Searched refs:sendUpgradeBuildings (Results 1 – 3 of 3) sorted by relevance
291 void sendUpgradeBuildings (cServer& server, const std::vector<cBuilding*>& upgradedBuildings, int t…
798 void sendUpgradeBuildings (cServer& server, const std::vector<cBuilding*>& upgradedBuildings, int t… in sendUpgradeBuildings() function
1783 sendUpgradeBuildings (*this, upgradedBuildings, totalCosts, *player); in handleNetMessage_GAME_EV_WANT_BUILDING_UPGRADE()