Searched refs:seek_y (Results 1 – 5 of 5) sorted by relevance
/dports/games/wesnoth/wesnoth-1.14.17/data/ai/micro_ais/cas/ |
H A D | ca_coward.lua | 66 local dist_seek = AH.generalized_distance(pos[1], pos[2], cfg.seek_x, cfg.seek_y)
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/dports/games/wesnoth/wesnoth-1.14.17/data/ai/micro_ais/scenarios/ |
H A D | guardians.cfg | 164 seek_x,seek_y=24,5 190 seek_x,seek_y=24,5
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/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Sceptre_of_Fire/scenarios/ |
H A D | 9_Caverns_of_Flame.cfg | 615 seek_x,seek_y=15,1
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/dports/games/atanks/atanks-6.5/src/ |
H A D | aicore.cpp | 1511 int32_t seek_y = (mem_curr->opY in calcOffset() local 1531 if (std::abs(left_y - seek_y) <= rad_y) in calcOffset() 1533 if (std::abs(right_y - seek_y) <= rad_y) in calcOffset()
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/dports/comms/fldigi/fldigi-4.1.20/src/dialogs/ |
H A D | fl_digi_main.cxx | 2426 int seek_y = mvgroup->y() + Htext - 42; in create_fl_digi_main_primary() local 2428 txtInpSeek = new Fl_Input2( seek_x, seek_y, seek_w, gseek->h(), ""); in create_fl_digi_main_primary()
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