Searched refs:selectedDirection (Results 1 – 2 of 2) sorted by relevance
4648 LDPreferences::LightDirection selectedDirection = in checkLightVector() local4653 if (selectedDirection != lightDirection) in checkLightVector()4659 if ((int)selectedDirection > 0) in checkLightVector()4661 InvalidateRect(lightAngleButtons[(int)selectedDirection - 1], NULL, in checkLightVector()
2298 LDPreferences::LightDirection selectedDirection = in checkLightVector() local2302 if (selectedDirection != lightDirection) in checkLightVector()