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Searched refs:scroll_active (Results 1 – 15 of 15) sorted by relevance

/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/2d/role_playing_game/dialogue/interface/
H A DInterface.tscn22 scroll_active = false
/dports/games/spellcast/spellcast/
H A Dxspell.h69 struct scroll_interface *scroll_active; member
H A Dxloop.c120 scrollbar_motion(py->scroll_active, event.xbutton.x, in mainloop()
144 scrollbar_release(py->scroll_active, in mainloop()
H A Dxtext.c266 si->py->scroll_active = si;
/dports/devel/p5-Curses-UI/Curses-UI-0.9609/lib/Curses/UI/
H A DWidget.pm698 my $scroll_active = ($this->{-vscrolllen} > $scrlen);
701 if ($scroll_active)
782 my $scroll_active = ($this->{-hscrolllen} > $scrlen);
784 if ($scroll_active)
/dports/devel/godot2/godot-2.1.6-stable/scene/gui/
H A Drich_text_label.cpp588 bool exceeds = total_height > get_size().height && scroll_active; in _update_scroll()
784 if (scroll_active) in _input_event()
790 if (scroll_active) in _input_event()
1366 if (scroll_active == p_active) in set_scroll_active()
1369 scroll_active = p_active; in set_scroll_active()
1375 return scroll_active; in is_scroll_active()
1981 scroll_active = true; in RichTextLabel()
H A Drich_text_label.h216 bool scroll_active; variable
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/gui/
H A Drich_text_label.cpp588 bool exceeds = total_height > get_size().height && scroll_active; in _update_scroll()
784 if (scroll_active) in _input_event()
790 if (scroll_active) in _input_event()
1366 if (scroll_active == p_active) in set_scroll_active()
1369 scroll_active = p_active; in set_scroll_active()
1375 return scroll_active; in is_scroll_active()
1981 scroll_active = true; in RichTextLabel()
H A Drich_text_label.h216 bool scroll_active; variable
/dports/audio/deadbeef/deadbeef-0.7.2/plugins/gtkui/
H A Dddblistview.c317 listview->scroll_active = 0; in ddb_listview_init()
1161 ps->scroll_active = 0; in ddb_listview_list_drag_data_received()
1835 ps->scroll_active = 1; in ddb_listview_list_scroll_cb()
1844 ps->scroll_active = 0; in ddb_listview_list_scroll_cb()
1848 ps->scroll_active = 0; in ddb_listview_list_scroll_cb()
1853 ps->scroll_active = 0; in ddb_listview_list_scroll_cb()
2020 if (!ps->scroll_active) { in ddb_listview_list_mousemove()
2031 if (!ps->scroll_active) { in ddb_listview_list_mousemove()
2256 ps->scroll_active = 0; in ddb_listview_list_track_dragdrop()
2283 if (!ps->scroll_active) { in ddb_listview_list_track_dragdrop()
[all …]
H A Dddblistview.h153 int scroll_active; member
/dports/devel/godot-tools/godot-3.2.3-stable/scene/gui/
H A Drich_text_label.cpp895 bool exceeds = total_height > get_size().height && scroll_active; in _update_scroll()
1189 if (scroll_active) in _gui_input()
1193 if (scroll_active) in _gui_input()
1201 if (scroll_active) in _gui_input()
2031 if (scroll_active == p_active) in set_scroll_active()
2034 scroll_active = p_active; in set_scroll_active()
2041 return scroll_active; in is_scroll_active()
2991 scroll_active = true; in RichTextLabel()
H A Drich_text_label.h317 bool scroll_active; variable
/dports/devel/godot/godot-3.2.3-stable/scene/gui/
H A Drich_text_label.cpp895 bool exceeds = total_height > get_size().height && scroll_active; in _update_scroll()
1189 if (scroll_active) in _gui_input()
1193 if (scroll_active) in _gui_input()
1201 if (scroll_active) in _gui_input()
2031 if (scroll_active == p_active) in set_scroll_active()
2034 scroll_active = p_active; in set_scroll_active()
2041 return scroll_active; in is_scroll_active()
2991 scroll_active = true; in RichTextLabel()
H A Drich_text_label.h317 bool scroll_active; variable