Searched refs:service_id_cube (Results 1 – 2 of 2) sorted by relevance
248 GLuint service_id_cube = 0u; in RestoreTextureUnitBindings() local257 service_id_cube = GetCubeServiceId(texture_unit); in RestoreTextureUnitBindings()287 bind_texture_cube = service_id_cube != GetCubeServiceId(prev_unit); in RestoreTextureUnitBindings()296 bind_texture_cube = service_id_cube; in RestoreTextureUnitBindings()316 api()->glBindTextureFn(GL_TEXTURE_CUBE_MAP, service_id_cube); in RestoreTextureUnitBindings()
249 GLuint service_id_cube = 0u; in RestoreTextureUnitBindings() local258 service_id_cube = GetCubeServiceId(texture_unit); in RestoreTextureUnitBindings()288 bind_texture_cube = service_id_cube != GetCubeServiceId(prev_unit); in RestoreTextureUnitBindings()297 bind_texture_cube = service_id_cube; in RestoreTextureUnitBindings()317 api()->glBindTextureFn(GL_TEXTURE_CUBE_MAP, service_id_cube); in RestoreTextureUnitBindings()