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Searched refs:scroll_progress (Results 1 – 3 of 3) sorted by relevance

/dports/multimedia/olive/olive-0.1.2/effects/internal/
H A Drichtexteffect.cpp110 double scroll_progress = 0; in redraw() local
114scroll_progress = (timecode - double(parent_clip->clip_in()) / parent_clip->media_frame_rate()) / … in redraw()
130 scroll_progress = 1.0 - scroll_progress; in redraw()
134 translate_x += qRound(-doc_width + (img.width() + doc_width) * scroll_progress); in redraw()
142 scroll_progress = 1.0 - scroll_progress; in redraw()
145 translate_y += qRound(-doc_height + (img.height() + doc_height)*scroll_progress); in redraw()
/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dwindow_selectable.cpp130 scroll_progress++; in Update()
131 …SetOy(GetOy() + (menu_item_height * scroll_progress / 4 - menu_item_height * (scroll_progress - 1)… in Update()
133 if (scroll_progress < 4) { in Update()
137 scroll_progress = 0; in Update()
H A Dwindow_selectable.h104 int scroll_progress = 0; variable