/dports/games/prboom/prboom-2.5.0/src/ |
H A D | f_finale.c | 363 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_StartCast() 394 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_CastTicker() 465 || caststate == &states[mobjinfo[castorder[castnum].type].seestate] ) in F_CastTicker() 470 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_CastTicker()
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H A D | p_mobj.h | 383 #define sentient(mobj) ((mobj)->health > 0 && (mobj)->info->seestate)
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | f_finale.c | 362 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_StartCast() 393 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_CastTicker() 464 || caststate == &states[mobjinfo[castorder[castnum].type].seestate] ) in F_CastTicker() 469 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_CastTicker()
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H A D | p_mobj.h | 397 #define sentient(mobj) ((mobj)->health > 0 && (mobj)->info->seestate)
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/dports/games/edge/Edge-1.35-source/deh_edge/ |
H A D | attacks.cc | 156 count += Frames::BeginGroup(info->seestate, 'E'); in HandleFrames() 168 Frames::OutputGroup(info->seestate, 'E'); in HandleFrames() 231 if (skull->seestate != S_NULL) in CheckPainElemental()
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H A D | things.cc | 431 if (mobjinfo[mt_num].seestate == S_NULL || in CollectTheCast() 549 count += Frames::BeginGroup(info->seestate, 'E'); in HandleFrames() 572 Frames::OutputGroup(info->seestate, 'E'); in HandleFrames() 594 info->seestate == S_NULL && info->spawnstate != S_NULL) in HandleFrames() 1079 { "First moving frame", &mobjinfo[0].seestate, FT_FRAME },
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H A D | mobj.h | 292 int seestate; member
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | f_finale.c | 653 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_StartCast() 698 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_CastTicker() 748 || caststate == &states[mobjinfo[castorder[castnum].type].seestate] ) in F_CastTicker() 753 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_CastTicker()
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H A D | p_enemy.c | 191 P_SetMobjState(bystander, bystander->info->seestate); in P_WakeUpThing() 914 P_SetMobjState (actor, actor->info->seestate); in A_Look() 978 P_SetMobjState(actor, actor->info->seestate); in A_FriendLook() 990 P_SetMobjState(actor, actor->info->seestate); in A_FriendLook() 1295 P_SetMobjState(actor, actor->info->seestate); in A_CheckTargetVisible() 1548 P_SetMobjState(actor, actor->info->seestate); in A_CrusaderAttack() 1552 P_SetMobjState(actor, actor->info->seestate); in A_CrusaderAttack() 1600 P_SetMobjState(actor, actor->info->seestate); in A_CheckTargetVisible2() 1713 P_SetMobjState(actor, actor->info->seestate); in A_InqFly() 1885 P_SetMobjState(mo, mo->info->seestate); in A_AlertSpectreC() [all …]
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H A D | deh_thing.c | 33 DEH_MAPPING("First moving frame", seestate) in DEH_BEGIN_MAPPING()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | f_finale.c | 653 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_StartCast() 698 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_CastTicker() 748 || caststate == &states[mobjinfo[castorder[castnum].type].seestate] ) in F_CastTicker() 753 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_CastTicker()
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H A D | p_enemy.c | 191 P_SetMobjState(bystander, bystander->info->seestate); in P_WakeUpThing() 916 P_SetMobjState (actor, actor->info->seestate); in A_Look() 980 P_SetMobjState(actor, actor->info->seestate); in A_FriendLook() 992 P_SetMobjState(actor, actor->info->seestate); in A_FriendLook() 1297 P_SetMobjState(actor, actor->info->seestate); in A_CheckTargetVisible() 1550 P_SetMobjState(actor, actor->info->seestate); in A_CrusaderAttack() 1554 P_SetMobjState(actor, actor->info->seestate); in A_CrusaderAttack() 1602 P_SetMobjState(actor, actor->info->seestate); in A_CheckTargetVisible2() 1715 P_SetMobjState(actor, actor->info->seestate); in A_InqFly() 1887 P_SetMobjState(mo, mo->info->seestate); in A_AlertSpectreC() [all …]
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H A D | deh_thing.c | 33 DEH_MAPPING("First moving frame", seestate) in DEH_BEGIN_MAPPING()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | f_finale.c | 426 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_StartCast() 464 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_CastTicker() 540 || caststate == &states[mobjinfo[castorder[castnum].type].seestate] ) in F_CastTicker() 545 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_CastTicker()
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H A D | p_mobj.h | 412 #define sentient(mobj) ((mobj)->health > 0 && (mobj)->info->seestate)
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | f_finale.c | 344 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_StartCast() 375 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_CastTicker() 446 || caststate == &states[mobjinfo[castorder[castnum].type].seestate] ) in F_CastTicker() 451 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_CastTicker()
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H A D | deh_thing.c | 33 DEH_MAPPING("First moving frame", seestate) in DEH_BEGIN_MAPPING()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | f_finale.c | 481 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_StartCast() 512 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_CastTicker() 583 || caststate == &states[mobjinfo[castorder[castnum].type].seestate] ) in F_CastTicker() 588 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_CastTicker()
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H A D | p_mobj.h | 500 #define SENTIENT(mo) (((mo)->health > 0) && ((mo)->info->seestate))
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/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | f_finale.cpp | 310 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_StartCast() 344 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_CastTicker() 420 || caststate == &states[mobjinfo[castorder[castnum].type].seestate] ) in F_CastTicker() 425 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_CastTicker()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | f_finale.c | 531 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_StartCast() 568 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_CastTicker() 662 || caststate == &states[mobjinfo[castorder[castnum].type].seestate] ) in F_CastTicker() 667 caststate = &states[mobjinfo[castorder[castnum].type].seestate]; in F_CastTicker()
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H A D | deh_thing.c | 78 DEH_MAPPING("First moving frame", seestate) in DEH_BEGIN_MAPPING()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | deh_thing.c | 35 DEH_MAPPING("First moving frame", seestate) in DEH_BEGIN_MAPPING()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | deh_thing.c | 35 DEH_MAPPING("First moving frame", seestate) in DEH_BEGIN_MAPPING()
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_enemy.h | 46 FState *seestate; member
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