Home
last modified time | relevance | path

Searched refs:sdlcolorbits (Results 1 – 7 of 7) sorted by relevance

/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/sdl/
H A Dsdl_glimp.c198 int sdlcolorbits; in GLimp_SetMode() local
310 sdlcolorbits = 4; in GLimp_SetMode()
312 sdlcolorbits = 8; in GLimp_SetMode()
314 SDL_GL_SetAttribute( SDL_GL_RED_SIZE, sdlcolorbits ); in GLimp_SetMode()
315 SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, sdlcolorbits ); in GLimp_SetMode()
316 SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, sdlcolorbits ); in GLimp_SetMode()
380 sdlcolorbits, sdlcolorbits, sdlcolorbits, tdepthbits, tstencilbits); in GLimp_SetMode()
/dports/games/ioquake3/ioquake3-1.36/code/sdl/
H A Dsdl_glimp.c208 int sdlcolorbits; in GLimp_SetMode() local
330 sdlcolorbits = 4; in GLimp_SetMode()
332 sdlcolorbits = 8; in GLimp_SetMode()
334 SDL_GL_SetAttribute( SDL_GL_RED_SIZE, sdlcolorbits ); in GLimp_SetMode()
335 SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, sdlcolorbits ); in GLimp_SetMode()
336 SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, sdlcolorbits ); in GLimp_SetMode()
400 sdlcolorbits, sdlcolorbits, sdlcolorbits, tdepthbits, tstencilbits); in GLimp_SetMode()
/dports/games/ioquake3-server/ioquake3-1.36/code/sdl/
H A Dsdl_glimp.c208 int sdlcolorbits; in GLimp_SetMode() local
330 sdlcolorbits = 4; in GLimp_SetMode()
332 sdlcolorbits = 8; in GLimp_SetMode()
334 SDL_GL_SetAttribute( SDL_GL_RED_SIZE, sdlcolorbits ); in GLimp_SetMode()
335 SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, sdlcolorbits ); in GLimp_SetMode()
336 SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, sdlcolorbits ); in GLimp_SetMode()
400 sdlcolorbits, sdlcolorbits, sdlcolorbits, tdepthbits, tstencilbits); in GLimp_SetMode()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/unix/
H A Dsdl_glimp.c534 int sdlcolorbits = 4; in GLW_SetMode() local
625 sdlcolorbits = 4; in GLW_SetMode()
627 sdlcolorbits = 8; in GLW_SetMode()
629 SDL_GL_SetAttribute( SDL_GL_RED_SIZE, sdlcolorbits ); in GLW_SetMode()
630 SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, sdlcolorbits ); in GLW_SetMode()
631 SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, sdlcolorbits ); in GLW_SetMode()
651 sdlcolorbits, sdlcolorbits, sdlcolorbits, in GLW_SetMode()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/sdl/
H A Dsdl_glimp.c300 int sdlcolorbits; in GLimp_SetMode() local
432 sdlcolorbits = 4; in GLimp_SetMode()
434 sdlcolorbits = 8; in GLimp_SetMode()
437 if (sdlcolorbits == 4) in GLimp_SetMode()
438 sdlcolorbits = 0; /* Use minimum size for 16-bit color */ in GLimp_SetMode()
444 SDL_GL_SetAttribute( SDL_GL_RED_SIZE, sdlcolorbits ); in GLimp_SetMode()
445 SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, sdlcolorbits ); in GLimp_SetMode()
446 SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, sdlcolorbits ); in GLimp_SetMode()
513 sdlcolorbits, sdlcolorbits, sdlcolorbits, tdepthbits, tstencilbits); in GLimp_SetMode()
/dports/games/openarena/openarena-engine-source-0.8.8/code/sdl/
H A Dsdl_glimp.c300 int sdlcolorbits; in GLimp_SetMode() local
432 sdlcolorbits = 4; in GLimp_SetMode()
434 sdlcolorbits = 8; in GLimp_SetMode()
437 if (sdlcolorbits == 4) in GLimp_SetMode()
438 sdlcolorbits = 0; /* Use minimum size for 16-bit color */ in GLimp_SetMode()
444 SDL_GL_SetAttribute( SDL_GL_RED_SIZE, sdlcolorbits ); in GLimp_SetMode()
445 SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, sdlcolorbits ); in GLimp_SetMode()
446 SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, sdlcolorbits ); in GLimp_SetMode()
513 sdlcolorbits, sdlcolorbits, sdlcolorbits, tdepthbits, tstencilbits); in GLimp_SetMode()
/dports/games/evq3/evq3/code/sdl/
H A Dsdl_glimp.c313 int sdlcolorbits; in GLimp_SetMode() local
432 sdlcolorbits = 4; in GLimp_SetMode()
434 sdlcolorbits = 8; in GLimp_SetMode()
436 SDL_GL_SetAttribute( SDL_GL_RED_SIZE, sdlcolorbits ); in GLimp_SetMode()
437 SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, sdlcolorbits ); in GLimp_SetMode()
438 SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, sdlcolorbits ); in GLimp_SetMode()
504 sdlcolorbits, sdlcolorbits, sdlcolorbits, tdepthbits, tstencilbits); in GLimp_SetMode()