/dports/games/opendungeons/OpenDungeons-0.7.1/source/entities/ |
H A D | RenderedMovableEntity.cpp | 133 serverNotification->mPacket << name << opacity; in setMeshOpacity() 157 ServerNotification serverNotification( in fireAddEntity() local 159 exportHeadersToPacket(serverNotification.mPacket); in fireAddEntity() 160 exportToPacket(serverNotification.mPacket, seat); in fireAddEntity() 161 ODServer::getSingleton().sendAsyncMsg(serverNotification); in fireAddEntity() 165 ServerNotification* serverNotification = new ServerNotification( in fireAddEntity() local 167 exportHeadersToPacket(serverNotification->mPacket); in fireAddEntity() 168 exportToPacket(serverNotification->mPacket, seat); in fireAddEntity() 175 ServerNotification *serverNotification = new ServerNotification( in fireRemoveEntity() local 179 serverNotification->mPacket << type; in fireRemoveEntity() [all …]
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H A D | MapLight.cpp | 159 ServerNotification serverNotification( in fireAddEntity() local 161 exportHeadersToPacket(serverNotification.mPacket); in fireAddEntity() 162 exportToPacket(serverNotification.mPacket, seat); in fireAddEntity() 163 ODServer::getSingleton().sendAsyncMsg(serverNotification); in fireAddEntity() 167 ServerNotification* serverNotification = new ServerNotification( in fireAddEntity() local 169 exportHeadersToPacket(serverNotification->mPacket); in fireAddEntity() 170 exportToPacket(serverNotification->mPacket, seat); in fireAddEntity() 178 ServerNotification *serverNotification = new ServerNotification( in fireRemoveEntity() local 181 serverNotification->mPacket << type; in fireRemoveEntity() 182 serverNotification->mPacket << name; in fireRemoveEntity() [all …]
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H A D | MovableGameEntity.cpp | 103 ServerNotification *serverNotification = new ServerNotification( in setWalkPath() local 107 serverNotification->mPacket << v; in setWalkPath() 109 ODServer::getSingleton().queueServerNotification(serverNotification); in setWalkPath() 128 ServerNotification *serverNotification = new ServerNotification( in clearDestinations() local 130 serverNotification->mPacket << name << emptyString << animation in clearDestinations() 132 ODServer::getSingleton().queueServerNotification(serverNotification); in clearDestinations() 310 ServerNotification* serverNotification = new ServerNotification( in fireObjectAnimationState() local 315 serverNotification->mPacket << true << direction; in fireObjectAnimationState() 317 serverNotification->mPacket << true << mWalkDirection; in fireObjectAnimationState() 319 serverNotification->mPacket << false; in fireObjectAnimationState() [all …]
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H A D | Creature.cpp | 1734 serverNotification->mPacket << name; in computeVisualDebugEntities() 1735 serverNotification->mPacket << true; in computeVisualDebugEntities() 1739 serverNotification->mPacket << nbTiles; in computeVisualDebugEntities() 1747 serverNotification->mPacket << nbTiles; in computeVisualDebugEntities() 1797 serverNotification->mPacket << name; in stopComputeVisualDebugEntities() 1798 serverNotification->mPacket << false; in stopComputeVisualDebugEntities() 2475 serverNotification->mPacket << mPosition; in releaseCarriedEntity() 2535 ServerNotification serverNotification( in fireAddEntity() local 2585 serverNotification->mPacket << type; in fireRemoveEntity() 2586 serverNotification->mPacket << name; in fireRemoveEntity() [all …]
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H A D | BuildingObject.cpp | 128 ServerNotification *serverNotification = new ServerNotification( in fireRefresh() local 132 serverNotification->mPacket << nb; in fireRefresh() 133 serverNotification->mPacket << entityType; in fireRefresh() 134 serverNotification->mPacket << name; in fireRefresh() 135 exportToPacketForUpdate(serverNotification->mPacket, seat); in fireRefresh() 136 ODServer::getSingleton().queueServerNotification(serverNotification); in fireRefresh()
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H A D | GameEntity.cpp | 186 ServerNotification serverNotification( in firePickupEntity() local 188 serverNotification.mPacket << seatId << entityType << entityName; in firePickupEntity() 189 ODServer::getSingleton().sendAsyncMsg(serverNotification); in firePickupEntity() 193 ServerNotification* serverNotification = new ServerNotification( in firePickupEntity() local 241 ServerNotification serverNotification( in fireDropEntity() local 243 serverNotification.mPacket << seatId; in fireDropEntity() 244 getGameMap()->tileToPacket(serverNotification.mPacket, tile); in fireDropEntity() 245 ODServer::getSingleton().sendAsyncMsg(serverNotification); in fireDropEntity() 249 ServerNotification* serverNotification = new ServerNotification( in fireDropEntity() local 251 serverNotification->mPacket << seatId; in fireDropEntity() [all …]
