/dports/graphics/blender/blender-2.91.0/source/blender/compositor/operations/ |
H A D | COM_KeyingDespillOperation.cpp | 57 float screenColor[4]; in executePixelSampled() local 60 this->m_screenReader->readSampled(screenColor, x, y, sampler); in executePixelSampled() 62 const int screen_primary_channel = max_axis_v3(screenColor); in executePixelSampled()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/graphics/ |
H A D | remap.cpp | 36 byte GfxRemap::remapColor(byte remappedColor, byte screenColor) { in remapColor() argument 39 return _remappingByRange[screenColor]; in remapColor() 41 return _remappingByPercent[screenColor]; in remapColor()
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H A D | remap.h | 53 byte remapColor(byte remappedColor, byte screenColor);
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/dports/games/scummvm/scummvm-2.5.1/engines/sci/graphics/ |
H A D | remap.cpp | 36 byte GfxRemap::remapColor(byte remappedColor, byte screenColor) { in remapColor() argument 39 return _remappingByRange[screenColor]; in remapColor() 41 return _remappingByPercent[screenColor]; in remapColor()
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H A D | remap.h | 53 byte remapColor(byte remappedColor, byte screenColor);
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/agi/ |
H A D | picture.cpp | 883 byte screenColor; in draw_FillCheck() local 892 screenColor = _gfx->getColor(x, y); in draw_FillCheck() 896 return ((screenColor != 11) && (screenColor != _scrColor)); in draw_FillCheck() 899 return (screenColor == 15); in draw_FillCheck() 904 return (_scrOn && screenColor == 15 && _scrColor != 15); in draw_FillCheck()
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/dports/games/scummvm/scummvm-2.5.1/engines/agi/ |
H A D | picture.cpp | 883 byte screenColor; in draw_FillCheck() local 892 screenColor = _gfx->getColor(x, y); in draw_FillCheck() 896 return ((screenColor != 11) && (screenColor != _scrColor)); in draw_FillCheck() 899 return (screenColor == 15); in draw_FillCheck() 904 return (_scrOn && screenColor == 15 && _scrColor != 15); in draw_FillCheck()
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/dports/vietnamese/x-unikey/x-unikey-1.0.4/src/gui/ |
H A D | gui.c | 657 XColor exactColor, screenColor; in allocXResources() local 658 XAllocNamedColor(display, MainColormap, "red", &screenColor, &exactColor); in allocXResources() 659 RedXColor = screenColor.pixel; in allocXResources() 660 XAllocNamedColor(display, MainColormap, "blue", &screenColor, &exactColor); in allocXResources() 661 BlueXColor = screenColor.pixel; in allocXResources()
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/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/libcore/asobj/ |
H A D | System_as.cpp | 163 const std::string screenColor = m.callInterface<std::string>(HostMessage( in attachSystemCapabilitiesInterface() local 234 << "&COL=" << screenColor in attachSystemCapabilitiesInterface() 249 o.init_member("screenColor", screenColor, flags); in attachSystemCapabilitiesInterface()
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/dports/games/vultures-eye/vulture-2.3.67/nethack/win/X11/ |
H A D | winX.c | 342 XColor screenColor; local 381 (char*)str, &screenColor, &exactColor); 396 &exactColor, &screenColor)) { 398 if (nhApproxColor(screen, colormap, (char*) str, &screenColor)) { 400 done(Pixel, screenColor.pixel); 408 (nhApproxColor(screen, colormap, (char*) str, &screenColor))) { 410 done(Pixel, screenColor.pixel); 422 done(Pixel, screenColor.pixel);
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/dports/games/nethack33-nox11/nethack-3.3.1/win/X11/ |
H A D | winX.c | 339 XColor screenColor; local 378 (char*)str, &screenColor, &exactColor); 393 &exactColor, &screenColor)) { 395 if (nhApproxColor(screen, colormap, (char*) str, &screenColor)) { 397 done(Pixel, screenColor.pixel); 405 (nhApproxColor(screen, colormap, (char*) str, &screenColor))) { 407 done(Pixel, screenColor.pixel); 419 done(Pixel, screenColor.pixel);
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/dports/games/nethack33/nethack-3.3.1/win/X11/ |
H A D | winX.c | 339 XColor screenColor; local 378 (char*)str, &screenColor, &exactColor); 393 &exactColor, &screenColor)) { 395 if (nhApproxColor(screen, colormap, (char*) str, &screenColor)) { 397 done(Pixel, screenColor.pixel); 405 (nhApproxColor(screen, colormap, (char*) str, &screenColor))) { 407 done(Pixel, screenColor.pixel); 419 done(Pixel, screenColor.pixel);
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/dports/games/nethack34/nethack-3.4.3/win/X11/ |
H A D | winX.c | 342 XColor screenColor; local 381 (char*)str, &screenColor, &exactColor); 396 &exactColor, &screenColor)) { 398 if (nhApproxColor(screen, colormap, (char*) str, &screenColor)) { 400 done(Pixel, screenColor.pixel); 408 (nhApproxColor(screen, colormap, (char*) str, &screenColor))) { 410 done(Pixel, screenColor.pixel); 422 done(Pixel, screenColor.pixel);
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/dports/games/nethack34-nox11/nethack-3.4.3/win/X11/ |
