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Searched refs:setAttributeBuffer (Results 1 – 25 of 200) sorted by relevance

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/dports/math/cgal/CGAL-5.3/demo/Triangulation_3/
H A DViewer.cpp552 rendering_program.setAttributeBuffer(poly_vertexLocation[0],GL_FLOAT,0,3); in initialize_buffers()
561 rendering_program.setAttributeBuffer(poly_vertexLocation[0],GL_FLOAT,0,3); in initialize_buffers()
571 rendering_program.setAttributeBuffer(poly_vertexLocation[0],GL_FLOAT,0,3); in initialize_buffers()
581 rendering_program.setAttributeBuffer(poly_vertexLocation[0],GL_FLOAT,0,3); in initialize_buffers()
591 rendering_program.setAttributeBuffer(poly_vertexLocation[0],GL_FLOAT,0,3); in initialize_buffers()
600 rendering_program.setAttributeBuffer(poly_vertexLocation[0],GL_FLOAT,0,3); in initialize_buffers()
610 rendering_program.setAttributeBuffer(poly_vertexLocation[0],GL_FLOAT,0,3); in initialize_buffers()
620 rendering_program.setAttributeBuffer(poly_vertexLocation[0],GL_FLOAT,0,3); in initialize_buffers()
630 rendering_program.setAttributeBuffer(poly_vertexLocation[0],GL_FLOAT,0,3); in initialize_buffers()
640 rendering_program.setAttributeBuffer(poly_vertexLocation[0],GL_FLOAT,0,3); in initialize_buffers()
[all …]
/dports/math/cgal/CGAL-5.3/demo/Triangulation_on_sphere_2/
H A DViewer.cpp177 rendering_program.setAttributeBuffer(vertexLocation[0],GL_FLOAT,0,3); in initialize_buffers()
186 rendering_program.setAttributeBuffer(normalsLocation[0],GL_FLOAT,0,3); in initialize_buffers()
195 rendering_program.setAttributeBuffer(trivialCenterLocation,GL_FLOAT,0,3); in initialize_buffers()
211 rendering_program.setAttributeBuffer(vertexLocation[2],GL_FLOAT,0,3); in initialize_buffers()
220 rendering_program.setAttributeBuffer(normalsLocation[2],GL_FLOAT,0,3); in initialize_buffers()
229 rendering_program.setAttributeBuffer(centerLocation,GL_FLOAT,0,3); in initialize_buffers()
245 rendering_program_edges.setAttributeBuffer(vertexLocation[1],GL_FLOAT,0,3); in initialize_buffers()
/dports/math/cgal/CGAL-5.3/demo/Periodic_3_triangulation_3/
H A DScene.cpp463 rendering_program.setAttributeBuffer(poly_vertexLocation[0],GL_FLOAT,0,3); in initialize_buffers()
473 rendering_program.setAttributeBuffer(poly_vertexLocation[0],GL_FLOAT,0,3); in initialize_buffers()
482 rendering_program.setAttributeBuffer(poly_vertexLocation[0],GL_FLOAT,0,3); in initialize_buffers()
491 rendering_program.setAttributeBuffer(poly_vertexLocation[0],GL_FLOAT,0,3); in initialize_buffers()
512 rendering_program_spheres.setAttributeBuffer(normalsLocation[0],GL_FLOAT,0,3); in initialize_buffers()
520 rendering_program_spheres.setAttributeBuffer(centerLocation[0],GL_FLOAT,0,3); in initialize_buffers()
550 rendering_program_cylinders.setAttributeBuffer(centerLocation[1],GL_FLOAT,0,4); in initialize_buffers()
1005 rendering_program.setAttributeBuffer(poly_vertexLocation[0],GL_FLOAT,0,3); in update_position()
1030 rendering_program_spheres.setAttributeBuffer(centerLocation[0],GL_FLOAT,0,3); in update_position()
1447 rendering_program.setAttributeBuffer(poly_vertexLocation[0],GL_FLOAT,0,3); in gl_draw_location()
[all …]
/dports/cad/uranium/Uranium-3ed9c4de/UM/View/GL/
H A DShaderProgram.py211 self._shader_program.setAttributeBuffer(attribute, 0x1406, offset, 3, stride) #GL_FLOAT
213 … self._shader_program.setAttributeBuffer(attribute, 0x1406, offset, 2, stride) # GL_FLOAT
215 … self._shader_program.setAttributeBuffer(attribute, 0x1406, offset, 4, stride) # GL_FLOAT
217 self._shader_program.setAttributeBuffer(attribute, 0x1404, offset, 1, stride) #GL_INT
219 self._shader_program.setAttributeBuffer(attribute, 0x1406, offset, 1, stride) #GL_FLOAT
