Searched refs:scrolly_l (Results 1 – 6 of 6) sorted by relevance
645 int scrollx, scrolly_l, scrolly_r; in VIDEO_UPDATE() local696 scrolly_l = back_vl_shift; in VIDEO_UPDATE()712 scrolly_l += 256; in VIDEO_UPDATE()715 tilemap_set_scrolly( bg_tilemap_l, 0, scrolly_l ); in VIDEO_UPDATE()
629 int scrolly_l = m_back_vl_shift; in draw_edge() local636 scrolly_l += 256; in draw_edge()645 scrolly = scrolly_l; in draw_edge()
3073 INT32 scrolly_l = back_vl_shift + 8; in draw_edge() local3080 scrolly_l += 256; in draw_edge()3083 INT32 scrolly = (which) ? scrolly_r : scrolly_l; in draw_edge()
3018 INT32 scrolly_l = back_vl_shift + 8; in draw_edge() local3025 scrolly_l += 256; in draw_edge()3028 INT32 scrolly = (which) ? scrolly_r : scrolly_l; in draw_edge()