/dports/math/cgal/CGAL-5.3/demo/Triangulation_3/ |
H A D | Viewer.cpp | 552 rendering_program.setAttributeBuffer(poly_vertexLocation[0],GL_FLOAT,0,3); in initialize_buffers() 561 rendering_program.setAttributeBuffer(poly_vertexLocation[0],GL_FLOAT,0,3); in initialize_buffers() 571 rendering_program.setAttributeBuffer(poly_vertexLocation[0],GL_FLOAT,0,3); in initialize_buffers() 581 rendering_program.setAttributeBuffer(poly_vertexLocation[0],GL_FLOAT,0,3); in initialize_buffers() 591 rendering_program.setAttributeBuffer(poly_vertexLocation[0],GL_FLOAT,0,3); in initialize_buffers() 600 rendering_program.setAttributeBuffer(poly_vertexLocation[0],GL_FLOAT,0,3); in initialize_buffers() 610 rendering_program.setAttributeBuffer(poly_vertexLocation[0],GL_FLOAT,0,3); in initialize_buffers() 620 rendering_program.setAttributeBuffer(poly_vertexLocation[0],GL_FLOAT,0,3); in initialize_buffers() 630 rendering_program.setAttributeBuffer(poly_vertexLocation[0],GL_FLOAT,0,3); in initialize_buffers() 640 rendering_program.setAttributeBuffer(poly_vertexLocation[0],GL_FLOAT,0,3); in initialize_buffers() [all …]
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/dports/math/cgal/CGAL-5.3/demo/Triangulation_on_sphere_2/ |
H A D | Viewer.cpp | 177 rendering_program.setAttributeBuffer(vertexLocation[0],GL_FLOAT,0,3); in initialize_buffers() 186 rendering_program.setAttributeBuffer(normalsLocation[0],GL_FLOAT,0,3); in initialize_buffers() 195 rendering_program.setAttributeBuffer(trivialCenterLocation,GL_FLOAT,0,3); in initialize_buffers() 211 rendering_program.setAttributeBuffer(vertexLocation[2],GL_FLOAT,0,3); in initialize_buffers() 220 rendering_program.setAttributeBuffer(normalsLocation[2],GL_FLOAT,0,3); in initialize_buffers() 229 rendering_program.setAttributeBuffer(centerLocation,GL_FLOAT,0,3); in initialize_buffers() 245 rendering_program_edges.setAttributeBuffer(vertexLocation[1],GL_FLOAT,0,3); in initialize_buffers()
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/dports/math/cgal/CGAL-5.3/demo/Periodic_3_triangulation_3/ |
H A D | Scene.cpp | 463 rendering_program.setAttributeBuffer(poly_vertexLocation[0],GL_FLOAT,0,3); in initialize_buffers() 473 rendering_program.setAttributeBuffer(poly_vertexLocation[0],GL_FLOAT,0,3); in initialize_buffers() 482 rendering_program.setAttributeBuffer(poly_vertexLocation[0],GL_FLOAT,0,3); in initialize_buffers() 491 rendering_program.setAttributeBuffer(poly_vertexLocation[0],GL_FLOAT,0,3); in initialize_buffers() 512 rendering_program_spheres.setAttributeBuffer(normalsLocation[0],GL_FLOAT,0,3); in initialize_buffers() 520 rendering_program_spheres.setAttributeBuffer(centerLocation[0],GL_FLOAT,0,3); in initialize_buffers() 550 rendering_program_cylinders.setAttributeBuffer(centerLocation[1],GL_FLOAT,0,4); in initialize_buffers() 1005 rendering_program.setAttributeBuffer(poly_vertexLocation[0],GL_FLOAT,0,3); in update_position() 1030 rendering_program_spheres.setAttributeBuffer(centerLocation[0],GL_FLOAT,0,3); in update_position() 1447 rendering_program.setAttributeBuffer(poly_vertexLocation[0],GL_FLOAT,0,3); in gl_draw_location() [all …]
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/dports/cad/uranium/Uranium-3ed9c4de/UM/View/GL/ |
H A D | ShaderProgram.py | 211 self._shader_program.setAttributeBuffer(attribute, 0x1406, offset, 3, stride) #GL_FLOAT 213 … self._shader_program.setAttributeBuffer(attribute, 0x1406, offset, 2, stride) # GL_FLOAT 215 … self._shader_program.setAttributeBuffer(attribute, 0x1406, offset, 4, stride) # GL_FLOAT 217 self._shader_program.setAttributeBuffer(attribute, 0x1404, offset, 1, stride) #GL_INT 219 self._shader_program.setAttributeBuffer(attribute, 0x1406, offset, 1, stride) #GL_FLOAT
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/dports/graphics/colmap/colmap-3.6/src/ui/ |
H A D | triangle_painter.cc | 84 shader_program_.setAttributeBuffer(0, GL_FLOAT, 0, 3, in Upload() 89 shader_program_.setAttributeBuffer(1, GL_FLOAT, 3 * sizeof(GLfloat), 4, in Upload()
