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Searched refs:serverNotification (Results 1 – 24 of 24) sorted by relevance

/dports/games/opendungeons/OpenDungeons-0.7.1/source/entities/
H A DRenderedMovableEntity.cpp133 serverNotification->mPacket << name << opacity; in setMeshOpacity()
157 ServerNotification serverNotification( in fireAddEntity() local
159 exportHeadersToPacket(serverNotification.mPacket); in fireAddEntity()
160 exportToPacket(serverNotification.mPacket, seat); in fireAddEntity()
161 ODServer::getSingleton().sendAsyncMsg(serverNotification); in fireAddEntity()
165 ServerNotification* serverNotification = new ServerNotification( in fireAddEntity() local
167 exportHeadersToPacket(serverNotification->mPacket); in fireAddEntity()
168 exportToPacket(serverNotification->mPacket, seat); in fireAddEntity()
175 ServerNotification *serverNotification = new ServerNotification( in fireRemoveEntity() local
179 serverNotification->mPacket << type; in fireRemoveEntity()
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H A DMapLight.cpp159 ServerNotification serverNotification( in fireAddEntity() local
161 exportHeadersToPacket(serverNotification.mPacket); in fireAddEntity()
162 exportToPacket(serverNotification.mPacket, seat); in fireAddEntity()
163 ODServer::getSingleton().sendAsyncMsg(serverNotification); in fireAddEntity()
167 ServerNotification* serverNotification = new ServerNotification( in fireAddEntity() local
169 exportHeadersToPacket(serverNotification->mPacket); in fireAddEntity()
170 exportToPacket(serverNotification->mPacket, seat); in fireAddEntity()
178 ServerNotification *serverNotification = new ServerNotification( in fireRemoveEntity() local
181 serverNotification->mPacket << type; in fireRemoveEntity()
182 serverNotification->mPacket << name; in fireRemoveEntity()
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H A DMovableGameEntity.cpp103 ServerNotification *serverNotification = new ServerNotification( in setWalkPath() local
107 serverNotification->mPacket << v; in setWalkPath()
109 ODServer::getSingleton().queueServerNotification(serverNotification); in setWalkPath()
128 ServerNotification *serverNotification = new ServerNotification( in clearDestinations() local
130 serverNotification->mPacket << name << emptyString << animation in clearDestinations()
132 ODServer::getSingleton().queueServerNotification(serverNotification); in clearDestinations()
310 ServerNotification* serverNotification = new ServerNotification( in fireObjectAnimationState() local
315 serverNotification->mPacket << true << direction; in fireObjectAnimationState()
317 serverNotification->mPacket << true << mWalkDirection; in fireObjectAnimationState()
319 serverNotification->mPacket << false; in fireObjectAnimationState()
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H A DCreature.cpp1734 serverNotification->mPacket << name; in computeVisualDebugEntities()
1735 serverNotification->mPacket << true; in computeVisualDebugEntities()
1739 serverNotification->mPacket << nbTiles; in computeVisualDebugEntities()
1747 serverNotification->mPacket << nbTiles; in computeVisualDebugEntities()
1797 serverNotification->mPacket << name; in stopComputeVisualDebugEntities()
1798 serverNotification->mPacket << false; in stopComputeVisualDebugEntities()
2475 serverNotification->mPacket << mPosition; in releaseCarriedEntity()
2535 ServerNotification serverNotification( in fireAddEntity() local
2585 serverNotification->mPacket << type; in fireRemoveEntity()
2586 serverNotification->mPacket << name; in fireRemoveEntity()
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H A DBuildingObject.cpp128 ServerNotification *serverNotification = new ServerNotification( in fireRefresh() local
132 serverNotification->mPacket << nb; in fireRefresh()
133 serverNotification->mPacket << entityType; in fireRefresh()
134 serverNotification->mPacket << name; in fireRefresh()
135 exportToPacketForUpdate(serverNotification->mPacket, seat); in fireRefresh()
136 ODServer::getSingleton().queueServerNotification(serverNotification); in fireRefresh()
H A DGameEntity.cpp186 ServerNotification serverNotification( in firePickupEntity() local
188 serverNotification.mPacket << seatId << entityType << entityName; in firePickupEntity()
189 ODServer::getSingleton().sendAsyncMsg(serverNotification); in firePickupEntity()
193 ServerNotification* serverNotification = new ServerNotification( in firePickupEntity() local
241 ServerNotification serverNotification( in fireDropEntity() local
243 serverNotification.mPacket << seatId; in fireDropEntity()
244 getGameMap()->tileToPacket(serverNotification.mPacket, tile); in fireDropEntity()
245 ODServer::getSingleton().sendAsyncMsg(serverNotification); in fireDropEntity()
