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Searched refs:sectbitmap (Results 1 – 9 of 9) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dm32exec.cpp1245 static uint8_t sectbitmap[(MAXSECTORS+7)>>3]; in VM_Execute() local
1256 bfirst_search_init(sectlist, sectbitmap, &numsects, MAXSECTORS, startsectnum); in VM_Execute()
1262 if (sectbitmap[ns>>3]&(1<<(ns&7))) in VM_Execute()
1269 … bfirst_search_try(sectlist, sectbitmap, &numsects, wall[j].nextsector); in VM_Execute()
H A Dmapedit.cpp8738 static uint8_t sectbitmap[(MAXSECTORS+7)>>3]; in Keys3d() local
8745 bfirst_search_init(sectlist, sectbitmap, &sectnum, MAXSECTORS, i); in Keys3d()
8752 bfirst_search_try(sectlist, sectbitmap, &sectnum, wall[j].nextsector); in Keys3d()
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dm32exec.cpp1240 static uint8_t sectbitmap[MAXSECTORS>>3]; in VM_Execute() local
1251 bfirst_search_init(sectlist, sectbitmap, &numsects, MAXSECTORS, startsectnum); in VM_Execute()
1257 if (sectbitmap[ns>>3]&(1<<(ns&7))) in VM_Execute()
1264 … bfirst_search_try(sectlist, sectbitmap, &numsects, wall[j].nextsector); in VM_Execute()
H A Dastub.cpp6696 static uint8_t sectbitmap[MAXSECTORS>>3]; in Keys3d() local
6703 bfirst_search_init(sectlist, sectbitmap, &sectnum, MAXSECTORS, i); in Keys3d()
6710 bfirst_search_try(sectlist, sectbitmap, &sectnum, wall[j].nextsector); in Keys3d()
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dm32exec.cpp1245 static uint8_t sectbitmap[(MAXSECTORS+7)>>3]; in VM_Execute() local
1256 bfirst_search_init(sectlist, sectbitmap, &numsects, MAXSECTORS, startsectnum); in VM_Execute()
1262 if (sectbitmap[ns>>3]&pow2char[ns&7]) in VM_Execute()
1269 … bfirst_search_try(sectlist, sectbitmap, &numsects, wall[j].nextsector); in VM_Execute()
H A Dastub.cpp6659 static uint8_t sectbitmap[(MAXSECTORS+7)>>3]; in Keys3d() local
6666 bfirst_search_init(sectlist, sectbitmap, &sectnum, MAXSECTORS, i); in Keys3d()
6673 bfirst_search_try(sectlist, sectbitmap, &sectnum, wall[j].nextsector); in Keys3d()
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dclip.cpp1038 static uint8_t sectbitmap[(MAXSECTORS+7)>>3]; in clipupdatesector() local
1044 bfirst_search_init(sectlist, sectbitmap, &nsecs, MAXSECTORS, *sectnum); in clipupdatesector()
1062 bfirst_search_try(sectlist, sectbitmap, &nsecs, uwal->nextsector); in clipupdatesector()
1065 bfirst_search_init(sectlist, sectbitmap, &nsecs, MAXSECTORS, *sectnum); in clipupdatesector()
1090 bfirst_search_try(sectlist, sectbitmap, &nsecs, uwal->nextsector); in clipupdatesector()
H A Dengine.cpp11724 static uint8_t sectbitmap[(MAXSECTORS+7)>>3]; in cansee() local
11737 Bmemset(sectbitmap, 0, sizeof(sectbitmap)); in cansee()
11747 sectbitmap[sect1>>3] |= pow2char[sect1&7]; in cansee()
11804 sectbitmap[ns>>3] |= pow2char[ns&7]; in cansee()
11872 if (!(sectbitmap[nexts>>3] & pow2char[nexts&7])) in cansee()
11874 sectbitmap[nexts>>3] |= pow2char[nexts&7]; in cansee()
11891 if (sectbitmap[sect2>>3] & pow2char[sect2&7]) in cansee()
12435 static uint8_t sectbitmap[(MAXSECTORS+7)>>3]; in updatesectorneighbor() local
12438 bfirst_search_init(sectlist, sectbitmap, &nsecs, MAXSECTORS, initialsectnum); in updatesectorneighbor()
12454 bfirst_search_try(sectlist, sectbitmap, &nsecs, uwal->nextsector); in updatesectorneighbor()
[all …]
H A Dbuild.cpp2772 static void collect_sectors1(int16_t *sectlist, uint8_t *sectbitmap, int16_t *numsectptr, in collect_sectors1() argument
2777 bfirst_search_init(sectlist, sectbitmap, numsectptr, MAXSECTORS, startsec); in collect_sectors1()
2784 bfirst_search_try(sectlist, sectbitmap, numsectptr, wall[j].nextsector); in collect_sectors1()
2786 bfirst_search_try(sectlist, sectbitmap, numsectptr, sectorofwall(onextwall[j])); in collect_sectors1()
2797 bfirst_search_try(sectlist, sectbitmap, numsectptr, j); in collect_sectors1()