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/game/ |
H A D | Player.cpp | 468 serverNotification->mPacket << player->getId(); in notifyTeamFighting() 503 ServerNotification *serverNotification = new ServerNotification( in notifyNoWorker() local 565 ServerNotification *serverNotification = new ServerNotification( in fireEvents() local 568 serverNotification->mPacket << nbItems; in fireEvents() 572 serverNotification->mPacket); in fireEvents() 643 serverNotification->mPacket << marked << nbTiles; in markTilesForDigging() 653 ServerNotification serverNotification( in markTilesForDigging() local 656 serverNotification.mPacket << marked << nbTiles; in markTilesForDigging() 658 mGameMap->tileToPacket(serverNotification.mPacket, tile); in markTilesForDigging() 660 ODServer::getSingleton().sendAsyncMsg(serverNotification); in markTilesForDigging() [all …]
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H A D | Seat.cpp | 445 serverNotification->mPacket << nbTiles; in initSeat() 630 serverNotification->mPacket << nbTiles; in notifyChangedVisibleTiles() 728 serverNotification->mPacket << seatId; in refreshSeatVisualDebug() 729 serverNotification->mPacket << true; in refreshSeatVisualDebug() 730 serverNotification->mPacket << nbTiles; in refreshSeatVisualDebug() 741 serverNotification->mPacket << seatId; in refreshSeatVisualDebug() 742 serverNotification->mPacket << false; in refreshSeatVisualDebug() 789 serverNotification->mPacket << nbTiles; in sendVisibleTiles() 797 serverNotification->mPacket << nbTiles; in sendVisibleTiles() 1459 serverNotification->mPacket << nbItems; in setSkillsDone() [all …]
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/rooms/ |
H A D | RoomManager.cpp | 215 ServerNotification serverNotification( in buildRoomDefault() local 217 serverNotification.mPacket << nbTiles; in buildRoomDefault() 224 ODServer::getSingleton().sendAsyncMsg(serverNotification); in buildRoomDefault() 610 ServerNotification serverNotification( in sellRoomTiles() local 612 serverNotification.mPacket << nbTiles; in sellRoomTiles() 615 gameMap->tileToPacket(serverNotification.mPacket, tile); in sellRoomTiles() 619 ODServer::getSingleton().sendAsyncMsg(serverNotification); in sellRoomTiles() 736 ServerNotification serverNotification( in sellRoomTilesEditor() local 738 serverNotification.mPacket << nbTiles; in sellRoomTilesEditor() 741 gameMap->tileToPacket(serverNotification.mPacket, tile); in sellRoomTilesEditor() [all …]
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H A D | RoomPortal.cpp | 346 ServerNotification *serverNotification = new ServerNotification( in restoreInitialEntityState() local 348 serverNotification->mPacket << nbTiles; in restoreInitialEntityState() 351 getGameMap()->tileToPacket(serverNotification->mPacket, tile); in restoreInitialEntityState() 353 tile->exportToPacketForUpdate(serverNotification->mPacket, seat, true); in restoreInitialEntityState() 355 ODServer::getSingleton().queueServerNotification(serverNotification); in restoreInitialEntityState()
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H A D | Room.cpp | 597 ServerNotification *serverNotification = new ServerNotification( in restoreInitialEntityState() local 601 serverNotification->mPacket << nbTiles; in restoreInitialEntityState() 604 getGameMap()->tileToPacket(serverNotification->mPacket, tile); in restoreInitialEntityState() 605 tile->exportToPacketForUpdate(serverNotification->mPacket, p.first); in restoreInitialEntityState() 607 ODServer::getSingleton().queueServerNotification(serverNotification); in restoreInitialEntityState() 709 ServerNotification *serverNotification = new ServerNotification( in fireRoomSound() local 711 serverNotification->mPacket << sound << tile.getX() << tile.getY(); in fireRoomSound() 712 ODServer::getSingleton().queueServerNotification(serverNotification); in fireRoomSound()
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H A D | RoomTreasury.cpp | 169 ServerNotification serverNotification( in buildRoom() local 171 serverNotification.mPacket << nbTiles; in buildRoom() 174 gameMap->tileToPacket(serverNotification.mPacket, tile); in buildRoom() 176 tile->exportToPacketForUpdate(serverNotification.mPacket, p.first); in buildRoom() 178 ODServer::getSingleton().sendAsyncMsg(serverNotification); in buildRoom()
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H A D | RoomCrypt.cpp | 255 ServerNotification *serverNotification = new ServerNotification( in doUpkeep() local 258 serverNotification->mPacket << msg << EventShortNoticeType::aboutCreatures; in doUpkeep() 259 ODServer::getSingleton().queueServerNotification(serverNotification); in doUpkeep()
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H A D | RoomPrison.cpp | 227 ServerNotification *serverNotification = new ServerNotification( in doUpkeep() local 230 serverNotification->mPacket << msg << EventShortNoticeType::aboutCreatures; in doUpkeep() 231 ODServer::getSingleton().queueServerNotification(serverNotification); in doUpkeep()