/dports/graphics/colmap/colmap-3.6/src/ui/
H A Dtriangle_painter.cc84 shader_program_.setAttributeBuffer(0, GL_FLOAT, 0, 3, in Upload()
89 shader_program_.setAttributeBuffer(1, GL_FLOAT, 3 * sizeof(GLfloat), 4, in Upload()
H A Dpoint_painter.cc84 shader_program_.setAttributeBuffer(0, GL_FLOAT, 0, 3, in Upload()
89 shader_program_.setAttributeBuffer(1, GL_FLOAT, 3 * sizeof(GLfloat), 4, in Upload()
H A Dline_painter.cc86 shader_program_.setAttributeBuffer(0, GL_FLOAT, 0, 3, in Upload()
91 shader_program_.setAttributeBuffer(1, GL_FLOAT, 3 * sizeof(GLfloat), 4, in Upload()
/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qtbase/examples/opengl/cube/
H A Dgeometryengine.cpp166 program->setAttributeBuffer(vertexLocation, GL_FLOAT, offset, 3, sizeof(VertexData)); in drawCubeGeometry()
174 program->setAttributeBuffer(texcoordLocation, GL_FLOAT, offset, 2, sizeof(VertexData)); in drawCubeGeometry()
/dports/math/cgal/CGAL-5.3/demo/Polyhedron/
H A DScene_textured_polyhedron_item.cpp96 program->setAttributeBuffer("vertex",GL_FLOAT,0,4); in initializeBuffers()
103 program->setAttributeBuffer("normal",GL_FLOAT,0,3); in initializeBuffers()
111 program->setAttributeBuffer("v_texCoord",GL_FLOAT,0,2); in initializeBuffers()
126 program->setAttributeBuffer("vertex",GL_FLOAT,0,4); in initializeBuffers()
134 program->setAttributeBuffer("v_texCoord",GL_FLOAT,0,2); in initializeBuffers()
475 d->program->setAttributeBuffer("vertex",GL_FLOAT,0,3); in add_border_edges()
/dports/math/cgal/CGAL-5.3/demo/Circular_kernel_3/
H A DViewer.cpp185 rendering_program.setAttributeBuffer(vertexLocation[0],GL_FLOAT,0,3); in initialize_buffers()
194 rendering_program.setAttributeBuffer(normalsLocation[0],GL_FLOAT,0,3); in initialize_buffers()
203 rendering_program.setAttributeBuffer(trivialCenterLocation,GL_FLOAT,0,3); in initialize_buffers()
221 rendering_program.setAttributeBuffer(vertexLocation[2],GL_FLOAT,0,3); in initialize_buffers()
231 rendering_program.setAttributeBuffer(normalsLocation[1],GL_FLOAT,0,3); in initialize_buffers()
240 rendering_program.setAttributeBuffer(trivialCenterLocation,GL_FLOAT,0,3); in initialize_buffers()
262 rendering_program.setAttributeBuffer(vertexLocation[2],GL_FLOAT,0,3); in initialize_buffers()
271 rendering_program.setAttributeBuffer(normalsLocation[2],GL_FLOAT,0,3); in initialize_buffers()
280 rendering_program.setAttributeBuffer(centerLocation,GL_FLOAT,0,3); in initialize_buffers()
294 rendering_program_no_ext.setAttributeBuffer("vertex",GL_FLOAT,0,3); in initialize_buffers()
/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qtbase/examples/opengl/qopenglwidget/
H A Dglwidget.cpp130 m_program1->setAttributeBuffer(m_vertexAttr1, GL_FLOAT, 0, 3, 6 * sizeof(GLfloat)); in paintQtLogo()
131 …m_program1->setAttributeBuffer(m_normalAttr1, GL_FLOAT, 3 * sizeof(GLfloat), 3, 6 * sizeof(GLfloat… in paintQtLogo()
215 m_program2->setAttributeBuffer(m_vertexAttr2, GL_FLOAT, 0, 3); in paintTexturedCube()
216 m_program2->setAttributeBuffer(m_texCoordAttr2, GL_FLOAT, 36 * 3 * sizeof(GLfloat), 2); in paintTexturedCube()
217 m_program2->setAttributeBuffer(m_normalAttr2, GL_FLOAT, 36 * 5 * sizeof(GLfloat), 3); in paintTexturedCube()
/dports/math/cgal/CGAL-5.3/include/CGAL/Qt/
H A DBasic_viewer_qt.h608 rendering_program_p_l.setAttributeBuffer("vertex",GL_FLOAT,0,3); in initialize_buffers()
625 rendering_program_p_l.setAttributeBuffer("vertex",GL_FLOAT,0,3); in initialize_buffers()
634 rendering_program_p_l.setAttributeBuffer("color",GL_FLOAT,0,3); in initialize_buffers()
650 rendering_program_p_l.setAttributeBuffer("vertex",GL_FLOAT,0,3); in initialize_buffers()
667 rendering_program_p_l.setAttributeBuffer("vertex",GL_FLOAT,0,3); in initialize_buffers()
