/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/graphics/ |
H A D | text32.h | 142 const int16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in scaleRect() local 144 const Ratio scaleX(_xResolution, scriptWidth); in scaleRect() 194 const int scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in scaleUpWidth() local 195 return (value * scriptWidth + _xResolution - 1) / _xResolution; in scaleUpWidth()
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H A D | text32.cpp | 76 int16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in createFontBitmap() local 79 Ratio scaleX(_xResolution, scriptWidth); in createFontBitmap() 118 int16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in createFontBitmap() local 121 mulinc(_textRect, Ratio(_xResolution, scriptWidth), Ratio(_yResolution, scriptHeight)); in createFontBitmap() 569 int16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in getTextSize() local 572 maxWidth = maxWidth * _xResolution / scriptWidth; in getTextSize() 622 result.right = ((result.right - 1) * scriptWidth + _xResolution - 1) / _xResolution + 1; in getTextSize() 641 const int16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in getTextCount() local 646 mulinc(scaledRect, Ratio(_xResolution, scriptWidth), Ratio(_yResolution, scriptHeight)); in getTextCount()
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H A D | screen_item32.cpp | 254 const int16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in calcRects() local 277 …int num = _scale.max * (_position.y - plane._vanishingPoint.y) / (scriptWidth - plane._vanishingPo… in calcRects() 300 const Ratio scriptToCelX(celObj._xResolution, scriptWidth); in calcRects() 325 if (scriptWidth == kLowResX) { in calcRects() 352 const Ratio scriptToScreenX = Ratio(screenWidth, scriptWidth); in calcRects() 588 const uint16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in getNowSeenRect() local 596 …int num = _scale.max * (_position.y - plane._vanishingPoint.y) / (scriptWidth - plane._vanishingPo… in getNowSeenRect() 617 const Ratio scriptToCelX(celObj._xResolution, scriptWidth); in getNowSeenRect() 634 if (scriptWidth == kLowResX) { in getNowSeenRect() 661 celToScriptX = Ratio(scriptWidth, celObj._xResolution); in getNowSeenRect()
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H A D | paint32.cpp | 129 const uint16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in makeLineBitmap() local 138 outRect.clip(Common::Rect(scriptWidth, scriptHeight)); in makeLineBitmap() 141 …eBitmap(&bitmapId, outRect.width(), outRect.height(), skipColor, 0, 0, scriptWidth, scriptHeight, … in makeLineBitmap()
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H A D | cursor32.cpp | 159 const int16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in setRestrictedArea() local 162 mulru(_restrictedArea, Ratio(screenWidth, scriptWidth), Ratio(screenHeight, scriptHeight), 0); in setRestrictedArea() 318 const int16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in setPosition() local 324 newPosition.x = (position.x * Ratio(screenWidth, scriptWidth)).toInt(); in setPosition()
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H A D | cache.cpp | 90 return getView(viewId)->getCelInfo(loopNo, celNo)->scriptWidth; in kernelViewGetCelWidth()
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H A D | view.h | 32 int16 scriptWidth, scriptHeight; member
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H A D | controls32.cpp | 394 const uint16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in ScrollWindow() local 398 …mulinc(bitmapRect, Ratio(_gfxText32._xResolution, scriptWidth), Ratio(_gfxText32._yResolution, scr… in ScrollWindow()
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H A D | view.cpp | 205 cel->scriptWidth = cel->width = celData.getUint16LEAt(0); in initData() 312 cel->scriptWidth = cel->width = celData.getInt16SEAt(0); in initData()
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H A D | video32.cpp | 323 const int16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in play() local 328 const int16 scaledWidth = (_decoder->getWidth() * Ratio(screenWidth, scriptWidth)).toInt(); in play()
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H A D | plane32.cpp | 142 const int16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in convertGameRectToPlaneRect() local 145 const Ratio ratioX = Ratio(screenWidth, scriptWidth); in convertGameRectToPlaneRect()
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/dports/games/scummvm/scummvm-2.5.1/engines/sci/graphics/ |
H A D | text32.h | 148 const int16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in scaleRect() local 150 const Ratio scaleX(_xResolution, scriptWidth); in scaleRect() 205 const int scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in scaleUpWidth() local 206 return (value * scriptWidth + _xResolution - 1) / _xResolution; in scaleUpWidth()
