Searched refs:selectClosestKnownEnemy (Results 1 – 2 of 2) sorted by relevance
83 bool selectClosestKnownEnemy();
574 if (selectClosestKnownEnemy()) in setupAmbush()1063 bool AlienBAIState::selectClosestKnownEnemy() in selectClosestKnownEnemy() function in OpenXcom::AlienBAIState1206 if (selectClosestKnownEnemy()) in evaluateAIMode()1399 if (!selectClosestKnownEnemy()) in findFirePoint()