677 rendering_program_p_l.setAttributeBuffer("color",GL_FLOAT,0,3); in initialize_buffers()
713 rendering_program_p_l.setAttributeBuffer("vertex",GL_FLOAT,0,3); in initialize_buffers()
723 rendering_program_p_l.setAttributeBuffer("color",GL_FLOAT,0,3); in initialize_buffers()
758 rendering_program_p_l.setAttributeBuffer("vertex",GL_FLOAT,0,3); in initialize_buffers()
768 rendering_program_p_l.setAttributeBuffer("color",GL_FLOAT,0,3); in initialize_buffers()
[all …]
/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qtdeclarative/examples/quick/scenegraph/rendernode/
H A Dopenglrenderer.cpp146 m_program->setAttributeBuffer(0, GL_FLOAT, 0, 2); in render()
147 m_program->setAttributeBuffer(1, GL_FLOAT, sizeof(vertices), 3); in render()
/dports/x11-toolkits/qt5-gui/kde-qtbase-5.15.2p263/src/gui/opengl/
H A Dqopengltextureblitter.cpp267 program->glProgram->setAttributeBuffer(program->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in prepareProgram()
274 program->glProgram->setAttributeBuffer(program->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in prepareProgram()
502 p->glProgram->setAttributeBuffer(p->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in bind()
507 p->glProgram->setAttributeBuffer(p->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in bind()
/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/gui/opengl/
H A Dqopengltextureblitter.cpp267 program->glProgram->setAttributeBuffer(program->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in prepareProgram()
274 program->glProgram->setAttributeBuffer(program->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in prepareProgram()
502 p->glProgram->setAttributeBuffer(p->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in bind()
507 p->glProgram->setAttributeBuffer(p->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in bind()
/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/gui/opengl/
H A Dqopengltextureblitter.cpp267 program->glProgram->setAttributeBuffer(program->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in prepareProgram()
274 program->glProgram->setAttributeBuffer(program->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in prepareProgram()
502 p->glProgram->setAttributeBuffer(p->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in bind()
507 p->glProgram->setAttributeBuffer(p->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in bind()
/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/gui/opengl/
H A Dqopengltextureblitter.cpp267 program->glProgram->setAttributeBuffer(program->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in prepareProgram()
274 program->glProgram->setAttributeBuffer(program->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in prepareProgram()
502 p->glProgram->setAttributeBuffer(p->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in bind()
507 p->glProgram->setAttributeBuffer(p->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in bind()
/dports/devel/qt5-testlib/kde-qtbase-5.15.2p263/src/gui/opengl/
H A Dqopengltextureblitter.cpp267 program->glProgram->setAttributeBuffer(program->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in prepareProgram()
274 program->glProgram->setAttributeBuffer(program->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in prepareProgram()
502 p->glProgram->setAttributeBuffer(p->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in bind()
507 p->glProgram->setAttributeBuffer(p->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in bind()
/dports/databases/qt5-sqldrivers-odbc/kde-qtbase-5.15.2p263/src/gui/opengl/
H A Dqopengltextureblitter.cpp267 program->glProgram->setAttributeBuffer(program->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in prepareProgram()
