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/dports/games/numptyphysics/numptyphysics/
H A DGame.cpp390 Rect screenBbox() in screenBbox() function in Stroke
658 temp = m_strokes[i]->screenBbox(); in dirtyArea()
663 r.expand( m_strokes[i]->screenBbox() ); in dirtyArea()
693 if ( area.intersects( m_strokes[i]->screenBbox() ) ) { in draw()