/dports/games/residualvm/residualvm-0.3.1/backends/mixer/sdl/ |
H A D | sdl-mixer.cpp | 63 const char *sdlDriverName = SDL_GetCurrentAudioDriver(); in init() local 66 char sdlDriverName[maxNameLen]; in init() local 67 sdlDriverName[0] = '\0'; in init() 68 SDL_AudioDriverName(sdlDriverName, maxNameLen); in init() 70 debug(1, "Using SDL Audio Driver \"%s\"", sdlDriverName); in init()
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/dports/games/scummvm/scummvm-2.5.1/backends/mixer/sdl/ |
H A D | sdl-mixer.cpp | 56 const char *sdlDriverName = SDL_GetCurrentAudioDriver(); in init() local 59 char sdlDriverName[maxNameLen]; in init() local 60 sdlDriverName[0] = '\0'; in init() 61 SDL_AudioDriverName(sdlDriverName, maxNameLen); in init() 63 debug(1, "Using SDL Audio Driver \"%s\"", sdlDriverName); in init()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/mixer/sdl/ |
H A D | sdl-mixer.cpp | 63 const char *sdlDriverName = SDL_GetCurrentAudioDriver(); in init() local 66 char sdlDriverName[maxNameLen]; in init() local 67 sdlDriverName[0] = '\0'; in init() 68 SDL_AudioDriverName(sdlDriverName, maxNameLen); in init() 70 debug(1, "Using SDL Audio Driver \"%s\"", sdlDriverName); in init()
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/dports/games/residualvm/residualvm-0.3.1/backends/platform/sdl/ |
H A D | sdl.cpp | 194 const char *sdlDriverName = SDL_GetCurrentVideoDriver(); in initBackend() local 197 char sdlDriverName[maxNameLen]; in initBackend() local 198 sdlDriverName[0] = '\0'; in initBackend() 199 SDL_VideoDriverName(sdlDriverName, maxNameLen); in initBackend() 203 debug(1, "Using SDL Video Driver \"%s\"", sdlDriverName); in initBackend()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/sdl/ |
H A D | sdl.cpp | 193 const char *sdlDriverName = SDL_GetCurrentVideoDriver(); in initBackend() local 196 char sdlDriverName[maxNameLen]; in initBackend() local 197 sdlDriverName[0] = '\0'; in initBackend() 198 SDL_VideoDriverName(sdlDriverName, maxNameLen); in initBackend() 200 debug(1, "Using SDL Video Driver \"%s\"", sdlDriverName); in initBackend()
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/sdl/ |
H A D | sdl.cpp | 208 const char *sdlDriverName = SDL_GetCurrentVideoDriver(); in initBackend() local 213 char sdlDriverName[maxNameLen]; in initBackend() local 214 sdlDriverName[0] = '\0'; in initBackend() 215 SDL_VideoDriverName(sdlDriverName, maxNameLen); in initBackend() 217 debug(1, "Using SDL Video Driver \"%s\"", sdlDriverName); in initBackend()
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/dports/multimedia/avidemux/avidemux_2.7.6/avidemux/common/ADM_render/ |
H A D | GUI_sdlRender.cpp | 462 bool initSdl(const std::string &sdlDriverName) in initSdl() argument 493 setSdlDriverByName(sdlDriverName); in initSdl()
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/dports/multimedia/avidemux-qt5/avidemux_2.7.6/avidemux/common/ADM_render/ |
H A D | GUI_sdlRender.cpp | 462 bool initSdl(const std::string &sdlDriverName) in initSdl() argument 493 setSdlDriverByName(sdlDriverName); in initSdl()
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/dports/multimedia/avidemux-plugins/avidemux_2.7.6/avidemux/common/ADM_render/ |
H A D | GUI_sdlRender.cpp | 462 bool initSdl(const std::string &sdlDriverName) in initSdl() argument 493 setSdlDriverByName(sdlDriverName); in initSdl()
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/dports/multimedia/avidemux-cli/avidemux_2.7.6/avidemux/common/ADM_render/ |
H A D | GUI_sdlRender.cpp | 462 bool initSdl(const std::string &sdlDriverName) in initSdl() argument 493 setSdlDriverByName(sdlDriverName); in initSdl()
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