274 program->glProgram->setAttributeBuffer(program->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in prepareProgram()
502 p->glProgram->setAttributeBuffer(p->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in bind()
507 p->glProgram->setAttributeBuffer(p->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in bind()
/dports/databases/qt5-sqldrivers-mysql/kde-qtbase-5.15.2p263/src/gui/opengl/
H A Dqopengltextureblitter.cpp267 program->glProgram->setAttributeBuffer(program->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in prepareProgram()
274 program->glProgram->setAttributeBuffer(program->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in prepareProgram()
502 p->glProgram->setAttributeBuffer(p->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in bind()
507 p->glProgram->setAttributeBuffer(p->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in bind()
/dports/databases/qt5-sql/kde-qtbase-5.15.2p263/src/gui/opengl/
H A Dqopengltextureblitter.cpp267 program->glProgram->setAttributeBuffer(program->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in prepareProgram()
274 program->glProgram->setAttributeBuffer(program->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in prepareProgram()
502 p->glProgram->setAttributeBuffer(p->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in bind()
507 p->glProgram->setAttributeBuffer(p->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in bind()
/dports/databases/qt5-sqldrivers-ibase/kde-qtbase-5.15.2p263/src/gui/opengl/
H A Dqopengltextureblitter.cpp267 program->glProgram->setAttributeBuffer(program->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in prepareProgram()
274 program->glProgram->setAttributeBuffer(program->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in prepareProgram()
502 p->glProgram->setAttributeBuffer(p->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in bind()
507 p->glProgram->setAttributeBuffer(p->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in bind()
/dports/databases/qt5-sqldrivers-pgsql/kde-qtbase-5.15.2p263/src/gui/opengl/
H A Dqopengltextureblitter.cpp267 program->glProgram->setAttributeBuffer(program->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in prepareProgram()
274 program->glProgram->setAttributeBuffer(program->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in prepareProgram()
502 p->glProgram->setAttributeBuffer(p->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in bind()
507 p->glProgram->setAttributeBuffer(p->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in bind()
/dports/net/qt5-network/kde-qtbase-5.15.2p263/src/gui/opengl/
H A Dqopengltextureblitter.cpp267 program->glProgram->setAttributeBuffer(program->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in prepareProgram()
274 program->glProgram->setAttributeBuffer(program->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in prepareProgram()
502 p->glProgram->setAttributeBuffer(p->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in bind()
507 p->glProgram->setAttributeBuffer(p->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in bind()
/dports/textproc/qt5-xml/kde-qtbase-5.15.2p263/src/gui/opengl/
H A Dqopengltextureblitter.cpp267 program->glProgram->setAttributeBuffer(program->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in prepareProgram()
274 program->glProgram->setAttributeBuffer(program->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in prepareProgram()
502 p->glProgram->setAttributeBuffer(p->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in bind()
507 p->glProgram->setAttributeBuffer(p->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in bind()

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