Searched refs:secondary_weapon_pos (Results 1 – 6 of 6) sorted by relevance
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/lab/ |
H A D | lab.cpp | 933 vec3d secondary_weapon_pos; in labviewer_render_model() local 948 secondary_weapon_pos = bank->pnt[k]; in labviewer_render_model() 949 … model_render(Lab_weaponmodel_num[l], &vmd_identity_matrix, &secondary_weapon_pos, render_flags); in labviewer_render_model()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/patches/ |
H A D | colonial_hud.patch | 3294 + vec3d secondary_weapon_pos; 3313 + secondary_weapon_pos = bank->pnt[k]; 3330 + vm_vec_scale_add2(&secondary_weapon_pos, &vmd_z_vector, -(1.0f-sp->secondary_point_reload_pct… 3332 …ndary_bank_weapons[i]].external_model_num, &vmd_identity_matrix, &secondary_weapon_pos, render_fla…
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/ |
H A D | hudtarget.cpp | 7168 vec3d secondary_weapon_pos; in render() local 7187 secondary_weapon_pos = bank->pnt[k]; in render() 7204 …vm_vec_scale_add2(&secondary_weapon_pos, &vmd_z_vector, -(1.0f-sp->secondary_point_reload_pct[i][k… in render() 7206 …ndary_bank_weapons[i]].external_model_num, &vmd_identity_matrix, &secondary_weapon_pos, render_fla… in render()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/ |
H A D | hudtarget.cpp | 7240 auto secondary_weapon_pos = bank->pnt[k]; in render() local 7258 …vm_vec_scale_add2(&secondary_weapon_pos, &vmd_z_vector, -(1.0f-sp->secondary_point_reload_pct.get(… in render() 7265 vm_vec_unrotate(&world_position, &secondary_weapon_pos, &object_orient); in render()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/ship/ |
H A D | ship.cpp | 6443 vec3d secondary_weapon_pos; in ship_render() local 6461 secondary_weapon_pos = bank->pnt[k]; in ship_render() 6471 …vm_vec_scale_add2(&secondary_weapon_pos, &vmd_z_vector, -(1.0f-shipp->secondary_point_reload_pct[i… in ship_render() 6473 …ndary_bank_weapons[i]].external_model_num, &vmd_identity_matrix, &secondary_weapon_pos, render_fla… in ship_render()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ship/ |
H A D | ship.cpp | 19596 vec3d secondary_weapon_pos; in ship_render_weapon_models() local 19620 secondary_weapon_pos = bank->pnt[k]; in ship_render_weapon_models() 19632 …vm_vec_scale_add2(&secondary_weapon_pos, &vmd_z_vector, -(1.0f-shipp->secondary_point_reload_pct.g… in ship_render_weapon_models() 19639 …nder_queue(ship_render_info, scene, wip->external_model_num, &model_orient, &secondary_weapon_pos); in ship_render_weapon_models()
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