Searched refs:selection_yedge (Results 1 – 3 of 3) sorted by relevance
146 int selection_yedge; member
577 p->selection_yedge = (p->selection_yedge + 2) & 3; in preview_order_selection()3060 if (p->selection_yedge != -1) in preview_motion_event_handler()3062 p->selection.coordinate[p->selection_yedge] = preview_y; in preview_motion_event_handler()3157 else if (p->selection_yedge == p->index_ymin) /* top edge */ in preview_motion_event_handler()3172 else if (p->selection_yedge == p->index_ymax) /* bottom edge */ in preview_motion_event_handler()3846 p->selection_yedge = -1; in preview_button_press_event_handler()3851 p->selection_yedge = 1; in preview_button_press_event_handler()3857 p->selection_yedge = 3; in preview_button_press_event_handler()3865 p->selection.coordinate[p->selection_yedge] = preview_y; in preview_button_press_event_handler()3881 p->selection.coordinate[p->selection_yedge] = preview_y; in preview_button_press_event_handler()[all …]
2288 if (p->selection_xedge != -1) and if (p->selection_yedge != -1)