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Searched refs:serverCommandNum (Results 1 – 25 of 33) sorted by relevance

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/dports/games/openjk/OpenJK-07675e2/code/client/
H A Dclient.h52 int serverCommandNum; // execute all commands up to this before member
H A Dcl_parse.cpp216 newSnap.serverCommandNum = clc.serverCommandSequence; in CL_ParseSnapshot()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/
H A Dclient.h55 int serverCommandNum; // execute all commands up to this before member
H A Dcl_parse.c219 newSnap.serverCommandNum = clc.serverCommandSequence; in CL_ParseSnapshot()
H A Dcl_cgame.c147 snapshot->serverCommandSequence = clSnap->serverCommandNum; in CL_GetSnapshot()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/
H A Dclient.h61 int serverCommandNum; // execute all commands up to this before member
H A Dcl_parse.c218 newSnap.serverCommandNum = clc.serverCommandSequence; in CL_ParseSnapshot()
H A Dcl_cgame.c145 snapshot->serverCommandSequence = clSnap->serverCommandNum; in CL_GetSnapshot()
/dports/games/ioquake3-server/ioquake3-1.36/code/client/
H A Dclient.h66 int serverCommandNum; // execute all commands up to this before member
H A Dcl_parse.c221 newSnap.serverCommandNum = clc.serverCommandSequence; in CL_ParseSnapshot()
H A Dcl_cgame.c147 snapshot->serverCommandSequence = clSnap->serverCommandNum; in CL_GetSnapshot()
/dports/games/ioquake3/ioquake3-1.36/code/client/
H A Dclient.h66 int serverCommandNum; // execute all commands up to this before member
H A Dcl_parse.c221 newSnap.serverCommandNum = clc.serverCommandSequence; in CL_ParseSnapshot()
/dports/games/evq3/evq3/code/client/
H A Dclient.h65 int serverCommandNum; // execute all commands up to this before member
H A Dcl_parse.c221 newSnap.serverCommandNum = clc.serverCommandSequence; in CL_ParseSnapshot()
/dports/games/openjk/OpenJK-07675e2/codemp/client/
H A Dclient.h65 int serverCommandNum; // execute all commands up to this before member
H A Dcl_parse.cpp235 newSnap.serverCommandNum = clc.serverCommandSequence; in CL_ParseSnapshot()
H A Dcl_cgame.cpp126 snapshot->serverCommandSequence = clSnap->serverCommandNum; in CL_GetSnapshot()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/
H A Dclient.h66 int serverCommandNum; // execute all commands up to this before member
H A Dcl_parse.c221 newSnap.serverCommandNum = clc.serverCommandSequence; in CL_ParseSnapshot()
/dports/games/openarena/openarena-engine-source-0.8.8/code/client/
H A Dclient.h66 int serverCommandNum; // execute all commands up to this before member
H A Dcl_parse.c221 newSnap.serverCommandNum = clc.serverCommandSequence; in CL_ParseSnapshot()
/dports/games/iortcw/iortcw-1.51c/SP/code/client/
H A Dclient.h81 int serverCommandNum; // execute all commands up to this before member
H A Dcl_parse.c228 newSnap.serverCommandNum = clc.serverCommandSequence; in CL_ParseSnapshot()
/dports/games/iortcw/iortcw-1.51c/MP/code/client/
H A Dclient.h81 int serverCommandNum; // execute all commands up to this before member

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