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H A D | RoomTorture.cpp | 342 ServerNotification *serverNotification = new ServerNotification( in useRoom() local 345 serverNotification->mPacket << msg << EventShortNoticeType::aboutCreatures; in useRoom() 346 ODServer::getSingleton().queueServerNotification(serverNotification); in useRoom()
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H A D | RoomPortalWave.cpp | 404 ServerNotification *serverNotification = new ServerNotification( in handleAttack() local 408 serverNotification->mPacket << msg << EventShortNoticeType::majorGameEvent; in handleAttack() 409 ODServer::getSingleton().queueServerNotification(serverNotification); in handleAttack()
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/traps/ |
H A D | TrapManager.cpp | 174 ServerNotification serverNotification( in buildTrapDefault() local 176 serverNotification.mPacket << nbTiles; in buildTrapDefault() 183 ODServer::getSingleton().sendAsyncMsg(serverNotification); in buildTrapDefault() 607 ServerNotification serverNotification( in sellTrapTiles() local 609 serverNotification.mPacket << nbTiles; in sellTrapTiles() 612 gameMap->tileToPacket(serverNotification.mPacket, tile); in sellTrapTiles() 616 ODServer::getSingleton().sendAsyncMsg(serverNotification); in sellTrapTiles() 721 ServerNotification serverNotification( in sellTrapTilesEditor() local 723 serverNotification.mPacket << nbTiles; in sellTrapTilesEditor() 726 gameMap->tileToPacket(serverNotification.mPacket, tile); in sellTrapTilesEditor() [all …]
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H A D | Trap.cpp | 654 ServerNotification *serverNotification = new ServerNotification( in fireTrapSound() local 656 serverNotification->mPacket << sound << tile.getX() << tile.getY(); in fireTrapSound() 657 ODServer::getSingleton().queueServerNotification(serverNotification); in fireTrapSound()
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/network/ |
H A D | ODServer.cpp | 296 ServerNotification *serverNotification = new ServerNotification( in handleConsoleCommand() local 319 ServerNotification* serverNotification = new ServerNotification( in startNewTurn() local 321 serverNotification->mPacket << turn; in startNewTurn() 322 queueServerNotification(serverNotification); in startNewTurn() 335 ServerNotification *serverNotification = new ServerNotification( in startNewTurn() local 339 seat->exportToPacketForUpdate(serverNotification->mPacket); in startNewTurn() 340 serverNotification->mPacket << goals; in startNewTurn() 359 serverNotification->mPacket << name << creatureInfos; in startNewTurn() 453 serverNotification->mPacket << static_cast<int64_t>(0); in serverThread() 454 queueServerNotification(serverNotification); in serverThread() [all …]
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/spells/ |
H A D | Spell.cpp | 196 ServerNotification *serverNotification = new ServerNotification( in fireSpellSound() local 198 serverNotification->mPacket << sound << tile.getX() << tile.getY(); in fireSpellSound() 199 ODServer::getSingleton().queueServerNotification(serverNotification); in fireSpellSound()
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/gamemap/ |
H A D | GameMap.cpp | 1135 ServerNotification *serverNotification = new ServerNotification( in doMiscUpkeep() local 1138 ODServer::getSingleton().queueServerNotification(serverNotification); in doMiscUpkeep() 2114 ServerNotification* serverNotification = new ServerNotification( in addWinningSeat() local 2116 serverNotification->mPacket << "You Won" << EventShortNoticeType::majorGameEvent; in addWinningSeat() 2117 ODServer::getSingleton().queueServerNotification(serverNotification); in addWinningSeat() 3262 ServerNotification *serverNotification = new ServerNotification( in fireGameSound() local 3264 serverNotification->mPacket << sound << tile.getX() << tile.getY(); in fireGameSound() 3265 ODServer::getSingleton().queueServerNotification(serverNotification); in fireGameSound() 3278 ServerNotification *serverNotification = new ServerNotification( in fireRelativeSound() local 3280 serverNotification->mPacket << soundFamily; in fireRelativeSound() [all …]
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/dports/net-im/kopete/kopete-21.12.3/protocols/meanwhile/ |
H A D | meanwhileaccount.cpp | 97 SIGNAL(serverNotification(QString)), in connectWithPassword()
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H A D | meanwhilesession.cpp | 663 emit serverNotification(QString(reason)); in handleSessionStateChange() local 703 emit serverNotification(QString(text)); in handleSessionAdmin() local 712 emit serverNotification(message); in handleSessionAnnounce() local
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H A D | meanwhilesession.h | 139 void serverNotification(const QString &mesgString);
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