Home
last modified time | relevance | path

Searched refs:screen_menu (Results 1 – 9 of 9) sorted by relevance

/dports/games/tecnoballz/tecnoballz-0.93.1/src/
H A Dhandler_popup_menu.cc51 if (screen_menu != NULL) in ~handler_popup_menu()
53 delete screen_menu; in ~handler_popup_menu()
54 screen_menu = (bitmap_data *) NULL; in ~handler_popup_menu()
197 screen_menu = new bitmap_data (); in build_menu_box()
200 screen_menu->clear (); in build_menu_box()
226 make_sprite (screen_menu); in build_menu_box()
236 ycoord = screen_menu->get_height () - height; in build_menu_box()
247 count = screen_menu->get_height () / height - 2; in build_menu_box()
248 if (screen_menu->get_height () % height) in build_menu_box()
253 xcoord = screen_menu->get_width () - width; in build_menu_box()
[all …]
/dports/games/egl/egl-0.3.1_9/cgame/menu/
H A Dm_opts.c48 uiAction_t screen_menu; member
148 m_optionsMenu.screen_menu.generic.type = UITYPE_ACTION; in OptionsMenu_Init()
149 m_optionsMenu.screen_menu.generic.flags = UIF_CENTERED|UIF_LARGE|UIF_SHADOW; in OptionsMenu_Init()
150 m_optionsMenu.screen_menu.generic.name = "Screen"; in OptionsMenu_Init()
151 m_optionsMenu.screen_menu.generic.callBack = Screen_Menu; in OptionsMenu_Init()
152 m_optionsMenu.screen_menu.generic.statusBar = "Opens the Screen Settings menu"; in OptionsMenu_Init()
174 UI_AddItem (&m_optionsMenu.frameWork, &m_optionsMenu.screen_menu); in OptionsMenu_Init()
228 m_optionsMenu.screen_menu.generic.x = 0; in OptionsMenu_Draw()
229 m_optionsMenu.screen_menu.generic.y = y += UIFT_SIZEINCLG; in OptionsMenu_Draw()
/dports/games/tecnoballz/tecnoballz-0.93.1/include/
H A Dhandler_popup_menu.h47 bitmap_data * screen_menu; variable
/dports/multimedia/smplayer/smplayer-21.10.0/src/
H A Dbasegui.h855 QMenu * screen_menu; variable
H A Dbasegui.cpp2079 screen_menu->menuAction()->setText( tr("Scree&n") ); in retranslateStrings()
2080 screen_menu->menuAction()->setIcon( Images::icon("screen") ); in retranslateStrings()
2630 screen_menu = new QMenu(this); in createMenus()
2631 screen_menu->menuAction()->setObjectName("screen_menu"); in createMenus()
2632 screen_menu->addActions(screenGroup->actions()); in createMenus()
2915 videoMenu->addMenu(screen_menu); in populateMainMenu()
/dports/games/heroes/heroes-0.21/src/
H A Dmenus.c183 static void screen_menu (void);
193 { N_("SCREEN"), screen_menu },
1158 screen_menu (void) in screen_menu() function
/dports/games/heroes/heroes-0.21/
H A DChangeLog.00925 (screen_menu): Remove handling of use_glenz, relayout every thing.
955 (control_menu, sound_menu, screen_menu, game_menu,
1360 (game_menu, screen_menu, sound_menu, control_menu,
1636 keyboard_menu, sound_menu, screen_menu, game_menu, extra_menu,
2101 (control_menu, keyboard_menu, sound_menu, screen_menu, game_menu,
2103 (screen_menu): Reorganize key handling.
2105 (background_menu, sound_menu, screen_menu, game_menu, extra_menu,
2202 (sound_menu, screen_menu, game_menu): Adapt to use cursor,
2395 (control_menu,keyboard_menu,sound_menu,screen_menu,game_menu,
2690 (control_menu, keyboard_menu, sound_menu, screen_menu, game_menu,
[all …]
H A DChangeLog.012247 * src/menu.c (screen_menu): Use 13 steps for the luminance option.
2602 sound_menu, screen_menu, game_menu, extra_menu, quit_menu,
5142 * src/menu.c (screen_menu): Use 13 steps for the luminance option.
5497 sound_menu, screen_menu, game_menu, extra_menu, quit_menu,
/dports/multimedia/smplayer/smplayer-21.10.0/old-docs/
H A DChangelog3069 (actions names: speed_menu, videotrack_menu, screen_menu, videosize_menu,