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Searched refs:sdlDriverName (Results 1 – 10 of 10) sorted by relevance

/dports/games/residualvm/residualvm-0.3.1/backends/mixer/sdl/
H A Dsdl-mixer.cpp63 const char *sdlDriverName = SDL_GetCurrentAudioDriver(); in init() local
66 char sdlDriverName[maxNameLen]; in init() local
67 sdlDriverName[0] = '\0'; in init()
68 SDL_AudioDriverName(sdlDriverName, maxNameLen); in init()
70 debug(1, "Using SDL Audio Driver \"%s\"", sdlDriverName); in init()
/dports/games/scummvm/scummvm-2.5.1/backends/mixer/sdl/
H A Dsdl-mixer.cpp56 const char *sdlDriverName = SDL_GetCurrentAudioDriver(); in init() local
59 char sdlDriverName[maxNameLen]; in init() local
60 sdlDriverName[0] = '\0'; in init()
61 SDL_AudioDriverName(sdlDriverName, maxNameLen); in init()
63 debug(1, "Using SDL Audio Driver \"%s\"", sdlDriverName); in init()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/mixer/sdl/
H A Dsdl-mixer.cpp63 const char *sdlDriverName = SDL_GetCurrentAudioDriver(); in init() local
66 char sdlDriverName[maxNameLen]; in init() local
67 sdlDriverName[0] = '\0'; in init()
68 SDL_AudioDriverName(sdlDriverName, maxNameLen); in init()
70 debug(1, "Using SDL Audio Driver \"%s\"", sdlDriverName); in init()
/dports/games/residualvm/residualvm-0.3.1/backends/platform/sdl/
H A Dsdl.cpp194 const char *sdlDriverName = SDL_GetCurrentVideoDriver(); in initBackend() local
197 char sdlDriverName[maxNameLen]; in initBackend() local
198 sdlDriverName[0] = '\0'; in initBackend()
199 SDL_VideoDriverName(sdlDriverName, maxNameLen); in initBackend()
203 debug(1, "Using SDL Video Driver \"%s\"", sdlDriverName); in initBackend()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/sdl/
H A Dsdl.cpp193 const char *sdlDriverName = SDL_GetCurrentVideoDriver(); in initBackend() local
196 char sdlDriverName[maxNameLen]; in initBackend() local
197 sdlDriverName[0] = '\0'; in initBackend()
198 SDL_VideoDriverName(sdlDriverName, maxNameLen); in initBackend()
200 debug(1, "Using SDL Video Driver \"%s\"", sdlDriverName); in initBackend()
/dports/games/scummvm/scummvm-2.5.1/backends/platform/sdl/
H A Dsdl.cpp208 const char *sdlDriverName = SDL_GetCurrentVideoDriver(); in initBackend() local
213 char sdlDriverName[maxNameLen]; in initBackend() local
214 sdlDriverName[0] = '\0'; in initBackend()
215 SDL_VideoDriverName(sdlDriverName, maxNameLen); in initBackend()
217 debug(1, "Using SDL Video Driver \"%s\"", sdlDriverName); in initBackend()
/dports/multimedia/avidemux/avidemux_2.7.6/avidemux/common/ADM_render/
H A DGUI_sdlRender.cpp462 bool initSdl(const std::string &sdlDriverName) in initSdl() argument
493 setSdlDriverByName(sdlDriverName); in initSdl()
/dports/multimedia/avidemux-qt5/avidemux_2.7.6/avidemux/common/ADM_render/
H A DGUI_sdlRender.cpp462 bool initSdl(const std::string &sdlDriverName) in initSdl() argument
493 setSdlDriverByName(sdlDriverName); in initSdl()
/dports/multimedia/avidemux-plugins/avidemux_2.7.6/avidemux/common/ADM_render/
H A DGUI_sdlRender.cpp462 bool initSdl(const std::string &sdlDriverName) in initSdl() argument
493 setSdlDriverByName(sdlDriverName); in initSdl()
/dports/multimedia/avidemux-cli/avidemux_2.7.6/avidemux/common/ADM_render/
H A DGUI_sdlRender.cpp462 bool initSdl(const std::string &sdlDriverName) in initSdl() argument
493 setSdlDriverByName(sdlDriverName); in initSdl()