/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/sdl/ |
H A D | sdl_glimp.c | 198 int sdlcolorbits; in GLimp_SetMode() local 310 sdlcolorbits = 4; in GLimp_SetMode() 312 sdlcolorbits = 8; in GLimp_SetMode() 314 SDL_GL_SetAttribute( SDL_GL_RED_SIZE, sdlcolorbits ); in GLimp_SetMode() 315 SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, sdlcolorbits ); in GLimp_SetMode() 316 SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, sdlcolorbits ); in GLimp_SetMode() 380 sdlcolorbits, sdlcolorbits, sdlcolorbits, tdepthbits, tstencilbits); in GLimp_SetMode()
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/dports/games/ioquake3/ioquake3-1.36/code/sdl/ |
H A D | sdl_glimp.c | 208 int sdlcolorbits; in GLimp_SetMode() local 330 sdlcolorbits = 4; in GLimp_SetMode() 332 sdlcolorbits = 8; in GLimp_SetMode() 334 SDL_GL_SetAttribute( SDL_GL_RED_SIZE, sdlcolorbits ); in GLimp_SetMode() 335 SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, sdlcolorbits ); in GLimp_SetMode() 336 SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, sdlcolorbits ); in GLimp_SetMode() 400 sdlcolorbits, sdlcolorbits, sdlcolorbits, tdepthbits, tstencilbits); in GLimp_SetMode()
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/dports/games/ioquake3-server/ioquake3-1.36/code/sdl/ |
H A D | sdl_glimp.c | 208 int sdlcolorbits; in GLimp_SetMode() local 330 sdlcolorbits = 4; in GLimp_SetMode() 332 sdlcolorbits = 8; in GLimp_SetMode() 334 SDL_GL_SetAttribute( SDL_GL_RED_SIZE, sdlcolorbits ); in GLimp_SetMode() 335 SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, sdlcolorbits ); in GLimp_SetMode() 336 SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, sdlcolorbits ); in GLimp_SetMode() 400 sdlcolorbits, sdlcolorbits, sdlcolorbits, tdepthbits, tstencilbits); in GLimp_SetMode()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/unix/ |
H A D | sdl_glimp.c | 534 int sdlcolorbits = 4; in GLW_SetMode() local 625 sdlcolorbits = 4; in GLW_SetMode() 627 sdlcolorbits = 8; in GLW_SetMode() 629 SDL_GL_SetAttribute( SDL_GL_RED_SIZE, sdlcolorbits ); in GLW_SetMode() 630 SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, sdlcolorbits ); in GLW_SetMode() 631 SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, sdlcolorbits ); in GLW_SetMode() 651 sdlcolorbits, sdlcolorbits, sdlcolorbits, in GLW_SetMode()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/sdl/ |
H A D | sdl_glimp.c | 300 int sdlcolorbits; in GLimp_SetMode() local 432 sdlcolorbits = 4; in GLimp_SetMode() 434 sdlcolorbits = 8; in GLimp_SetMode() 437 if (sdlcolorbits == 4) in GLimp_SetMode() 438 sdlcolorbits = 0; /* Use minimum size for 16-bit color */ in GLimp_SetMode() 444 SDL_GL_SetAttribute( SDL_GL_RED_SIZE, sdlcolorbits ); in GLimp_SetMode() 445 SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, sdlcolorbits ); in GLimp_SetMode() 446 SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, sdlcolorbits ); in GLimp_SetMode() 513 sdlcolorbits, sdlcolorbits, sdlcolorbits, tdepthbits, tstencilbits); in GLimp_SetMode()
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/dports/games/openarena/openarena-engine-source-0.8.8/code/sdl/ |
H A D | sdl_glimp.c | 300 int sdlcolorbits; in GLimp_SetMode() local 432 sdlcolorbits = 4; in GLimp_SetMode() 434 sdlcolorbits = 8; in GLimp_SetMode() 437 if (sdlcolorbits == 4) in GLimp_SetMode() 438 sdlcolorbits = 0; /* Use minimum size for 16-bit color */ in GLimp_SetMode() 444 SDL_GL_SetAttribute( SDL_GL_RED_SIZE, sdlcolorbits ); in GLimp_SetMode() 445 SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, sdlcolorbits ); in GLimp_SetMode() 446 SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, sdlcolorbits ); in GLimp_SetMode() 513 sdlcolorbits, sdlcolorbits, sdlcolorbits, tdepthbits, tstencilbits); in GLimp_SetMode()
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/dports/games/evq3/evq3/code/sdl/ |
H A D | sdl_glimp.c | 313 int sdlcolorbits; in GLimp_SetMode() local 432 sdlcolorbits = 4; in GLimp_SetMode() 434 sdlcolorbits = 8; in GLimp_SetMode() 436 SDL_GL_SetAttribute( SDL_GL_RED_SIZE, sdlcolorbits ); in GLimp_SetMode() 437 SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, sdlcolorbits ); in GLimp_SetMode() 438 SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, sdlcolorbits ); in GLimp_SetMode() 504 sdlcolorbits, sdlcolorbits, sdlcolorbits, tdepthbits, tstencilbits); in GLimp_SetMode()
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