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Searched refs:secondary_point_reload_pct (Results 1 – 9 of 9) sorted by relevance

/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/object/
H A Dobject.cpp824 float &s_pct = shipp->secondary_point_reload_pct[i][k % points]; in obj_move_call_physics()
833 float &s_pct = shipp->secondary_point_reload_pct[i][k]; in obj_move_call_physics()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/object/
H A Dobject.cpp876 float &s_pct = shipp->secondary_point_reload_pct.get(i, k % points); in obj_move_call_physics()
885 float &s_pct = shipp->secondary_point_reload_pct.get(i, k); in obj_move_call_physics()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/ship/
H A Dship.h778 …float secondary_point_reload_pct[MAX_SHIP_SECONDARY_BANKS][MAX_SLOTS]; //after fireing a secondary… variable
H A Dship.cpp5032 secondary_point_reload_pct[i][j] = 1.0f; in clear()
6466 if(shipp->secondary_point_reload_pct[i][k] <= 0.0) in ship_render()
6471 …scale_add2(&secondary_weapon_pos, &vmd_z_vector, -(1.0f-shipp->secondary_point_reload_pct[i][k]) *… in ship_render()
11317 shipp->secondary_point_reload_pct[bank][pnt_index] = 0.0f; in ship_fire_secondary()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ship/
H A Dship.h758 …reload_pct<float> secondary_point_reload_pct; //after fireing a secondary it takes some time for t… variable
H A Dship.cpp6326 secondary_point_reload_pct.init(0, 0, 0.0f); in clear()
6723 shipp->secondary_point_reload_pct.init(sip->num_secondary_banks, max_points_per_bank, 1.0f); in ship_set()
12638 shipp->secondary_point_reload_pct.set(bank, pnt_index, 0.0f); in ship_fire_secondary()
19626 if ( shipp->secondary_point_reload_pct.get(i, k) <= 0.0 ) { in ship_render_weapon_models()
19632 …scale_add2(&secondary_weapon_pos, &vmd_z_vector, -(1.0f-shipp->secondary_point_reload_pct.get(i, k… in ship_render_weapon_models()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/
H A Dhudtarget.cpp7245 if(sp->secondary_point_reload_pct.get(i, k) <= 0.0) in render()
7258 …vm_vec_scale_add2(&secondary_weapon_pos, &vmd_z_vector, -(1.0f-sp->secondary_point_reload_pct.get(… in render()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/patches/
H A Dcolonial_hud.patch3318 + if(sp->secondary_point_reload_pct[i][k] <= 0.0)
3330 + vm_vec_scale_add2(&secondary_weapon_pos, &vmd_z_vector, -(1.0f-sp->secondary_point_reload_pct
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/
H A Dhudtarget.cpp7192 if(sp->secondary_point_reload_pct[i][k] <= 0.0) in render()
7204 …vm_vec_scale_add2(&secondary_weapon_pos, &vmd_z_vector, -(1.0f-sp->secondary_point_reload_pct[i][k… in render()