Searched refs:scroll_progress (Results 1 – 3 of 3) sorted by relevance
110 double scroll_progress = 0; in redraw() local114 …scroll_progress = (timecode - double(parent_clip->clip_in()) / parent_clip->media_frame_rate()) / … in redraw()130 scroll_progress = 1.0 - scroll_progress; in redraw()134 translate_x += qRound(-doc_width + (img.width() + doc_width) * scroll_progress); in redraw()142 scroll_progress = 1.0 - scroll_progress; in redraw()145 translate_y += qRound(-doc_height + (img.height() + doc_height)*scroll_progress); in redraw()
130 scroll_progress++; in Update()131 …SetOy(GetOy() + (menu_item_height * scroll_progress / 4 - menu_item_height * (scroll_progress - 1)… in Update()133 if (scroll_progress < 4) { in Update()137 scroll_progress = 0; in Update()
104 int scroll_progress = 0; variable