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H A D | point_painter.cc | 84 shader_program_.setAttributeBuffer(0, GL_FLOAT, 0, 3, in Upload() 89 shader_program_.setAttributeBuffer(1, GL_FLOAT, 3 * sizeof(GLfloat), 4, in Upload()
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H A D | line_painter.cc | 86 shader_program_.setAttributeBuffer(0, GL_FLOAT, 0, 3, in Upload() 91 shader_program_.setAttributeBuffer(1, GL_FLOAT, 3 * sizeof(GLfloat), 4, in Upload()
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/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qtbase/examples/opengl/cube/ |
H A D | geometryengine.cpp | 166 program->setAttributeBuffer(vertexLocation, GL_FLOAT, offset, 3, sizeof(VertexData)); in drawCubeGeometry() 174 program->setAttributeBuffer(texcoordLocation, GL_FLOAT, offset, 2, sizeof(VertexData)); in drawCubeGeometry()
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/dports/math/cgal/CGAL-5.3/demo/Polyhedron/ |
H A D | Scene_textured_polyhedron_item.cpp | 96 program->setAttributeBuffer("vertex",GL_FLOAT,0,4); in initializeBuffers() 103 program->setAttributeBuffer("normal",GL_FLOAT,0,3); in initializeBuffers() 111 program->setAttributeBuffer("v_texCoord",GL_FLOAT,0,2); in initializeBuffers() 126 program->setAttributeBuffer("vertex",GL_FLOAT,0,4); in initializeBuffers() 134 program->setAttributeBuffer("v_texCoord",GL_FLOAT,0,2); in initializeBuffers() 475 d->program->setAttributeBuffer("vertex",GL_FLOAT,0,3); in add_border_edges()
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/dports/math/cgal/CGAL-5.3/demo/Circular_kernel_3/ |
H A D | Viewer.cpp | 185 rendering_program.setAttributeBuffer(vertexLocation[0],GL_FLOAT,0,3); in initialize_buffers() 194 rendering_program.setAttributeBuffer(normalsLocation[0],GL_FLOAT,0,3); in initialize_buffers() 203 rendering_program.setAttributeBuffer(trivialCenterLocation,GL_FLOAT,0,3); in initialize_buffers() 221 rendering_program.setAttributeBuffer(vertexLocation[2],GL_FLOAT,0,3); in initialize_buffers() 231 rendering_program.setAttributeBuffer(normalsLocation[1],GL_FLOAT,0,3); in initialize_buffers() 240 rendering_program.setAttributeBuffer(trivialCenterLocation,GL_FLOAT,0,3); in initialize_buffers() 262 rendering_program.setAttributeBuffer(vertexLocation[2],GL_FLOAT,0,3); in initialize_buffers() 271 rendering_program.setAttributeBuffer(normalsLocation[2],GL_FLOAT,0,3); in initialize_buffers() 280 rendering_program.setAttributeBuffer(centerLocation,GL_FLOAT,0,3); in initialize_buffers() 294 rendering_program_no_ext.setAttributeBuffer("vertex",GL_FLOAT,0,3); in initialize_buffers()
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/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qtbase/examples/opengl/qopenglwidget/ |
H A D | glwidget.cpp | 130 m_program1->setAttributeBuffer(m_vertexAttr1, GL_FLOAT, 0, 3, 6 * sizeof(GLfloat)); in paintQtLogo() 131 …m_program1->setAttributeBuffer(m_normalAttr1, GL_FLOAT, 3 * sizeof(GLfloat), 3, 6 * sizeof(GLfloat… in paintQtLogo() 215 m_program2->setAttributeBuffer(m_vertexAttr2, GL_FLOAT, 0, 3); in paintTexturedCube() 216 m_program2->setAttributeBuffer(m_texCoordAttr2, GL_FLOAT, 36 * 3 * sizeof(GLfloat), 2); in paintTexturedCube() 217 m_program2->setAttributeBuffer(m_normalAttr2, GL_FLOAT, 36 * 5 * sizeof(GLfloat), 3); in paintTexturedCube()
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/dports/math/cgal/CGAL-5.3/include/CGAL/Qt/ |
H A D | Basic_viewer_qt.h | 608 rendering_program_p_l.setAttributeBuffer("vertex",GL_FLOAT,0,3); in initialize_buffers() 625 rendering_program_p_l.setAttributeBuffer("vertex",GL_FLOAT,0,3); in initialize_buffers() 634 rendering_program_p_l.setAttributeBuffer("color",GL_FLOAT,0,3); in initialize_buffers() 650 rendering_program_p_l.setAttributeBuffer("vertex",GL_FLOAT,0,3); in initialize_buffers() 667 rendering_program_p_l.setAttributeBuffer("vertex",GL_FLOAT,0,3); in initialize_buffers() 677 rendering_program_p_l.setAttributeBuffer("color",GL_FLOAT,0,3); in initialize_buffers() 713 rendering_program_p_l.setAttributeBuffer("vertex",GL_FLOAT,0,3); in initialize_buffers() 723 rendering_program_p_l.setAttributeBuffer("color",GL_FLOAT,0,3); in initialize_buffers() 758 rendering_program_p_l.setAttributeBuffer("vertex",GL_FLOAT,0,3); in initialize_buffers() 768 rendering_program_p_l.setAttributeBuffer("color",GL_FLOAT,0,3); in initialize_buffers() [all …]
