Searched refs:screen_transform (Results 1 – 7 of 7) sorted by relevance
1599 const gfx::Transform& screen_transform = ScreenSpaceTransform(); in CalculateRasterTranslation() local1602 if (!screen_transform.IsScaleOrTranslation() || in CalculateRasterTranslation()1618 if (!is_raster_scale(screen_transform.matrix().getFloat(0, 0)) || in CalculateRasterTranslation()1619 !is_raster_scale(screen_transform.matrix().getFloat(1, 1)) || in CalculateRasterTranslation()1628 float screen_x_fraction = fraction(screen_transform.matrix().getFloat(0, 3)); in CalculateRasterTranslation()1629 float screen_y_fraction = fraction(screen_transform.matrix().getFloat(1, 3)); in CalculateRasterTranslation()
279 const gfx::Transform& screen_transform);
178 gfx::Transform screen_transform = in SetClipRRect() local181 if (SkRRect(rrect).transform(SkMatrix(screen_transform.matrix()), &result)) { in SetClipRRect()
2994 const gfx::Transform& screen_transform) { in SetShaderRoundedCorner() argument2999 DCHECK(screen_transform.IsScaleOrTranslation()); in SetShaderRoundedCorner()3001 const gfx::Vector2dF& translate = screen_transform.To2dTranslation(); in SetShaderRoundedCorner()3002 const gfx::Vector2dF& scale = screen_transform.Scale2d(); in SetShaderRoundedCorner()
286 const gfx::Transform& screen_transform);
186 gfx::Transform screen_transform = in SetClipRRect() local189 if (SkRRect(rrect).transform(SkMatrix(screen_transform.matrix()), &result)) { in SetClipRRect()
3313 const gfx::Transform& screen_transform) { in SetShaderRoundedCorner() argument3318 DCHECK(screen_transform.IsScaleOrTranslation()); in SetShaderRoundedCorner()3320 const gfx::Vector2dF& translate = screen_transform.To2dTranslation(); in SetShaderRoundedCorner()3321 const gfx::Vector2dF& scale = screen_transform.Scale2d(); in SetShaderRoundedCorner()