H A D | winX.c | 342 XColor screenColor; local 381 (char*)str, &screenColor, &exactColor); 396 &exactColor, &screenColor)) { 398 if (nhApproxColor(screen, colormap, (char*) str, &screenColor)) { 400 done(Pixel, screenColor.pixel); 408 (nhApproxColor(screen, colormap, (char*) str, &screenColor))) { 410 done(Pixel, screenColor.pixel); 422 done(Pixel, screenColor.pixel);
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/dports/games/falconseye/falconseye-1.9.3_11/win/X11/ |
H A D | winX.c | 339 XColor screenColor; local 378 (char*)str, &screenColor, &exactColor); 393 &exactColor, &screenColor)) { 395 if (nhApproxColor(screen, colormap, (char*) str, &screenColor)) { 397 done(Pixel, screenColor.pixel); 405 (nhApproxColor(screen, colormap, (char*) str, &screenColor))) { 407 done(Pixel, screenColor.pixel); 419 done(Pixel, screenColor.pixel);
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/dports/games/vultures-eye/vulture-2.3.67/unnethack/win/X11/ |
H A D | winX.c | 342 XColor screenColor; local 381 (char*)str, &screenColor, &exactColor); 396 &exactColor, &screenColor)) { 398 if (nhApproxColor(screen, colormap, (char*) str, &screenColor)) { 400 done(Pixel, screenColor.pixel); 408 (nhApproxColor(screen, colormap, (char*) str, &screenColor))) { 410 done(Pixel, screenColor.pixel); 422 done(Pixel, screenColor.pixel);
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/dports/games/unnethack/unnethack-5.1.0-20131208/win/X11/ |
H A D | winX.c | 342 XColor screenColor; local 381 (char*)str, &screenColor, &exactColor); 396 &exactColor, &screenColor)) { 398 if (nhApproxColor(screen, colormap, (char*) str, &screenColor)) { 400 done(Pixel, screenColor.pixel); 408 (nhApproxColor(screen, colormap, (char*) str, &screenColor))) { 410 done(Pixel, screenColor.pixel); 422 done(Pixel, screenColor.pixel);
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/dports/games/vultures-eye/vulture-2.3.67/slashem/win/X11/ |
H A D | winX.c | 342 XColor screenColor; local 381 (char*)str, &screenColor, &exactColor); 396 &exactColor, &screenColor)) { 398 if (nhApproxColor(screen, colormap, (char*) str, &screenColor)) { 400 done(Pixel, screenColor.pixel); 408 (nhApproxColor(screen, colormap, (char*) str, &screenColor))) { 410 done(Pixel, screenColor.pixel); 422 done(Pixel, screenColor.pixel);
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/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/testsuite/misc-haxe.all/classes.all/system/ |
H A D | Capabilities_as.hx | 198 if (Std.is(Capabilities.screenColor, String) ) { 199 DejaGnu.pass("Capabilities.screenColor property exists"); 201 DejaGnu.fail("Capabilities.screenColor property doesn't exist");
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H A D | System_as.hx | 218 if (untyped System.capabilities.hasOwnProperty("screenColor")){ 219 DejaGnu.pass("System.capabilities 'screenColor' property exists"); 221 DejaGnu.fail("System.capabilities 'screenColor' property does not exist"); 439 if (Std.is(untyped System.capabilities.screenColor, String)){ 440 DejaGnu.pass("System.capabilities.screenColor is a string "); 442 DejaGnu.fail("System.capabilities.screenColor is not a string");
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/dports/games/xnethack/xNetHack-xnh6.1/win/X11/ |
H A D | winX.c | 476 XColor screenColor; in nhCvtStringToPixel() local 515 &screenColor, &exactColor); in nhCvtStringToPixel() 530 &exactColor, &screenColor)) { in nhCvtStringToPixel() 532 if (nhApproxColor(screen, colormap, (char *) str, &screenColor)) { in nhCvtStringToPixel() 534 done(Pixel, screenColor.pixel); in nhCvtStringToPixel() 542 &screenColor))) { in nhCvtStringToPixel() 544 done(Pixel, screenColor.pixel); in nhCvtStringToPixel() 556 done(Pixel, screenColor.pixel); in nhCvtStringToPixel()
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/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/win/X11/ |
H A D | winX.c | 487 XColor screenColor; local 526 &screenColor, &exactColor); 541 &exactColor, &screenColor)) { 543 if (nhApproxColor(screen, colormap, (char *) str, &screenColor)) { 545 done(Pixel, screenColor.pixel); 553 &screenColor))) { 555 done(Pixel, screenColor.pixel); 567 done(Pixel, screenColor.pixel);
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/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/win/X11/ |
H A D | winX.c | 487 XColor screenColor; local 526 &screenColor, &exactColor); 541 &exactColor, &screenColor)) { 543 if (nhApproxColor(screen, colormap, (char *) str, &screenColor)) { 545 done(Pixel, screenColor.pixel); 553 &screenColor))) { 555 done(Pixel, screenColor.pixel); 567 done(Pixel, screenColor.pixel);
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/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/testsuite/actionscript.all/ |
H A D | System.as | 39 check(System.capabilities.hasOwnProperty("screenColor")); 106 check_equals(typeof(System.capabilities.screenColor), 'string');
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/dports/graphics/sswf/sswf-1.8.4/include/sswf/scripts/system/ |
H A D | capabilities.asc | 58 const var screenColor : String; // COL ("color", "grey", "bw")
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