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Searched refs:seconds_per_frame (Results 1 – 9 of 9) sorted by relevance

/dports/games/avp/avp-20170505/src/
H A Dshpanim.c40 current->time_to_next_frame += current->seconds_per_frame; in ChooseNextFrame()
101 active_sequence->time_to_next_frame += active_sequence->seconds_per_frame; in DoShapeAnimation()
148 active_sequence->time_to_next_frame += active_sequence->seconds_per_frame; in DoShapeAnimation()
236 sac->current.seconds_per_frame = sacd->seconds_per_frame; in SetShapeAnimationSequence()
240 sac->current.time_to_next_frame = sac->current.seconds_per_frame; in SetShapeAnimationSequence()
301 sac->next.seconds_per_frame = sacd->seconds_per_frame; in SetNextShapeAnimationSequence()
305 sac->next.time_to_next_frame = sac->next.seconds_per_frame; in SetNextShapeAnimationSequence()
421 sacd->seconds_per_frame = 8192; in InitShapeAnimationControlData()
475 sac->current.seconds_per_frame = sacd->seconds_per_frame; in SetOrphanedShapeAnimationSequence()
479 sac->current.time_to_next_frame = sac->current.seconds_per_frame; in SetOrphanedShapeAnimationSequence()
/dports/games/flare-engine/flare-engine-1.12/src/
H A Dmain.cpp177 float seconds_per_frame = 1.f/static_cast<float>(settings->max_frames_per_sec); in mainLoop() local
213 …logic_ticks += static_cast<uint64_t>(seconds_per_frame * static_cast<float>(SDL_GetPerformanceFreq… in mainLoop()
246 if (getSecondsElapsed(prev_ticks, SDL_GetPerformanceCounter()) < seconds_per_frame) { in mainLoop()
247 fps_delay = seconds_per_frame; in mainLoop()
260 if (getSecondsElapsed(prev_ticks, SDL_GetPerformanceCounter()) < seconds_per_frame) { in mainLoop()
261 …int32_t delay_ms = static_cast<int32_t>((seconds_per_frame - getSecondsElapsed(prev_ticks, SDL_Get… in mainLoop()
265 while (getSecondsElapsed(prev_ticks, SDL_GetPerformanceCounter()) < seconds_per_frame) { in mainLoop()
/dports/games/avp/avp-20170505/src/win95/
H A Dshpanim.h91 unsigned long seconds_per_frame; member
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthDrivers/wms/
H A DWMSOptions105 conf.set("seconds_per_frame", _secondsPerFrame );
131 conf.get("seconds_per_frame", _secondsPerFrame );
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/chrome/browser/extensions/api/cast_streaming/
H A Dcast_streaming_apitest.cc185 const float seconds_per_frame = in OnAudioFrame() local
187 const float frequency = crossings / seconds_per_frame / 2.0f; in OnAudioFrame()
/dports/games/supertux2/SuperTux-v0.6.3-Source/src/supertux/
H A Dscreen_manager.cpp565 float seconds_per_frame = 1.0f / m_fps_statistics->get_fps(); in loop_iter() local
567 ceilf(seconds_per_frame / seconds_per_step)); in loop_iter()
/dports/games/avp/avp-20170505/src/avp/
H A Dbh_paq.c1164 sacd.seconds_per_frame = ONE_FIXED/rate; in SetPAQAnimationSequence()
H A Dweapons.c4172 pwPtr->ShpAnimCtrl.current.seconds_per_frame=0; in InitThisWeapon()
4187 pwPtr->ShpAnimCtrl.next.seconds_per_frame=0; in InitThisWeapon()
4270 pwPtr->ShpAnimCtrl.current.seconds_per_frame=0; in InitThisWeapon()
4285 pwPtr->ShpAnimCtrl.next.seconds_per_frame=0; in InitThisWeapon()
4312 sacd.seconds_per_frame = ONE_FIXED/36; in ParticleBeamSwapping()
4333 sacd.seconds_per_frame = ONE_FIXED/36; in ParticleBeamUnreadying()
5241 sacd.seconds_per_frame = ONE_FIXED/16;
5262 sacd.seconds_per_frame = ONE_FIXED/16; in WeaponSetStartFrame()
H A Dhmodel.c1892 sacd.seconds_per_frame = seconds_for_sequence/num_frames;