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Searched refs:screenColor (Results 1 – 25 of 30) sorted by relevance

12

/dports/graphics/blender/blender-2.91.0/source/blender/compositor/operations/
H A DCOM_KeyingDespillOperation.cpp57 float screenColor[4]; in executePixelSampled() local
60 this->m_screenReader->readSampled(screenColor, x, y, sampler); in executePixelSampled()
62 const int screen_primary_channel = max_axis_v3(screenColor); in executePixelSampled()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/graphics/
H A Dremap.cpp36 byte GfxRemap::remapColor(byte remappedColor, byte screenColor) { in remapColor() argument
39 return _remappingByRange[screenColor]; in remapColor()
41 return _remappingByPercent[screenColor]; in remapColor()
H A Dremap.h53 byte remapColor(byte remappedColor, byte screenColor);
/dports/games/scummvm/scummvm-2.5.1/engines/sci/graphics/
H A Dremap.cpp36 byte GfxRemap::remapColor(byte remappedColor, byte screenColor) { in remapColor() argument
39 return _remappingByRange[screenColor]; in remapColor()
41 return _remappingByPercent[screenColor]; in remapColor()
H A Dremap.h53 byte remapColor(byte remappedColor, byte screenColor);
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/agi/
H A Dpicture.cpp883 byte screenColor; in draw_FillCheck() local
892 screenColor = _gfx->getColor(x, y); in draw_FillCheck()
896 return ((screenColor != 11) && (screenColor != _scrColor)); in draw_FillCheck()
899 return (screenColor == 15); in draw_FillCheck()
904 return (_scrOn && screenColor == 15 && _scrColor != 15); in draw_FillCheck()
/dports/games/scummvm/scummvm-2.5.1/engines/agi/
H A Dpicture.cpp883 byte screenColor; in draw_FillCheck() local
892 screenColor = _gfx->getColor(x, y); in draw_FillCheck()
896 return ((screenColor != 11) && (screenColor != _scrColor)); in draw_FillCheck()
899 return (screenColor == 15); in draw_FillCheck()
904 return (_scrOn && screenColor == 15 && _scrColor != 15); in draw_FillCheck()
/dports/vietnamese/x-unikey/x-unikey-1.0.4/src/gui/
H A Dgui.c657 XColor exactColor, screenColor; in allocXResources() local
658 XAllocNamedColor(display, MainColormap, "red", &screenColor, &exactColor); in allocXResources()
659 RedXColor = screenColor.pixel; in allocXResources()
660 XAllocNamedColor(display, MainColormap, "blue", &screenColor, &exactColor); in allocXResources()
661 BlueXColor = screenColor.pixel; in allocXResources()
/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/libcore/asobj/
H A DSystem_as.cpp163 const std::string screenColor = m.callInterface<std::string>(HostMessage( in attachSystemCapabilitiesInterface() local
234 << "&COL=" << screenColor in attachSystemCapabilitiesInterface()
249 o.init_member("screenColor", screenColor, flags); in attachSystemCapabilitiesInterface()
/dports/games/vultures-eye/vulture-2.3.67/nethack/win/X11/
H A DwinX.c342 XColor screenColor; local
381 (char*)str, &screenColor, &exactColor);
396 &exactColor, &screenColor)) {
398 if (nhApproxColor(screen, colormap, (char*) str, &screenColor)) {
400 done(Pixel, screenColor.pixel);
408 (nhApproxColor(screen, colormap, (char*) str, &screenColor))) {
410 done(Pixel, screenColor.pixel);
422 done(Pixel, screenColor.pixel);
/dports/games/nethack33-nox11/nethack-3.3.1/win/X11/
H A DwinX.c339 XColor screenColor; local
378 (char*)str, &screenColor, &exactColor);
393 &exactColor, &screenColor)) {
395 if (nhApproxColor(screen, colormap, (char*) str, &screenColor)) {
397 done(Pixel, screenColor.pixel);
405 (nhApproxColor(screen, colormap, (char*) str, &screenColor))) {
407 done(Pixel, screenColor.pixel);
419 done(Pixel, screenColor.pixel);
/dports/games/nethack33/nethack-3.3.1/win/X11/
H A DwinX.c339 XColor screenColor; local
378 (char*)str, &screenColor, &exactColor);
393 &exactColor, &screenColor)) {
395 if (nhApproxColor(screen, colormap, (char*) str, &screenColor)) {
397 done(Pixel, screenColor.pixel);
405 (nhApproxColor(screen, colormap, (char*) str, &screenColor))) {
407 done(Pixel, screenColor.pixel);
419 done(Pixel, screenColor.pixel);
/dports/games/nethack34/nethack-3.4.3/win/X11/
H A DwinX.c342 XColor screenColor; local
381 (char*)str, &screenColor, &exactColor);
396 &exactColor, &screenColor)) {
398 if (nhApproxColor(screen, colormap, (char*) str, &screenColor)) {
400 done(Pixel, screenColor.pixel);
408 (nhApproxColor(screen, colormap, (char*) str, &screenColor))) {
410 done(Pixel, screenColor.pixel);
422 done(Pixel, screenColor.pixel);
/dports/games/nethack34-nox11/nethack-3.4.3/win/X11/
