Searched refs:semanticMap (Results 1 – 6 of 6) sorted by relevance
88 return semanticMap[semantic]; in getAttribute()104 VertexAttribute semanticMap[SemanticMax]; member
152 semanticMap[attributes[i].semantic] = attributes[i]; in buildSemanticMap()160 semanticMap[i] = VertexAttribute(); in clearSemanticMap()
661 auto m = std::find_if(semanticMap.begin(),semanticMap.end(),[&](auto &r)->bool{ in ShaderModule()665 if(m == semanticMap.end()){ in ShaderModule()673 in.semanticMapIndex = m-semanticMap.begin(); in ShaderModule()772 const std::vector<std::tuple<const char *, VkFormat, uint>> ShaderModule::semanticMap = { member in Compositor::ShaderModule802 …ion %u not supported by the input buffer.\n",std::get<0>(ShaderModule::semanticMap[_pvertexShader-…808 …buteDescs[vertexAttributeDescCount].format = std::get<1>(ShaderModule::semanticMap[_pvertexShader-…811 … inputStride += std::get<2>(ShaderModule::semanticMap[_pvertexShader->inputs[i].semanticMapIndex]);
158 static const std::vector<std::tuple<const char *, VkFormat, uint>> semanticMap; variable