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Searched refs:screen_refl (Results 1 – 6 of 6) sorted by relevance

/dports/graphics/luminance-qt5/luminance-hdr-2.6.1.1/src/TonemappingOperators/mantiuk08/
H A Ddisplay_function.cpp51 float screen_refl) { in DisplayFunctionGGBA() argument
52 init(gamma, L_max, L_black, E_amb, screen_refl); in DisplayFunctionGGBA()
56 float E_amb, float screen_refl) { in init() argument
61 this->screen_refl = screen_refl; in init()
63 L_black + screen_refl / boost::math::double_constants::pi * E_amb; in init()
88 (double)screen_refl); in print()
H A Ddisplay_function.h67 float gamma, L_max, L_offset, L_black, E_amb, screen_refl; variable
71 float screen_refl);
86 float screen_refl);
/dports/graphics/pfstools/pfstools-2.1.0/src/tmo/mantiuk08/
H A Ddisplay_function.cpp47 …BA::DisplayFunctionGGBA( float gamma, float L_max, float L_black, float E_amb, float screen_refl ) in DisplayFunctionGGBA() argument
49 init( gamma, L_max, L_black, E_amb, screen_refl ); in DisplayFunctionGGBA()
52 …isplayFunctionGGBA::init( float gamma, float L_max, float L_black, float E_amb, float screen_refl ) in init() argument
58 this->screen_refl = screen_refl; in init()
59 this->L_offset = L_black + screen_refl/M_PI*E_amb; in init()
81 fprintf( fh, " E_amb = %g\t k = %g\n", (double)E_amb, (double)screen_refl ); in print()
H A Ddisplay_function.h62 float gamma, L_max, L_offset, L_black, E_amb, screen_refl; variable
65 DisplayFunctionGGBA( float gamma, float L_max, float L_black, float E_amb, float screen_refl );
73 void init( float gamma, float L_max, float L_black, float E_amb, float screen_refl );
/dports/graphics/pfstools/pfstools-2.1.0/src/filter/
H A Ddisplay_function.cpp47 …BA::DisplayFunctionGGBA( float gamma, float L_max, float L_black, float E_amb, float screen_refl ) in DisplayFunctionGGBA() argument
49 init( gamma, L_max, L_black, E_amb, screen_refl ); in DisplayFunctionGGBA()
52 …isplayFunctionGGBA::init( float gamma, float L_max, float L_black, float E_amb, float screen_refl ) in init() argument
59 this->screen_refl = screen_refl; in init()
60 this->L_offset = L_black + screen_refl/PI*E_amb; in init()
82 fprintf( fh, " E_amb = %g\t k = %g\n", (double)E_amb, (double)screen_refl ); in print()
H A Ddisplay_function.h62 float gamma, L_max, L_offset, L_black, E_amb, screen_refl; variable
65 DisplayFunctionGGBA( float gamma, float L_max, float L_black, float E_amb, float screen_refl );
73 void init( float gamma, float L_max, float L_black, float E_amb, float screen_refl );