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Searched refs:sentenceNumber (Results 1 – 3 of 3) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/prince/
H A Dprince.cpp818 int sentenceNumber; in createDialogBox() local
822 while ((sentenceNumber = *dialogText) != 0xFF) { in createDialogBox()
824 if (!(dialogDataValue & (1 << sentenceNumber))) { in createDialogBox()
863 int sentenceNumber; in dialogRun() local
869 while ((sentenceNumber = *dialogText) != 0xFF) { in dialogRun()
873 if (!(dialogDataValue & (1 << sentenceNumber))) { in dialogRun()
883 dialogSelected = sentenceNumber; in dialogRun()
/dports/games/scummvm/scummvm-2.5.1/engines/prince/
H A Dprince.cpp808 int sentenceNumber; in createDialogBox() local
812 while ((sentenceNumber = *dialogText) != 0xFF) { in createDialogBox()
814 if (!(dialogDataValue & (1 << sentenceNumber))) { in createDialogBox()
853 int sentenceNumber; in dialogRun() local
859 while ((sentenceNumber = *dialogText) != 0xFF) { in dialogRun()
863 if (!(dialogDataValue & (1 << sentenceNumber))) { in dialogRun()
873 dialogSelected = sentenceNumber; in dialogRun()
/dports/audio/praat/praat-6.2.03/fon/
H A DTextGrid.cpp1463 integer sentenceNumber = 0;
1562 autoTextInterval interval = TextInterval_create (tb, te, Melder_integer (++ sentenceNumber));