249 ServerNotification* serverNotification = new ServerNotification( in fireDropEntity() local
251 serverNotification->mPacket << seatId; in fireDropEntity()
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/game/
H A DPlayer.cpp468 serverNotification->mPacket << player->getId(); in notifyTeamFighting()
503 ServerNotification *serverNotification = new ServerNotification( in notifyNoWorker() local
565 ServerNotification *serverNotification = new ServerNotification( in fireEvents() local
568 serverNotification->mPacket << nbItems; in fireEvents()
572 serverNotification->mPacket); in fireEvents()
643 serverNotification->mPacket << marked << nbTiles; in markTilesForDigging()
653 ServerNotification serverNotification( in markTilesForDigging() local
656 serverNotification.mPacket << marked << nbTiles; in markTilesForDigging()
658 mGameMap->tileToPacket(serverNotification.mPacket, tile); in markTilesForDigging()
660 ODServer::getSingleton().sendAsyncMsg(serverNotification); in markTilesForDigging()
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H A DSeat.cpp445 serverNotification->mPacket << nbTiles; in initSeat()
630 serverNotification->mPacket << nbTiles; in notifyChangedVisibleTiles()
728 serverNotification->mPacket << seatId; in refreshSeatVisualDebug()
729 serverNotification->mPacket << true; in refreshSeatVisualDebug()
730 serverNotification->mPacket << nbTiles; in refreshSeatVisualDebug()
741 serverNotification->mPacket << seatId; in refreshSeatVisualDebug()
742 serverNotification->mPacket << false; in refreshSeatVisualDebug()
789 serverNotification->mPacket << nbTiles; in sendVisibleTiles()
797 serverNotification->mPacket << nbTiles; in sendVisibleTiles()
1459 serverNotification->mPacket << nbItems; in setSkillsDone()
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/rooms/
H A DRoomManager.cpp215 ServerNotification serverNotification( in buildRoomDefault() local
217 serverNotification.mPacket << nbTiles; in buildRoomDefault()
224 ODServer::getSingleton().sendAsyncMsg(serverNotification); in buildRoomDefault()
610 ServerNotification serverNotification( in sellRoomTiles() local
612 serverNotification.mPacket << nbTiles; in sellRoomTiles()
615 gameMap->tileToPacket(serverNotification.mPacket, tile); in sellRoomTiles()
619 ODServer::getSingleton().sendAsyncMsg(serverNotification); in sellRoomTiles()
736 ServerNotification serverNotification( in sellRoomTilesEditor() local
738 serverNotification.mPacket << nbTiles; in sellRoomTilesEditor()
741 gameMap->tileToPacket(serverNotification.mPacket, tile); in sellRoomTilesEditor()
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H A DRoomPortal.cpp346 ServerNotification *serverNotification = new ServerNotification( in restoreInitialEntityState() local
348 serverNotification->mPacket << nbTiles; in restoreInitialEntityState()
351 getGameMap()->tileToPacket(serverNotification->mPacket, tile); in restoreInitialEntityState()
353 tile->exportToPacketForUpdate(serverNotification->mPacket, seat, true); in restoreInitialEntityState()
355 ODServer::getSingleton().queueServerNotification(serverNotification); in restoreInitialEntityState()
H A DRoom.cpp597 ServerNotification *serverNotification = new ServerNotification( in restoreInitialEntityState() local
601 serverNotification->mPacket << nbTiles; in restoreInitialEntityState()
604 getGameMap()->tileToPacket(serverNotification->mPacket, tile); in restoreInitialEntityState()
605 tile->exportToPacketForUpdate(serverNotification->mPacket, p.first); in restoreInitialEntityState()
607 ODServer::getSingleton().queueServerNotification(serverNotification); in restoreInitialEntityState()
709 ServerNotification *serverNotification = new ServerNotification( in fireRoomSound() local
711 serverNotification->mPacket << sound << tile.getX() << tile.getY(); in fireRoomSound()
712 ODServer::getSingleton().queueServerNotification(serverNotification); in fireRoomSound()
H A DRoomTreasury.cpp169 ServerNotification serverNotification( in buildRoom() local
171 serverNotification.mPacket << nbTiles; in buildRoom()
174 gameMap->tileToPacket(serverNotification.mPacket, tile); in buildRoom()
176 tile->exportToPacketForUpdate(serverNotification.mPacket, p.first); in buildRoom()
178 ODServer::getSingleton().sendAsyncMsg(serverNotification); in buildRoom()
H A DRoomCrypt.cpp255 ServerNotification *serverNotification = new ServerNotification( in doUpkeep() local
258 serverNotification->mPacket << msg << EventShortNoticeType::aboutCreatures; in doUpkeep()
259 ODServer::getSingleton().queueServerNotification(serverNotification); in doUpkeep()
H A DRoomPrison.cpp227 ServerNotification *serverNotification = new ServerNotification( in doUpkeep() local
