Searched refs:screen_menu (Results 1 – 9 of 9) sorted by relevance
/dports/games/tecnoballz/tecnoballz-0.93.1/src/ |
H A D | handler_popup_menu.cc | 51 if (screen_menu != NULL) in ~handler_popup_menu() 53 delete screen_menu; in ~handler_popup_menu() 54 screen_menu = (bitmap_data *) NULL; in ~handler_popup_menu() 197 screen_menu = new bitmap_data (); in build_menu_box() 200 screen_menu->clear (); in build_menu_box() 226 make_sprite (screen_menu); in build_menu_box() 236 ycoord = screen_menu->get_height () - height; in build_menu_box() 247 count = screen_menu->get_height () / height - 2; in build_menu_box() 248 if (screen_menu->get_height () % height) in build_menu_box() 253 xcoord = screen_menu->get_width () - width; in build_menu_box() [all …]
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/dports/games/egl/egl-0.3.1_9/cgame/menu/ |
H A D | m_opts.c | 48 uiAction_t screen_menu; member 148 m_optionsMenu.screen_menu.generic.type = UITYPE_ACTION; in OptionsMenu_Init() 149 m_optionsMenu.screen_menu.generic.flags = UIF_CENTERED|UIF_LARGE|UIF_SHADOW; in OptionsMenu_Init() 150 m_optionsMenu.screen_menu.generic.name = "Screen"; in OptionsMenu_Init() 151 m_optionsMenu.screen_menu.generic.callBack = Screen_Menu; in OptionsMenu_Init() 152 m_optionsMenu.screen_menu.generic.statusBar = "Opens the Screen Settings menu"; in OptionsMenu_Init() 174 UI_AddItem (&m_optionsMenu.frameWork, &m_optionsMenu.screen_menu); in OptionsMenu_Init() 228 m_optionsMenu.screen_menu.generic.x = 0; in OptionsMenu_Draw() 229 m_optionsMenu.screen_menu.generic.y = y += UIFT_SIZEINCLG; in OptionsMenu_Draw()
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/dports/games/tecnoballz/tecnoballz-0.93.1/include/ |
H A D | handler_popup_menu.h | 47 bitmap_data * screen_menu; variable
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/dports/multimedia/smplayer/smplayer-21.10.0/src/ |
H A D | basegui.h | 855 QMenu * screen_menu; variable
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H A D | basegui.cpp | 2079 screen_menu->menuAction()->setText( tr("Scree&n") ); in retranslateStrings() 2080 screen_menu->menuAction()->setIcon( Images::icon("screen") ); in retranslateStrings() 2630 screen_menu = new QMenu(this); in createMenus() 2631 screen_menu->menuAction()->setObjectName("screen_menu"); in createMenus() 2632 screen_menu->addActions(screenGroup->actions()); in createMenus() 2915 videoMenu->addMenu(screen_menu); in populateMainMenu()
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/dports/games/heroes/heroes-0.21/src/ |
H A D | menus.c | 183 static void screen_menu (void); 193 { N_("SCREEN"), screen_menu }, 1158 screen_menu (void) in screen_menu() function
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/dports/games/heroes/heroes-0.21/ |
H A D | ChangeLog.00 | 925 (screen_menu): Remove handling of use_glenz, relayout every thing. 955 (control_menu, sound_menu, screen_menu, game_menu, 1360 (game_menu, screen_menu, sound_menu, control_menu, 1636 keyboard_menu, sound_menu, screen_menu, game_menu, extra_menu, 2101 (control_menu, keyboard_menu, sound_menu, screen_menu, game_menu, 2103 (screen_menu): Reorganize key handling. 2105 (background_menu, sound_menu, screen_menu, game_menu, extra_menu, 2202 (sound_menu, screen_menu, game_menu): Adapt to use cursor, 2395 (control_menu,keyboard_menu,sound_menu,screen_menu,game_menu, 2690 (control_menu, keyboard_menu, sound_menu, screen_menu, game_menu, [all …]
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H A D | ChangeLog.01 | 2247 * src/menu.c (screen_menu): Use 13 steps for the luminance option. 2602 sound_menu, screen_menu, game_menu, extra_menu, quit_menu, 5142 * src/menu.c (screen_menu): Use 13 steps for the luminance option. 5497 sound_menu, screen_menu, game_menu, extra_menu, quit_menu,
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/dports/multimedia/smplayer/smplayer-21.10.0/old-docs/ |
H A D | Changelog | 3069 (actions names: speed_menu, videotrack_menu, screen_menu, videosize_menu,
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