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/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qtdeclarative/examples/quick/scenegraph/rendernode/ |
H A D | openglrenderer.cpp | 146 m_program->setAttributeBuffer(0, GL_FLOAT, 0, 2); in render() 147 m_program->setAttributeBuffer(1, GL_FLOAT, sizeof(vertices), 3); in render()
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/dports/x11-toolkits/qt5-gui/kde-qtbase-5.15.2p263/src/gui/opengl/ |
H A D | qopengltextureblitter.cpp | 267 program->glProgram->setAttributeBuffer(program->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in prepareProgram() 274 program->glProgram->setAttributeBuffer(program->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in prepareProgram() 502 p->glProgram->setAttributeBuffer(p->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in bind() 507 p->glProgram->setAttributeBuffer(p->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in bind()
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/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/gui/opengl/ |
H A D | qopengltextureblitter.cpp | 267 program->glProgram->setAttributeBuffer(program->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in prepareProgram() 274 program->glProgram->setAttributeBuffer(program->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in prepareProgram() 502 p->glProgram->setAttributeBuffer(p->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in bind() 507 p->glProgram->setAttributeBuffer(p->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in bind()
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/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/gui/opengl/ |
H A D | qopengltextureblitter.cpp | 267 program->glProgram->setAttributeBuffer(program->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in prepareProgram() 274 program->glProgram->setAttributeBuffer(program->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in prepareProgram() 502 p->glProgram->setAttributeBuffer(p->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in bind() 507 p->glProgram->setAttributeBuffer(p->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in bind()
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/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/gui/opengl/ |
H A D | qopengltextureblitter.cpp | 267 program->glProgram->setAttributeBuffer(program->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in prepareProgram() 274 program->glProgram->setAttributeBuffer(program->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in prepareProgram() 502 p->glProgram->setAttributeBuffer(p->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in bind() 507 p->glProgram->setAttributeBuffer(p->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in bind()
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/dports/devel/qt5-testlib/kde-qtbase-5.15.2p263/src/gui/opengl/ |
H A D | qopengltextureblitter.cpp | 267 program->glProgram->setAttributeBuffer(program->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in prepareProgram() 274 program->glProgram->setAttributeBuffer(program->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in prepareProgram() 502 p->glProgram->setAttributeBuffer(p->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in bind() 507 p->glProgram->setAttributeBuffer(p->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in bind()
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/dports/databases/qt5-sqldrivers-odbc/kde-qtbase-5.15.2p263/src/gui/opengl/ |