230 serverNotification->mPacket << msg << EventShortNoticeType::aboutCreatures; in doUpkeep()
231 ODServer::getSingleton().queueServerNotification(serverNotification); in doUpkeep()
H A DRoomTorture.cpp342 ServerNotification *serverNotification = new ServerNotification( in useRoom() local
345 serverNotification->mPacket << msg << EventShortNoticeType::aboutCreatures; in useRoom()
346 ODServer::getSingleton().queueServerNotification(serverNotification); in useRoom()
H A DRoomPortalWave.cpp404 ServerNotification *serverNotification = new ServerNotification( in handleAttack() local
408 serverNotification->mPacket << msg << EventShortNoticeType::majorGameEvent; in handleAttack()
409 ODServer::getSingleton().queueServerNotification(serverNotification); in handleAttack()
/dports/games/opendungeons/OpenDungeons-0.7.1/source/traps/
H A DTrapManager.cpp174 ServerNotification serverNotification( in buildTrapDefault() local
176 serverNotification.mPacket << nbTiles; in buildTrapDefault()
183 ODServer::getSingleton().sendAsyncMsg(serverNotification); in buildTrapDefault()
607 ServerNotification serverNotification( in sellTrapTiles() local
609 serverNotification.mPacket << nbTiles; in sellTrapTiles()
612 gameMap->tileToPacket(serverNotification.mPacket, tile); in sellTrapTiles()
616 ODServer::getSingleton().sendAsyncMsg(serverNotification); in sellTrapTiles()
721 ServerNotification serverNotification( in sellTrapTilesEditor() local
723 serverNotification.mPacket << nbTiles; in sellTrapTilesEditor()
726 gameMap->tileToPacket(serverNotification.mPacket, tile); in sellTrapTilesEditor()
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H A DTrap.cpp654 ServerNotification *serverNotification = new ServerNotification( in fireTrapSound() local
656 serverNotification->mPacket << sound << tile.getX() << tile.getY(); in fireTrapSound()
657 ODServer::getSingleton().queueServerNotification(serverNotification); in fireTrapSound()
/dports/games/opendungeons/OpenDungeons-0.7.1/source/network/
H A DODServer.cpp296 ServerNotification *serverNotification = new ServerNotification( in handleConsoleCommand() local
319 ServerNotification* serverNotification = new ServerNotification( in startNewTurn() local
321 serverNotification->mPacket << turn; in startNewTurn()
322 queueServerNotification(serverNotification); in startNewTurn()
335 ServerNotification *serverNotification = new ServerNotification( in startNewTurn() local
339 seat->exportToPacketForUpdate(serverNotification->mPacket); in startNewTurn()
340 serverNotification->mPacket << goals; in startNewTurn()
359 serverNotification->mPacket << name << creatureInfos; in startNewTurn()
453 serverNotification->mPacket << static_cast<int64_t>(0); in serverThread()
454 queueServerNotification(serverNotification); in serverThread()
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/spells/
H A DSpell.cpp196 ServerNotification *serverNotification = new ServerNotification( in fireSpellSound() local
198 serverNotification->mPacket << sound << tile.getX() << tile.getY(); in fireSpellSound()
199 ODServer::getSingleton().queueServerNotification(serverNotification); in fireSpellSound()
/dports/games/opendungeons/OpenDungeons-0.7.1/source/gamemap/
H A DGameMap.cpp1135 ServerNotification *serverNotification = new ServerNotification( in doMiscUpkeep() local
1138 ODServer::getSingleton().queueServerNotification(serverNotification); in doMiscUpkeep()
2114 ServerNotification* serverNotification = new ServerNotification( in addWinningSeat() local
2116 serverNotification->mPacket << "You Won" << EventShortNoticeType::majorGameEvent; in addWinningSeat()
2117 ODServer::getSingleton().queueServerNotification(serverNotification); in addWinningSeat()
3262 ServerNotification *serverNotification = new ServerNotification( in fireGameSound() local
3264 serverNotification->mPacket << sound << tile.getX() << tile.getY(); in fireGameSound()
3265 ODServer::getSingleton().queueServerNotification(serverNotification); in fireGameSound()
3278 ServerNotification *serverNotification = new ServerNotification( in fireRelativeSound() local
3280 serverNotification->mPacket << soundFamily; in fireRelativeSound()
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/dports/net-im/kopete/kopete-21.12.3/protocols/meanwhile/
H A Dmeanwhileaccount.cpp97 SIGNAL(serverNotification(QString)), in connectWithPassword()
H A Dmeanwhilesession.cpp663 emit serverNotification(QString(reason)); in handleSessionStateChange() local
703 emit serverNotification(QString(text)); in handleSessionAdmin() local
712 emit serverNotification(message); in handleSessionAnnounce() local
H A Dmeanwhilesession.h139 void serverNotification(const QString &mesgString);