, base->scr_w * sdlgl_jail_size / 100); in update_jail() 639 jx = win->map_px + base->scr_w/2 + win->jail_x - jw/2; in update_jail() 649 jx = win->map_px + base->scr_w/2 + win->jail_x - jw/2; in update_jail() 669 jx = win->map_px + base->scr_w/2 + win->jail_x - jw/2; in update_jail() 821 dx = cur_x - (base->scr_w / 2 + win->jail_x); in do_zoom() 1024 show_w = max(1, win->base->scr_w / tw); in sdlgl_pan_map_window() [all …]
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/dports/games/heroes/heroes-0.21/src/media/allegro/ |
H A D | video.c | 28 static int scr_w, scr_h; /* rendering buffer width and height */ variable 73 scr_w = 320 * scr_stretch; in init_video_low() 79 gfxret = set_gfx_mode (GFX_AUTODETECT, scr_w, scr_h, 0, 0); in init_video_low()
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/dports/games/tesseract-data/tesseract/src/engine/ |
H A D | main.cpp | 101 VARFN(screenw, scr_w, SCR_MINW, -1, SCR_MAXW, initwarning("screen resolution")); 111 f->printf("screenw %d\n", scr_w); in writeinitcfg() 469 SDL_SetWindowSize(screen, scr_w, scr_h); in setfullscreen() 488 scr_w = clamp(w, SCR_MINW, SCR_MAXW); in screenres() 492 scr_w = min(scr_w, desktopw); in screenres() 495 else SDL_SetWindowSize(screen, scr_w, scr_h); in screenres() 560 if(scr_w < 0) scr_w = (scr_h*desktopw)/desktoph; in setupscreen() 561 scr_w = min(scr_w, desktopw); in setupscreen() 602 renderw = min(scr_w, screenw); in setupscreen() 819 scr_w = clamp(screenw, SCR_MINW, SCR_MAXW); in checkinput() [all …]
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/dports/games/tesseract/tesseract/src/engine/ |
H A D | main.cpp | 101 VARFN(screenw, scr_w, SCR_MINW, -1, SCR_MAXW, initwarning("screen resolution")); 111 f->printf("screenw %d\n", scr_w); in writeinitcfg() 469 SDL_SetWindowSize(screen, scr_w, scr_h); in setfullscreen() 488 scr_w = clamp(w, SCR_MINW, SCR_MAXW); in screenres() 492 scr_w = min(scr_w, desktopw); in screenres() 495 else SDL_SetWindowSize(screen, scr_w, scr_h); in screenres() 560 if(scr_w < 0) scr_w = (scr_h*desktopw)/desktoph; in setupscreen() 561 scr_w = min(scr_w, desktopw); in setupscreen() 602 renderw = min(scr_w, screenw); in setupscreen() 819 scr_w = clamp(screenw, SCR_MINW, SCR_MAXW); in checkinput() [all …]
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/dports/comms/flrig/flrig-1.3.54/src/widgets/ |
H A D | pl_tones.cxx | 116 int scr_x, scr_y, scr_w, scr_h; in handle() local 117 Fl::screen_xywh(scr_x, scr_y, scr_w, scr_h); in handle() 119 if (px + bx + BOXWIDTH + BORDER >= scr_x+scr_w) in handle() 120 px = scr_x + scr_w - bx - BOXWIDTH-BORDER; in handle()
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/dports/games/sauerbraten/sauerbraten/src/engine/ |
H A D | main.cpp | 103 VARF(scr_w, SCR_MINW, -1, SCR_MAXW, initwarning("screen resolution")); 116 f->printf("scr_w %d\n", scr_w); in writeinitcfg() 537 SDL_SetWindowSize(screen, scr_w, scr_h); in setfullscreen() 563 scr_w = clamp(w, SCR_MINW, SCR_MAXW); in screenres() 569 scr_w = min(scr_w, desktopw); in screenres() 580 SDL_SetWindowSize(screen, scr_w, scr_h); in screenres() 650 if(scr_w < 0) scr_w = (scr_h*desktopw)/desktoph; in setupscreen() 651 scr_w = clamp(scr_w, SCR_MINW, SCR_MAXW); in setupscreen() 655 scr_w = min(scr_w, desktopw); in setupscreen() 983 scr_w = clamp(screenw, SCR_MINW, SCR_MAXW); in checkinput() [all …]
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