H A DwinX.c342 XColor screenColor; local
381 (char*)str, &screenColor, &exactColor);
396 &exactColor, &screenColor)) {
398 if (nhApproxColor(screen, colormap, (char*) str, &screenColor)) {
400 done(Pixel, screenColor.pixel);
408 (nhApproxColor(screen, colormap, (char*) str, &screenColor))) {
410 done(Pixel, screenColor.pixel);
422 done(Pixel, screenColor.pixel);
/dports/games/falconseye/falconseye-1.9.3_11/win/X11/
H A DwinX.c339 XColor screenColor; local
378 (char*)str, &screenColor, &exactColor);
393 &exactColor, &screenColor)) {
395 if (nhApproxColor(screen, colormap, (char*) str, &screenColor)) {
397 done(Pixel, screenColor.pixel);
405 (nhApproxColor(screen, colormap, (char*) str, &screenColor))) {
407 done(Pixel, screenColor.pixel);
419 done(Pixel, screenColor.pixel);
/dports/games/vultures-eye/vulture-2.3.67/unnethack/win/X11/
H A DwinX.c342 XColor screenColor; local
381 (char*)str, &screenColor, &exactColor);
396 &exactColor, &screenColor)) {
398 if (nhApproxColor(screen, colormap, (char*) str, &screenColor)) {
400 done(Pixel, screenColor.pixel);
408 (nhApproxColor(screen, colormap, (char*) str, &screenColor))) {
410 done(Pixel, screenColor.pixel);
422 done(Pixel, screenColor.pixel);
/dports/games/unnethack/unnethack-5.1.0-20131208/win/X11/
H A DwinX.c342 XColor screenColor; local
381 (char*)str, &screenColor, &exactColor);
396 &exactColor, &screenColor)) {
398 if (nhApproxColor(screen, colormap, (char*) str, &screenColor)) {
400 done(Pixel, screenColor.pixel);
408 (nhApproxColor(screen, colormap, (char*) str, &screenColor))) {
410 done(Pixel, screenColor.pixel);
422 done(Pixel, screenColor.pixel);
/dports/games/vultures-eye/vulture-2.3.67/slashem/win/X11/
H A DwinX.c342 XColor screenColor; local
381 (char*)str, &screenColor, &exactColor);
396 &exactColor, &screenColor)) {
398 if (nhApproxColor(screen, colormap, (char*) str, &screenColor)) {
400 done(Pixel, screenColor.pixel);
408 (nhApproxColor(screen, colormap, (char*) str, &screenColor))) {
410 done(Pixel, screenColor.pixel);
422 done(Pixel, screenColor.pixel);
/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/testsuite/misc-haxe.all/classes.all/system/
H A DCapabilities_as.hx198 if (Std.is(Capabilities.screenColor, String) ) {
199 DejaGnu.pass("Capabilities.screenColor property exists");
201 DejaGnu.fail("Capabilities.screenColor property doesn't exist");
H A DSystem_as.hx218 if (untyped System.capabilities.hasOwnProperty("screenColor")){
219 DejaGnu.pass("System.capabilities 'screenColor' property exists");
221 DejaGnu.fail("System.capabilities 'screenColor' property does not exist");
439 if (Std.is(untyped System.capabilities.screenColor, String)){
440 DejaGnu.pass("System.capabilities.screenColor is a string ");
442 DejaGnu.fail("System.capabilities.screenColor is not a string");
/dports/games/xnethack/xNetHack-xnh6.1/win/X11/
H A DwinX.c476 XColor screenColor; in nhCvtStringToPixel() local
515 &screenColor, &exactColor); in nhCvtStringToPixel()
530 &exactColor, &screenColor)) { in nhCvtStringToPixel()
532 if (nhApproxColor(screen, colormap, (char *) str, &screenColor)) { in nhCvtStringToPixel()
534 done(Pixel, screenColor.pixel); in nhCvtStringToPixel()
542 &screenColor))) { in nhCvtStringToPixel()
544 done(Pixel, screenColor.pixel); in nhCvtStringToPixel()
556 done(Pixel, screenColor.pixel); in nhCvtStringToPixel()
/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/win/X11/
H A DwinX.c487 XColor screenColor; local
526 &screenColor, &exactColor);
541 &exactColor, &screenColor)) {
543 if (nhApproxColor(screen, colormap, (char *) str, &screenColor)) {
545 done(Pixel, screenColor.pixel);
553 &screenColor))) {
555 done(Pixel, screenColor.pixel);
567 done(Pixel, screenColor.pixel);
/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/win/X11/
H A DwinX.c487 XColor screenColor; local
526 &screenColor, &exactColor);
541 &exactColor, &screenColor)) {
543 if (nhApproxColor(screen, colormap, (char *) str, &screenColor)) {
545 done(Pixel, screenColor.pixel);
553 &screenColor))) {
555 done(Pixel, screenColor.pixel);
567 done(Pixel, screenColor.pixel);
/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/testsuite/actionscript.all/
H A DSystem.as39 check(System.capabilities.hasOwnProperty("screenColor"));
106 check_equals(typeof(System.capabilities.screenColor), 'string');
/dports/graphics/sswf/sswf-1.8.4/include/sswf/scripts/system/
H A Dcapabilities.asc58 const var screenColor : String; // COL ("color", "grey", "bw")

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