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H A D | text32.cpp | 82 int16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in createFontBitmap() local 85 Ratio scaleX(_xResolution, scriptWidth); in createFontBitmap() 124 int16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in createFontBitmap() local 127 mulinc(_textRect, Ratio(_xResolution, scriptWidth), Ratio(_yResolution, scriptHeight)); in createFontBitmap() 181 int16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in createTitledFontBitmap() local 183 Ratio scaleX(_xResolution, scriptWidth); in createTitledFontBitmap() 705 int16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in getTextSize() local 708 maxWidth = maxWidth * _xResolution / scriptWidth; in getTextSize() 763 result.right = ((result.right - 1) * scriptWidth + _xResolution - 1) / _xResolution + 1; in getTextSize() 782 const int16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in getTextCount() local [all …]
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H A D | screen_item32.cpp | 254 const int16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in calcRects() local 277 …int num = _scale.max * (_position.y - plane._vanishingPoint.y) / (scriptWidth - plane._vanishingPo… in calcRects() 300 const Ratio scriptToCelX(celObj._xResolution, scriptWidth); in calcRects() 325 if (scriptWidth == kLowResX) { in calcRects() 352 const Ratio scriptToScreenX = Ratio(screenWidth, scriptWidth); in calcRects() 590 const uint16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in getNowSeenRect() local 598 …int num = _scale.max * (_position.y - plane._vanishingPoint.y) / (scriptWidth - plane._vanishingPo… in getNowSeenRect() 619 const Ratio scriptToCelX(celObj._xResolution, scriptWidth); in getNowSeenRect() 636 if (scriptWidth == kLowResX) { in getNowSeenRect() 663 celToScriptX = Ratio(scriptWidth, celObj._xResolution); in getNowSeenRect()
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H A D | paint32.cpp | 129 const uint16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in makeLineBitmap() local 138 outRect.clip(Common::Rect(scriptWidth, scriptHeight)); in makeLineBitmap() 141 …eBitmap(&bitmapId, outRect.width(), outRect.height(), skipColor, 0, 0, scriptWidth, scriptHeight, … in makeLineBitmap()
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H A D | cursor32.cpp | 159 const int16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in setRestrictedArea() local 162 mulru(_restrictedArea, Ratio(screenWidth, scriptWidth), Ratio(screenHeight, scriptHeight), 0); in setRestrictedArea() 274 const int16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in setPosition() local 280 newPosition.x = (position.x * Ratio(screenWidth, scriptWidth)).toInt(); in setPosition()
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H A D | cache.cpp | 94 return getView(viewId)->getCelInfo(loopNo, celNo)->scriptWidth; in kernelViewGetCelWidth()
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H A D | view.h | 32 int16 scriptWidth, scriptHeight; member
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H A D | video32.cpp | 325 const int16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in play() local 330 const int16 scaledWidth = (_decoder->getWidth() * Ratio(screenWidth, scriptWidth)).toInt(); in play() 523 const int16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in play() local 528 const int16 scaledWidth = (_decoder->getWidth() * Ratio(screenWidth, scriptWidth)).toInt(); in play()
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H A D | controls32.cpp | 501 const uint16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in ScrollWindow() local 505 …mulinc(bitmapRect, Ratio(_gfxText32._xResolution, scriptWidth), Ratio(_gfxText32._yResolution, scr… in ScrollWindow()
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H A D | view.cpp | 208 cel->scriptWidth = cel->width = celData.getUint16LEAt(0); in initData() 314 cel->scriptWidth = cel->width = celData.getInt16SEAt(0); in initData()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/video/ |
H A D | robot_decoder.cpp | 680 const int16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in showFrame() local 685 if (scriptWidth == kLowResX && scriptHeight == kLowResY) { in showFrame() 1462 const int16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in createCel5() local 1468 if (scriptWidth == kLowResX && scriptHeight == kLowResY) { in createCel5() 1486 …%d s: %d/%d %d/%d x: %d y: %d", celPosition.x, celPosition.y, lowResX, scriptWidth, lowResY, scrip… in createCel5()
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/dports/games/scummvm/scummvm-2.5.1/engines/sci/video/ |
H A D | robot_decoder.cpp | 687 const int16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in showFrame() local 692 if (scriptWidth == kLowResX && scriptHeight == kLowResY) { in showFrame() 1469 const int16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in createCel5() local 1475 if (scriptWidth == kLowResX && scriptHeight == kLowResY) { in createCel5() 1493 …%d s: %d/%d %d/%d x: %d y: %d", celPosition.x, celPosition.y, lowResX, scriptWidth, lowResY, scrip… in createCel5()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sci/engine/ |
H A D | kvideo.cpp | 465 const int16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in kPlayVMDSetBlackoutArea() local 471 blackoutArea.right = MIN<int16>(scriptWidth, argv[2].toSint16() + 1); in kPlayVMDSetBlackoutArea()
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/dports/games/scummvm/scummvm-2.5.1/engines/sci/engine/ |
H A D | kvideo.cpp | 477 const int16 scriptWidth = g_sci->_gfxFrameout->getScriptWidth(); in kPlayVMDSetBlackoutArea() local 483 blackoutArea.right = MIN<int16>(scriptWidth, argv[2].toSint16() + 1); in kPlayVMDSetBlackoutArea()
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