H A D | qopengltextureblitter.cpp | 267 program->glProgram->setAttributeBuffer(program->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in prepareProgram() 274 program->glProgram->setAttributeBuffer(program->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in prepareProgram() 502 p->glProgram->setAttributeBuffer(p->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in bind() 507 p->glProgram->setAttributeBuffer(p->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in bind()
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/dports/databases/qt5-sqldrivers-mysql/kde-qtbase-5.15.2p263/src/gui/opengl/ |
H A D | qopengltextureblitter.cpp | 267 program->glProgram->setAttributeBuffer(program->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in prepareProgram() 274 program->glProgram->setAttributeBuffer(program->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in prepareProgram() 502 p->glProgram->setAttributeBuffer(p->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in bind() 507 p->glProgram->setAttributeBuffer(p->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in bind()
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/dports/databases/qt5-sql/kde-qtbase-5.15.2p263/src/gui/opengl/ |
H A D | qopengltextureblitter.cpp | 267 program->glProgram->setAttributeBuffer(program->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in prepareProgram() 274 program->glProgram->setAttributeBuffer(program->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in prepareProgram() 502 p->glProgram->setAttributeBuffer(p->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in bind() 507 p->glProgram->setAttributeBuffer(p->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in bind()
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/dports/databases/qt5-sqldrivers-ibase/kde-qtbase-5.15.2p263/src/gui/opengl/ |
H A D | qopengltextureblitter.cpp | 267 program->glProgram->setAttributeBuffer(program->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in prepareProgram() 274 program->glProgram->setAttributeBuffer(program->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in prepareProgram() 502 p->glProgram->setAttributeBuffer(p->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in bind() 507 p->glProgram->setAttributeBuffer(p->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in bind()
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/dports/databases/qt5-sqldrivers-pgsql/kde-qtbase-5.15.2p263/src/gui/opengl/ |
H A D | qopengltextureblitter.cpp | 267 program->glProgram->setAttributeBuffer(program->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in prepareProgram() 274 program->glProgram->setAttributeBuffer(program->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in prepareProgram() 502 p->glProgram->setAttributeBuffer(p->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in bind() 507 p->glProgram->setAttributeBuffer(p->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in bind()
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/dports/net/qt5-network/kde-qtbase-5.15.2p263/src/gui/opengl/ |
H A D | qopengltextureblitter.cpp | 267 program->glProgram->setAttributeBuffer(program->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in prepareProgram() 274 program->glProgram->setAttributeBuffer(program->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in prepareProgram() 502 p->glProgram->setAttributeBuffer(p->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in bind() 507 p->glProgram->setAttributeBuffer(p->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in bind()
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/dports/textproc/qt5-xml/kde-qtbase-5.15.2p263/src/gui/opengl/ |
H A D | qopengltextureblitter.cpp | 267 program->glProgram->setAttributeBuffer(program->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in prepareProgram() 274 program->glProgram->setAttributeBuffer(program->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in prepareProgram() 502 p->glProgram->setAttributeBuffer(p->vertexCoordAttribPos, GL_FLOAT, 0, 3, 0); in bind() 507 p->glProgram->setAttributeBuffer(p->textureCoordAttribPos, GL_FLOAT, 0, 2, 0); in bind()
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